Conan Exiles

Conan Exiles

DungeonMasterTools
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Update: Sep 26, 2019 @ 3:23pm

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Patchnotes:
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Tweaks:
- Twice-Upon-An-Arrow has been rebalanced and still does a lot of damage but doesn't instantly kill anything you point it towards

Fixes:
- Fixed an issue with the Eldritch Reinforcement Kit not granting the correct amount of durability bonus
- Fixed an issue where the High-Capacity Dryer wouldn't craft items #sadface

New stuff (more things for already released features):
- There is now a PDF instruction manual for the mod downloadable here:
https://www.dropbox.com/s/wbo4oagq3crhl16/DungeonMasterTools.pdf?dl=0

Update: Sep 21, 2019 @ 8:16am

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Patchnotes:
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Tweaks:
- Made it easier to place the Mini-Vault
- Healing waterskin and Everflowing waterskin no longer gives any type of cooling down buffs

Fixes:
- Removed a wayward collision for the Permanent Grove Portal
- Fixed a number of bugs with recipes that crafted the wrong things

New stuff (more things for already released features):
- Added some more recipes for Specializations

New features:
- Added a Schematic (read it and learn a feat) for "Resource Bundle", which is an item that you can drag resources onto and store them instead of lugging around them. Adding resources into the resource bundle will store them inside the item. Using the Resource bundle will put the items back into your inventory.
- Added a Mine placeable (admin only) that ignores ownership and will gather stone, ironstone, silverstone and goldstone over time. This is not to be considered a main source of income for these resources as it randomizes one resource every 30 seconds (with heavy weighting towards stone)

Update: Sep 18, 2019 @ 4:29pm

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Patchnotes:
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Fixes:
- Okin's bow should now properly grant Accuracy bonus
- Two boss creatures have been replaced because they would not die properly (the Raging Bull boss and the Harbinger of the Red Moon - these have been replaced with other bosses instead that do work properly)
- The Guardian of Lemuria will now also use ragdoll instead of crushing to bits (and not dropping loot as a result)

Update: Sep 16, 2019 @ 1:31pm

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Patchnotes:
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Tweaks:
- Adjusted some descriptions for weapons
- The Heavy Duty Backpack now weighs 1000 to offset the bonus
- The Hunted Hood now starts a 1h timer when equipped. Once the duration is out, it is destroyed
- Moved the recipes from the Arboealist to the Woodworking Bench

Fixes:
- Texts for the Dragonhead signposts are no longer rotated 90 degrees

New stuff (more things for already released features):
- Added more legendaries
- Added an Instruction item for specializations that briefly outlines the Ancient Scrolls (xxx) and their function.
- Added a Permanent Grove Portal - this is (yet another) type of Grove Portal that stays permanently active and allows players to spawn bosses from it continuously as long as they have the Wild Call Tokens

Update: Sep 14, 2019 @ 3:55am

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Patchnotes:
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Tweaks:
- Added a lightsource to the lemurian brazier placeable

Fixes:
- There was an issue with some Eldritch-powered crafting stations that made crafting things in it cause a client disconnect due to the amount of simultaneous crafts. As a result, these can no longer craft things in parallell, but will instead craft things faster and give other bonuses.

New stuff (more things for already released features):
- Added more legendaries
- Added more prefab placeables
- Added more recipes for some specializations (will keep doing this moving forward too)

Update: Sep 7, 2019 @ 10:05am

dev kit update

Update: Sep 5, 2019 @ 8:59pm

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Patchnotes:
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Tweaks:
- Increased the attack damages from some of the custom humanoid bosses (Serpentmen bosses and Skeletons)
- Wild Call Tokens now disassemble into Eldritch Dust in the Eldritch Forge
- It's now possible to create Wild Call Tokens from Eldritch Dust in a Firebowl Cauldron
- Secret passages and Secret doors now have "Spins" or "Flips" in the short description for them to better distinguish between the two types

Fixes:
- The True Hive Queen boss now has the correct amount of hitpoints
- Gas Hazard area should no longer stop applying the buff if you stand inside it
- Set snake placeables now have the correct icons
- Fixed an issue where not all of the items in the mod appeared inside the Admin chests. This is due to the sheer amount of items in the mod. This is now fixed by the presence of more chests.

New stuff (more things for already released features):
- Added more legendaries, including Short Swords and Great Axes
- Added more placeable decor items, including smaller versions of the Set Snakes
- Added Gold and Silver Sovereigns for those who rather use a non-craftable, yet tangible, coin type.
New features:
- Specializations - "Ancient Scroll of xxx" allows you to gain access to unique recipes such as faster crafting benches, new decorations, weapons, armors and other utilities. The intention is to bring trading and cross-dependancy of these professions across the server (but they can of course be given out to everyone as the admin pleases).

There are currently six specializations, each of which grant new recipes, upgrades and functionalities. The six specializations are: Architect, Gourmand, Breaker, Thaumaturge, Metalwright and Skinweaver.

Each specialization has three tiers; these tiers can be reached by crafting books available for each specialization. These give you everything from better crafting stations, armors, conversion recipes, weapons, utilities and more.

Update: Sep 5, 2019 @ 5:34pm

reverting back till it can be fixed

Update: Sep 5, 2019 @ 3:54pm

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Patchnotes:
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Tweaks:
- Increased the attack damages from some of the custom humanoid bosses (Serpentmen bosses and Skeletons)
- Wild Call Tokens now disassemble into Eldritch Dust in the Eldritch Forge
- It's now possible to create Wild Call Tokens from Eldritch Dust in a Firebowl Cauldron
- Secret passages and Secret doors now have "Spins" or "Flips" in the short description for them to better distinguish between the two types

Fixes:
- The True Hive Queen boss now has the correct amount of hitpoints
- Gas Hazard area should no longer stop applying the buff if you stand inside it
- Set snake placeables now have the correct icons
- Fixed an issue where not all of the items in the mod appeared inside the Admin chests. This is due to the sheer amount of items in the mod. This is now fixed by the presence of more chests.

New stuff (more things for already released features):
- Added more legendaries, including Short Swords and Great Axes
- Added more placeable decor items, including smaller versions of the Set Snakes
- Added Gold and Silver Sovereigns for those who rather use a non-craftable, yet tangible, coin type.
New features:
- Specializations - "Ancient Scroll of xxx" allows you to gain access to unique recipes such as faster crafting benches, new decorations, weapons, armors and other utilities. The intention is to bring trading and cross-dependancy of these professions across the server (but they can of course be given out to everyone as the admin pleases).

There are currently six specializations, each of which grant new recipes, upgrades and functionalities. The six specializations are: Architect, Gourmand, Breaker, Thaumaturge, Metalwright and Skinweaver.

Each specialization has three tiers; these tiers can be reached by crafting books available for each specialization. These give you everything from better crafting stations, armors, conversion recipes, weapons, utilities and more.

Update: Aug 8, 2019 @ 3:53pm

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Patchnotes:
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Tweaks:
- Moved the Protector statues away from the possible boss spawns, as it doesn't drop loot but just falls to bits instead
- Lowered the damage and bonus damage for Affinity weapons - they're still good, just.. not too OP.
- Fling traps can now be placed pretty much anywhere and can be tilted - tilted fling traps will launch players towards the direction it's been tilted
- The Geddon spider now has a 25% chance of spawning adds on hit rather than always doing it


Fixes:
- True Hive Queen can now spawn through Grove Portals
- Affinity Axes now work properly

New stuff (more things for already released features):
- The secret doors now exists in a version called "Secret Passage" where players can open them even if they don't own them, allowing for dungeon masters to build dungeons with well... secret passages in them.
- There are now versions of the bosses that do not drop Claim Tokens. These bosses can be summoned by a type of spawner identical to the "Grove Portals" but instead are called "Wild Call Portals" to distinguish them from each other. The bosses can be found in the spawn menu as "DMT_bossname_NoLoot"

Other New stuff:
- Added a Wishing Well placeable and a Gambler's Coin. Interacting with the wishing well requires a Gambler's Coin and has a low chance of granting either an Eldritch Dust or a Claim Token
- Skeleton keys can now be dismantled in the Eldritch forge for 1 dust
- Added a few new legendary weapons, amongst others Affinity Daggers

New features:
- It should now be possible to dismantle Emberlight Legendary weapons in the Eldritch Forge