Stellaris

Stellaris

z Expanded Traits, Civics, Pops, and More
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Update: May 23, 2021 @ 12:40pm

Update: May 22, 2021 @ 4:19pm

Update: May 22, 2021 @ 12:18am

Updated for Compatibility with Glavius

Update: May 19, 2021 @ 7:44pm

Update: May 18, 2021 @ 11:16pm

Update: May 18, 2021 @ 6:34pm

1.4.8.6
Tweaks:
- Mammalians get +10% physics research, but -5% dry habitability
- Avians get +50% automatic migration chance instead of -25% resettlement costs
- Arthropoid, rulers and synapse drones give +1% pop growth and assembly, but consume +1 more food
- Avians can use burrowing
- Refugee events now happen less frequently
- Bio-Reactors no longer give extra jobs, instead techs provide extra energy
- Can now use the Sol System with Little Sister, with Mars as the second planet
- Tweaked bonuses from media policies

Bug-Fixes:
- Some mod-added civics and origins cannot take the Become the Crisis perk
- Fixed Beacon of Liberty tooltip
- Cleaned up tooltip of slavery and purge policies

Bug Fixes:
- Noble Estates no longer give too much housing
- Fixed some broken localizations

Update: May 17, 2021 @ 1:20pm

Update: May 16, 2021 @ 9:41am

Update: May 16, 2021 @ 9:35am

1.4.8.5
Additions:
- Servants, Grunts, and Toilers count as unemployed for the purpose of automatic migration

Tweaks:
- Pop sprawl gives a less harsh penalty to governing ethics attraction

Bug Fixes:
- Pops can automatically migrate from Void-Dweller habitats

Update: May 8, 2021 @ 10:12pm