Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
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Update: Jan 26, 2019 @ 7:39am

Added yields counter to radius map pins.
Fixed counters in multi radius mode.
Made mod localization friendly.

Update: Jan 24, 2019 @ 4:24pm

Added multiple radiuses highlight option (up to 6 radiuses)
Changed map pin visuals and click functions

Update: Jan 23, 2019 @ 2:10pm

Added the experimental option to highlight radius around previously selected radius location (2 highlighted radiuses)
Added hotkeys ESC to close the mod window and Alt + 4 to open/close mod window
Added an option to disable map dimming
Fixed the minor issue with map tacks mod disabled Radial Measurement Tool map clicks

Update: Jan 21, 2019 @ 2:57pm

Fixed mod map pins was on top of GUI

Update: Jan 21, 2019 @ 12:56pm

Added an option to estimate and mark notable map plots in the radius.
Added an option to ignore bonus resources when coloring plots.
Added a previous radius center map marker.
Improved window layout and visuals.

Update: Jan 20, 2019 @ 1:10am

Added option to ignore map visibility

Update: Jan 19, 2019 @ 11:45pm

Alowed to select Window position

Update: Jan 19, 2019 @ 4:23am

Turned off tiles dimming/highlight for radiuses more then 5 due to game bug.
Minor changes in mod window visuals

Update: Jan 19, 2019 @ 3:21am

Fixed annying line under the KEY title.
Minor layout fixes

Update: Jan 19, 2019 @ 3:10am

Various tool window visual and layout improvements.
Transparent window background is now toggleable for improved readability.