Space Engineers

Space Engineers

Whip's Turret Based Radar
49개 중 21~30개 표시 중
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업데이트: 2021년 9월 30일 @ 오전 12시 07분

Version 33.11.0
  • Changed visual style of radar range rings. Range rings are now much thinner. However, as a result, all contacts must be drawn above the radar plane. This decreases depth perception, but conversely increases visual clarity: I think it is a decent trade-off, but I'll continue tinkering.

업데이트: 2021년 9월 18일 @ 오후 10시 11분

Version 33.10.1
  • Added option to disable animated running screens

업데이트: 2021년 9월 14일 @ 오후 2시 43분

Version 33.10.0
  • Added running screen animation

업데이트: 2021년 7월 28일 @ 오후 4시 19분

Version 33.9.2
  • Replaced IsClosed with Closed

업데이트: 2021년 7월 28일 @ 오후 3시 12분

Version 33.9.1
  • Made radar icons change based on target type, not faction relation. This involved a change to the IGC IFF broadcast message format.
  • Added indication for own lock vs allied lock

업데이트: 2021년 5월 13일 @ 오후 3시 55분

Version 33.7.0
  • Fixed broadcast format of networked targets. I was foolishly using the old, deprecated format
  • Added feature where targets that lie beyond the range of the radar plane are indicated at the edge of the radar as an upwards or downwards pointing chevron depending if the target is above or below the radar plane.

업데이트: 2021년 4월 22일 @ 오후 2시 40분

Version 33.5.4
  • Changed how script background is set to help with sync

업데이트: 2021년 3월 1일 @ 오후 8시 30분

Version 33.5.3
  • Fixed issue where CompositeBoundingSphere would take into account ships attached via connector

업데이트: 2021년 2월 23일 @ 오전 1시 42분

Version 33.5.2
  • Fixed bounding sphere computation with no subgrids (derp)

업데이트: 2021년 2월 23일 @ 오전 1시 38분

Version 33.5.1
  • Fixed null reference exception when no subgrids are found.