Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
116 Comments
悠蓝的天空 Dec 26, 2023 @ 12:13pm 
为你的下一个城市选择最好的位置感到厌倦了吗?还在计算6块瓷砖中的哪些城市是奇迹效应半径?

最好的全新工具,视觉城市的位置估计和各种半径相关的奖金测量是在这里为您只为“评级”的模式!

和GS一起工作。

径向测量工具是一种直观地估计城市位置和测量影响距离的简单工具。它还显示了半径中无主瓷砖的地形产量和最近测量的位置与当前测量的位置之间的屈服/瓷砖计数变化。它还可以估计地块并标记半径内的显著位置。

将显示/隐藏rmt对话框的新工具按钮添加到屏幕右上角的民用opedia按钮旁边。
Andromalis May 30, 2023 @ 8:34am 
Can you please update the mod so that it works BEFORE reloading any given game? I can only access alt+4 (and button mouse click) after reloading the game (save+load)
patrioticparadox Mar 29, 2023 @ 9:56am 
This works as described
drvr Feb 23, 2023 @ 9:43am 
mid mod
Muchuu Jan 14, 2023 @ 9:45am 
Alt+f4 is just, a terrible hotkey. This mod should have a different hotkey.
Jägermeister Jan 9, 2023 @ 10:38am 
Does not work anymore with the latest dlcs
糖达人 Apr 28, 2022 @ 5:44am 
how to use it? 怎么使用?
Fery Cant Apr 22, 2022 @ 4:05am 
It seems cannot campatible The GoldenAge:steamfacepalm:
H.Humpel Jan 21, 2022 @ 3:03pm 
Hi Zur13,
your mod has been translated into German by Junky and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
FANXIAOPA Jan 19, 2022 @ 1:25am 
这mod太tm好用了!
zhangwenyuan Jan 17, 2022 @ 4:32am 
为下一个城市选择最佳地点感到疲惫吗? 还在试着数6个地砖里有哪些城市,想知道效果半径吗?

最好的全新工具的视觉城市位置估计和各种半径相关的奖金测量是在这里为你只有“Rate Up”的mod!

适用于GS。

径向测量工具是一种直观估计城市位置和测量影响距离的简单工具。 它还显示了在半径内未拥有的瓷砖的地形产量和产量/瓷砖计数在最近和当前测量的位置之间的变化。 它还可以估算地块,并在半径内标出值得注意的位置。

新的工具按钮显示/隐藏RMT对话框旁边的civilopedia按钮在屏幕的右上角被添加。
Craftking Oct 29, 2021 @ 12:14pm 
This is a great mod!
Birbi Aug 16, 2021 @ 12:27pm 
Oui
Karo Aug 15, 2021 @ 9:27pm 
This mod always disappears from multiplayer games when I try to loud them back up. Like it works on game launch but when I go back, it''s gone.
**************________0022DE92 May 2, 2021 @ 1:19am 
this mod is essential for me in industry and entertainment planning. thanks for the good job.however I never use it for resource calculation when founding cities coz early accessible resource is far more important than resources you can access after like 60 turns. so could you add an option in setting file to disable the resource calculation part so to make the window compact and less intrusive?
Titule Feb 10, 2021 @ 11:09am 
When I start a new game with this mod, the tool icon "RMT" does not show.
I have to save the game and load it before I can use this mod.
Any ideas?
Titule Nov 7, 2020 @ 10:35am 
Very useful tool! I can only recommend it.

One thing: Can I close the tool-window with the mouse? Like a close button or left mouse click? I only found the ESC-key and I'm playing with mouse only..
Spaghetti For Your Regretti Oct 3, 2020 @ 10:55pm 
Does this mod work in multiplayer (i.e. will it load at game start)?
spudsz1 Sep 25, 2020 @ 6:18am 
it doesnt work i think with warefare expanded when you gift a unit like the amourd cav it freeze the game so my question is should only gift original in game units
c.CC Jun 1, 2020 @ 11:39am 
I can see the tool button to show the the RMT dialog but when i click on it nothing happens... And i cant find this file "UserSettingsEXAMPLE.lua. What i need to do to use this mod ?
Vkda.Gal$pan*HCorp* May 21, 2020 @ 7:32am 
Is it possible to make the mod remember the last saved settings so as not to constantly configure the mod in new games?
Krios May 1, 2020 @ 2:46am 
What is the mod where we can build 5 hexs away from the capital? Anyone know? I cant find it anywhere!
Nizou Apr 26, 2020 @ 10:56am 
@Dr. Anderson On top right corner, next to Civilopedia button, you get a little "RMT" button : there it is
Dr. Anderson Apr 26, 2020 @ 9:50am 
Where is the button to activate this? I have no idea where it is.
cobber51 Apr 14, 2020 @ 4:03am 
Beautiful, thanks for the info guys, I look forward to using both together in my next game then!
Nizou Apr 14, 2020 @ 2:53am 
I can confirm what @Moyocoya says
Moyocoya Apr 13, 2020 @ 9:11pm 
I use both without any problem.
cobber51 Apr 13, 2020 @ 12:41am 
I couldn't find any direct mention about whether this is compatible with More Lenses scrolling through the previous comments.

So, my question is: is it compatible or is there likely to be some kind of conflict if I tried to use this and More Lenses concurrently?
Atola Mar 28, 2020 @ 1:44pm 
Thankyou, works great. I can now place my entertainment complex "within 6" and water park "within 9" with greater confidence.
Zur13  [author] Mar 19, 2020 @ 11:34am 
In the latest update, I've added an option for radius combo box to fit the civilopedia description "within X tiles". Hope I've calculated it correctly :)
Atola Feb 18, 2020 @ 12:05am 
LoL - after using the mod for a long time just logged on to suggest the same thing. "radius" have a option to be "within X tiles" - to match in game civilopedia language.
Moyocoya Jan 20, 2020 @ 8:17pm 
I had the same idea for a long time... But did not had the idea to ask :-) I have been deceived by this feature the first time. But for now, the risk is to deceive 27,000 people used to it :-D
footballciv Jan 20, 2020 @ 11:28am 
Like the mod very much, thank you! One comment: in order to correctly compute the radial bonus of factory/zoo etc, I need to select range 7, not 6. This confused myself for a while because my manual counting and what the mod counts differ. I believe this might be tripping many people up. It's only natural to select 6 when the radial bonus is 6. Any chance we could shift all the numbers down by 1?
Moyocoya Sep 30, 2019 @ 10:49pm 
Here too.
Zyxpsilon Sep 30, 2019 @ 9:19am 
Works fine here with September-Patch.
R. Bennett Sep 30, 2019 @ 1:14am 
sure wish this was compatible after the September update, but it doesnt seem to be
Zur13  [author] Aug 7, 2019 @ 1:05pm 
@Oh yeah As the Levalinou said the mod adds RMT button in top panel between the clock and civilopedia button you can see it on screenshots. And the mod descripiton does not have anywhere Alt + F4 it has "Supports hotkey Alt + 4 to show/hide the mod window."
Nizou Aug 7, 2019 @ 3:08am 
On the top right corner you should have a "RMT" button, click on it and a in-game window will appear : the RMT interface with all the infos
Foolish Aug 6, 2019 @ 5:50pm 
Hello, good evening I am really struggling using this mod. How do I set it up? do I have to set it up? I have it installed and enabled but I dont see how to use it. Also in the mod description it says to press alt f4, I am not pressing alt f4 on my open game I don't think its the best idea.

Any help so I can understand how to use this mod, it seems very useful
Zur13  [author] Jul 29, 2019 @ 10:47am 
@elsaltypollo Sorry for the delay I had no time for modding but if you reupload the translation I will add it to the mod.
Moyocoya Jul 26, 2019 @ 8:56pm 
Yes
Nizou Jul 26, 2019 @ 1:32pm 
Is it compatible with June update ?
elsaltypollo May 1, 2019 @ 9:43am 
@Zur13
First of all, thanks for this amazing mod!

Please, can you add this translation into Portuguese that I made for the main project? I did my best to fit all the texts without compromising the essential understanding of the checkboxes and the default window layout. This is the link to it (already changed the .modinfo to replace the text):
https://drive.google.com/open?id=1Mtxz0zI5CwCgucv6WMA_ZYN4pBReGo4G
FR33L0RD Apr 13, 2019 @ 12:10am 
Awesome mod ! thanks
Burp Reynolds Apr 11, 2019 @ 12:19pm 
It took me about 50 turns to notice the icon up by the time. RMT isn't a time zone I said...because I got high.
Moyocoya Apr 7, 2019 @ 8:44pm 
Thank you !
Zur13  [author] Apr 7, 2019 @ 8:42am 
New update released.
Disabled coloring of undiscovered tiles to prevent river exposure.
Max number of multiple radiuses increased from 6 to 8.
Fixed notable spot icon background.
Moyocoya Mar 10, 2019 @ 3:55am 
You to decide ! It's your mod :-)
Zur13  [author] Mar 10, 2019 @ 3:12am 
@Moyocoya I've checked more lenses and there is used the workaround I've described in previous post it just does not highlight the undiscovered plots at all. I don't like this solution but I'll think it of.
Moyocoya Mar 9, 2019 @ 9:27pm 
The highlight feature in "more lenses" does not show rivers of the hidden map. I suppose the modder found a solution. It's no critical on your point of vue, but personally it disturbs me to see them. It's a kind of cheat. But I understand if you don't care.