Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Viser 331-340 af 669 forekomster
< 1 ... 32  33  34  35  36 ... 67 >
Opdatering: 28. dec. 2020 kl. 8:48

• Fixed players assaulting other player keep reputation and error.
• Stopped hand size broadcast if dropping avatar who's turn it isn't.
• Hidden valley keep with two green defenders gives rep properly now.
• Defeating another players keep replaces shield now.
• Fixed Motivation giving drawing the second card from the wrong player.

Opdatering: 21. dec. 2020 kl. 5:19

* Turned on stat recording over Christmas, as it might produce some interesting numbers.

Opdatering: 20. dec. 2020 kl. 17:48

• Mod returned to start of game state.

Opdatering: 20. dec. 2020 kl. 17:48

• Ruins and Monster Dens will deploy a shield automatically now.
• Clicking two claim buttons rapidly won't double deal the offer.
• Slightly faster offer refill timing.
• Play area two card deck separator working again.
• Interface won't briefly show player buttons before changing to Dummy buttons.

Opdatering: 20. dec. 2020 kl. 6:01

• Fixed spelling of "unnesersary"
• Re-arranged "endTurn" function so the interface will update even if the function errors latter.
• Stopped a nil error if player color is not one of the four position colors.

Opdatering: 18. dec. 2020 kl. 16:27

• Renamed "Mana Pool" to "Source"
• Added Hidden Valley to the claim locations for magic familiars.
• Hidden Valley get the reward claim text for Glade.
• Stopped deck separation in play area if end game detected.
• Stopped deck separation in play area if the deck is larger than two cards.
• Attack button replaced with crystal for Ruins that need offerings.
• Stopped Objects entering bags they don't belong to.
• Stopped "Game Over" button showing for player who clicked end game achieved then triggered a menu update.

Opdatering: 11. dec. 2020 kl. 16:22

• Stopped another potential error on exit.
• Krang's Master of Chaos skill got some automation.
○ Token picks a random starting color when picked
○ Playing token to play area will increment the image.
○ End round clean-up will update the skill if found.
○ Optional action allows incrementing it if not used.
• Stopped collecting data for now.
• Added pause between card draws for Motivation Skill .
• Fixed error when using motivation if draw for the lowest.
• Adjusted Motivation broadcasts.

Opdatering: 3. dec. 2020 kl. 14:42

• Fixed random scenarios having start at night despite the option being off.
• Adjusted Artifact claim to stop banners shrinking on the way to deed deck.
• Help text for player 1 returned to normal.

Opdatering: 2. dec. 2020 kl. 5:10

• Volkare as a city can't be chosen if the scenario has friendly cities.
• Warning added when playing Excess terrain tiles next to less than three existing tiles.
• Adjusted terrain tile flip timing to ease slower comps

Opdatering: 1. dec. 2020 kl. 3:59

• Claim button won't show for other objects dropped in offer area.
• Add warning when drawing Terrain tiles from the reserve, when the main stack is still full.
• Skill claim button image won't change when hovering over it.
• Flips Tomb and Dungeon Info card if playing the secret tokens.
• Reduced Country tile amount on Solo Mines Liberation Scenario, to see if more people can complete it.
• Added Solo warning to Dungeon Lords and Druid Night info setup.
• Pause added to allow claimed cards to enter deck before drawing from it, potentially changing the GUID
• Changed table switch button text.
• Rotating the avatar will update the buttons now.