Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
Viser 11–20 av 22 bidrag
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Oppdatering: 26. jan. 2019 @ 7.39

Added yields counter to radius map pins.
Fixed counters in multi radius mode.
Made mod localization friendly.

Oppdatering: 24. jan. 2019 @ 16.24

Added multiple radiuses highlight option (up to 6 radiuses)
Changed map pin visuals and click functions

Oppdatering: 23. jan. 2019 @ 14.10

Added the experimental option to highlight radius around previously selected radius location (2 highlighted radiuses)
Added hotkeys ESC to close the mod window and Alt + 4 to open/close mod window
Added an option to disable map dimming
Fixed the minor issue with map tacks mod disabled Radial Measurement Tool map clicks

Oppdatering: 21. jan. 2019 @ 14.57

Fixed mod map pins was on top of GUI

Oppdatering: 21. jan. 2019 @ 12.56

Added an option to estimate and mark notable map plots in the radius.
Added an option to ignore bonus resources when coloring plots.
Added a previous radius center map marker.
Improved window layout and visuals.

Oppdatering: 20. jan. 2019 @ 1.10

Added option to ignore map visibility

Oppdatering: 19. jan. 2019 @ 23.45

Alowed to select Window position

Oppdatering: 19. jan. 2019 @ 4.23

Turned off tiles dimming/highlight for radiuses more then 5 due to game bug.
Minor changes in mod window visuals

Oppdatering: 19. jan. 2019 @ 3.21

Fixed annying line under the KEY title.
Minor layout fixes

Oppdatering: 19. jan. 2019 @ 3.10

Various tool window visual and layout improvements.
Transparent window background is now toggleable for improved readability.