Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
Mostrando 11-20 de 22 aportaciones
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Actualización: 26 ENE 2019 a las 7:39 a. m.

Added yields counter to radius map pins.
Fixed counters in multi radius mode.
Made mod localization friendly.

Actualización: 24 ENE 2019 a las 4:24 p. m.

Added multiple radiuses highlight option (up to 6 radiuses)
Changed map pin visuals and click functions

Actualización: 23 ENE 2019 a las 2:10 p. m.

Added the experimental option to highlight radius around previously selected radius location (2 highlighted radiuses)
Added hotkeys ESC to close the mod window and Alt + 4 to open/close mod window
Added an option to disable map dimming
Fixed the minor issue with map tacks mod disabled Radial Measurement Tool map clicks

Actualización: 21 ENE 2019 a las 2:57 p. m.

Fixed mod map pins was on top of GUI

Actualización: 21 ENE 2019 a las 12:56 p. m.

Added an option to estimate and mark notable map plots in the radius.
Added an option to ignore bonus resources when coloring plots.
Added a previous radius center map marker.
Improved window layout and visuals.

Actualización: 20 ENE 2019 a las 1:10 a. m.

Added option to ignore map visibility

Actualización: 19 ENE 2019 a las 11:45 p. m.

Alowed to select Window position

Actualización: 19 ENE 2019 a las 4:23 a. m.

Turned off tiles dimming/highlight for radiuses more then 5 due to game bug.
Minor changes in mod window visuals

Actualización: 19 ENE 2019 a las 3:21 a. m.

Fixed annying line under the KEY title.
Minor layout fixes

Actualización: 19 ENE 2019 a las 3:10 a. m.

Various tool window visual and layout improvements.
Transparent window background is now toggleable for improved readability.