Space Engineers

Space Engineers

Whip's Turret Based Radar
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更新: 2021年9月30日 @ 0時07分

Version 33.11.0
  • Changed visual style of radar range rings. Range rings are now much thinner. However, as a result, all contacts must be drawn above the radar plane. This decreases depth perception, but conversely increases visual clarity: I think it is a decent trade-off, but I'll continue tinkering.

更新: 2021年9月18日 @ 22時11分

Version 33.10.1
  • Added option to disable animated running screens

更新: 2021年9月14日 @ 14時43分

Version 33.10.0
  • Added running screen animation

更新: 2021年7月28日 @ 16時19分

Version 33.9.2
  • Replaced IsClosed with Closed

更新: 2021年7月28日 @ 15時12分

Version 33.9.1
  • Made radar icons change based on target type, not faction relation. This involved a change to the IGC IFF broadcast message format.
  • Added indication for own lock vs allied lock

更新: 2021年5月13日 @ 15時55分

Version 33.7.0
  • Fixed broadcast format of networked targets. I was foolishly using the old, deprecated format
  • Added feature where targets that lie beyond the range of the radar plane are indicated at the edge of the radar as an upwards or downwards pointing chevron depending if the target is above or below the radar plane.

更新: 2021年4月22日 @ 14時40分

Version 33.5.4
  • Changed how script background is set to help with sync

更新: 2021年3月1日 @ 20時30分

Version 33.5.3
  • Fixed issue where CompositeBoundingSphere would take into account ships attached via connector

更新: 2021年2月23日 @ 1時42分

Version 33.5.2
  • Fixed bounding sphere computation with no subgrids (derp)

更新: 2021年2月23日 @ 1時38分

Version 33.5.1
  • Fixed null reference exception when no subgrids are found.