Dota 2
Dota 12v12
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Update: Oct 5, 2023 @ 9:24am

2.1.0.0
NEW MVP SYSTEM!
• Each game will have an MVP (from the winning team) and 2 runner ups (from any team) based on each player's performance the following categories:
• Hero damage
• Building damage
• Last Hits
• Denies
• Damage taken
• Healing
• Kills
• Assists
• Least deaths
• Disable duration (not all disables count for this)
• Wards destroyed
• Neutral camps stacked

END GAME SCREEN:
• Now shows current/max daily battlepass experience
• Updated layout/style

FIXES:
• Patreon Supporters can no longer use Glory to buy perks (temporarily fixes Patreon Supporters losing their Patreon perks when using Glory to buy perks)
• Fixed an exploit that allowed players to control their disconnected allies

Update: Sep 25, 2023 @ 8:11pm

2.0.3.0
• Added an option to the Damage Breakdown to only show damage dealt to heroes
• Hovering over Family perks in the scoreboard now shows which perks they got
• Work Horse and Hitch a Ride are now affected by Blessings Amplify perks
• Dispersion's min/max radius reverted to vanilla values (300/600 --> 400/800)
• Fixed Spectators not being able to see perks that were chosen before they started spectating
• Fixed team sorting for games with less than 24 players
• Fixed surrender votes from disconnected players being counted

Update: Sep 20, 2023 @ 1:41pm

2.0.2.0
• Thundergod's Wrath's cooldown increased from 150/145/140 --> 150
• Fixed players being able to pick their hero early with a console command

Update: Sep 18, 2023 @ 11:18pm

2.0.1.4
• Fixed neutral item crash
• Fixed Haunt having 3 levels instead of 1

Update: Sep 16, 2023 @ 3:27am

2.0.1.3
• Hotfix

Update: Sep 15, 2023 @ 4:14am

2.0.1.2
• 7.34c fixes
• Fixed Tinkerer perks increasing Vampire Fang's creep lifesteal reduction

Update: Sep 8, 2023 @ 2:05am

2.0.1.1
• Hotfix

Update: Sep 7, 2023 @ 2:18pm

2.0.1.0
• Increased daily experience limit from 5,000 to 10,000

Update: Sep 7, 2023 @ 5:16am

2.0.0.1
• Fixed 2 of the Glory bundles displaying the wrong price
• Fixed Pierce the Veil damage healing with lifesteal perks instead of spell lifesteal perks

Update: Sep 5, 2023 @ 2:30am

2.0.0.0
With Valve deciding to enforce their restriction to Arcade monetization, Arcadia Redux is shutting down. In its place, a new company is starting operations, Spirit Bear Productions. SBP has purchased all IP from AR, and will be retaining most of the same staff.

With the new company, comes new monetization. All players will now be able to earn Glory by playing our games, and spend it on in-game benefits. For 12v12 specifically winning/losing a game will grant 1500/500 battlepass experience (max 5000 xp per day), levelling up your battlepass requires 10000 xp and grants 1000 Glory.

Players are also encouraged to donate money, to help cover development and operation costs; those who do will receive gifts in the form of glory, as a "thank you" for the donations, but no benefit will ever again be locked behind a paywall.

This change means everyone, even free-to-play players will be able to earn their way to having the same perks as donators. Unfortunately, to kickstart this new system, we will need to reset all players' :glory: balance to zero.

As we rework games to make it so no in-game benefit is exclusive to donators anymore, we expect a reduction in income. Due to this, the first few months will be a bit slow on the development side of things, while we carefully figure out the viability of continuing to fund development.

Thank you all for sticking with us through all of this! We love you guys