Space Engineers

Space Engineers

Whip's Turret Based Radar
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更新: 2021年2月22日 @ 16時58分

Version 33.5.0
  • Added CompositeBoundingSphere class to better keep track of the size of the grid and all subgrids.

更新: 2021年2月21日 @ 22時08分

Version 33.4.2
  • Fixed flashing of radar warning to make it not dependent on how many screens were being drawn

更新: 2021年2月21日 @ 21時29分

Version 33.4.1
  • Added friendly missile lock warning. This will warn you when a friendly ship is locked onto you.

更新: 2020年12月1日 @ 11時49分

Version 33.3.3
  • Made use of bug fixes to Ini
  • Changed IFF broadcast to use squared world volume radius instead of AABB half extent length squared

更新: 2020年7月3日 @ 14時32分

Version 33.3.1
  • Fixed IGC ingested target data being clobbered by turret target data. This would cause target lock icons to not show once you entered turret range.

更新: 2020年6月12日 @ 11時38分

Version 33.3.0
  • Workaround for Keen's broke ass sprite caching system. Sprites will now be forced to draw on servers periodically.

更新: 2020年5月25日 @ 10時25分

Version 33.1.5
  • Added in support for displaying WHAM and LAMP targets on screen
  • Changed default title bar color to make it prettier

更新: 2020年4月6日 @ 15時56分

Version 33.0.2
  • Fixed turret range not updating quickly enough
  • Added in sensor detection support
  • Sprite drawing optimizations
  • Fixed bug with target shadow rotations
  • Now radar icons are drawn ON TOP of the radar plane so that they are not obscured. They will still be drawn below the radar range lines though to maintain depth perception

更新: 2019年10月27日 @ 11時12分

Version 32.0.2
  • Added optional title bar
  • Repositioned range numbers for better visual clarity
  • Added shadows to target icons and radar range lines
  • Modified IFF broadcast message. Radar's can still register IFF from the older code, but the older code can not ingest the new IFF messages.

更新: 2019年8月27日 @ 9時33分

Version 31.0.2
  • Added radar quadrant lines
  • Added config option to allow you to disable them