Space Engineers

Space Engineers

Whip's Turret Based Radar
Se afișează 21-30 din 49 intrări
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Actualizare: 30 sept. 2021 @ 0:07

Version 33.11.0
  • Changed visual style of radar range rings. Range rings are now much thinner. However, as a result, all contacts must be drawn above the radar plane. This decreases depth perception, but conversely increases visual clarity: I think it is a decent trade-off, but I'll continue tinkering.

Actualizare: 18 sept. 2021 @ 22:11

Version 33.10.1
  • Added option to disable animated running screens

Actualizare: 14 sept. 2021 @ 14:43

Version 33.10.0
  • Added running screen animation

Actualizare: 28 iul. 2021 @ 16:19

Version 33.9.2
  • Replaced IsClosed with Closed

Actualizare: 28 iul. 2021 @ 15:12

Version 33.9.1
  • Made radar icons change based on target type, not faction relation. This involved a change to the IGC IFF broadcast message format.
  • Added indication for own lock vs allied lock

Actualizare: 13 mai 2021 @ 15:55

Version 33.7.0
  • Fixed broadcast format of networked targets. I was foolishly using the old, deprecated format
  • Added feature where targets that lie beyond the range of the radar plane are indicated at the edge of the radar as an upwards or downwards pointing chevron depending if the target is above or below the radar plane.

Actualizare: 22 apr. 2021 @ 14:40

Version 33.5.4
  • Changed how script background is set to help with sync

Actualizare: 1 mart. 2021 @ 20:30

Version 33.5.3
  • Fixed issue where CompositeBoundingSphere would take into account ships attached via connector

Actualizare: 23 febr. 2021 @ 1:42

Version 33.5.2
  • Fixed bounding sphere computation with no subgrids (derp)

Actualizare: 23 febr. 2021 @ 1:38

Version 33.5.1
  • Fixed null reference exception when no subgrids are found.