Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Dec 21, 2020 @ 5:19am

* Turned on stat recording over Christmas, as it might produce some interesting numbers.

Update: Dec 20, 2020 @ 5:48pm

• Mod returned to start of game state.

Update: Dec 20, 2020 @ 5:48pm

• Ruins and Monster Dens will deploy a shield automatically now.
• Clicking two claim buttons rapidly won't double deal the offer.
• Slightly faster offer refill timing.
• Play area two card deck separator working again.
• Interface won't briefly show player buttons before changing to Dummy buttons.

Update: Dec 20, 2020 @ 6:01am

• Fixed spelling of "unnesersary"
• Re-arranged "endTurn" function so the interface will update even if the function errors latter.
• Stopped a nil error if player color is not one of the four position colors.

Update: Dec 18, 2020 @ 4:27pm

• Renamed "Mana Pool" to "Source"
• Added Hidden Valley to the claim locations for magic familiars.
• Hidden Valley get the reward claim text for Glade.
• Stopped deck separation in play area if end game detected.
• Stopped deck separation in play area if the deck is larger than two cards.
• Attack button replaced with crystal for Ruins that need offerings.
• Stopped Objects entering bags they don't belong to.
• Stopped "Game Over" button showing for player who clicked end game achieved then triggered a menu update.

Update: Dec 11, 2020 @ 4:22pm

• Stopped another potential error on exit.
• Krang's Master of Chaos skill got some automation.
○ Token picks a random starting color when picked
○ Playing token to play area will increment the image.
○ End round clean-up will update the skill if found.
○ Optional action allows incrementing it if not used.
• Stopped collecting data for now.
• Added pause between card draws for Motivation Skill .
• Fixed error when using motivation if draw for the lowest.
• Adjusted Motivation broadcasts.

Update: Dec 3, 2020 @ 2:42pm

• Fixed random scenarios having start at night despite the option being off.
• Adjusted Artifact claim to stop banners shrinking on the way to deed deck.
• Help text for player 1 returned to normal.

Update: Dec 2, 2020 @ 5:10am

• Volkare as a city can't be chosen if the scenario has friendly cities.
• Warning added when playing Excess terrain tiles next to less than three existing tiles.
• Adjusted terrain tile flip timing to ease slower comps

Update: Dec 1, 2020 @ 3:59am

• Claim button won't show for other objects dropped in offer area.
• Add warning when drawing Terrain tiles from the reserve, when the main stack is still full.
• Skill claim button image won't change when hovering over it.
• Flips Tomb and Dungeon Info card if playing the secret tokens.
• Reduced Country tile amount on Solo Mines Liberation Scenario, to see if more people can complete it.
• Added Solo warning to Dungeon Lords and Druid Night info setup.
• Pause added to allow claimed cards to enter deck before drawing from it, potentially changing the GUID
• Changed table switch button text.
• Rotating the avatar will update the buttons now.

Update: Nov 29, 2020 @ 7:24am

• Dungeon Lord won't error if you place a secret location when not requested too.
• Stopped reputation being adjusted for a second attack of a purple or gray token. Ruins can create this situation.
• Avatar unlocked and dropped even if you rush past reward claim.
• Avatar buttons will be at the bottom regardless of avatar rotation.