Dota 2
Dota 12v12
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Update: Oct 5 @ 1:04am

2.9.5.1
VOTE KICK:
• Can now be started against players with 2 or more deaths before 0:00
• Kicked players' items are now automatically sold

HERO SWAPPING:
• Players can no longer swap heroes after selecting their perk

FIXES:
• Fixed Armor and Evasion perk descriptions
• Fixed Astral Spirit not being affected by Blessings Amplify perks
• Fixed Echo Stomp, Shackles and Wall of Replica ignoring status resistance
• Fixed disconnected players being controllable
• Fixed players not gaining invulnerability after going afk in fountain

Update: Sep 20 @ 8:38am

2.9.5.0
BALANCE:
• Cataclysm's Sun Strike damage increased from 100% --> 125%

PERKS:
• Armor's armor decreased from 4/8/16/32 --> 2/4/8/16 and now also grants 0.1/0.2/0.4/0.8 armor per level
• Assassin's critical damage increased from 200% --> 220%
• Attack Range's ranged attack range decreased from 60/120/240/480 --> 50/100/200/400
• Attack Range's melee attack range decreased from 45/90/180/360 --> 40/80/160/320
• Attack Speed's attack speed increased from 2/4/8/16 --> 2.5/5/10/20
• Battlemage's intelligence per kill decreased from 1.25/2.5/5/10 --> 1.05/2.1/4.2/8.4
• Butcher's strength per kill decreased from 1/2/4/8 --> 0.75/1.5/3/6
• Cast Range's cast range decreased from 45/90/180/360 --> 40/80/160/320
• Damage's attack damage decreased from 2/4/8/16 --> 1.8/3.5/7/14
• Damage's attack damage per level decreased from 1/2/4/8 --> 0.9/1.8/3.5/7
• Delayed Damage's damage reduction increased from 9%/18%/36%/72% --> 10%/20%/40%/80%
• Evasion's evasion decreased from 18%/31%/47%/64% --> 9%/15%/21%/28% and now also grants 0.45%/0.7%/1.1%/1.4% evasion per level
• Flesh Eater's hp per hero kill increased from 100/200/400/800 --> 125/250/500/1000
• Flesh Eater's hp per creep kill increased from 20/40/80/160 --> 25/50/100/200
• Intellect's intelligence per level decreased from 0.8/1.6/3.2/6.4 --> 0.7/1.4/2.8/5.6
• Magic Damage's magic damage increased from 1.5/3/6/12 --> 1.8/3.5/7/14
• Magic Damage's magic damage per level increased from 0.75/1.5/3/6 --> 0.9/1.8/3.5/7
• Magic Resistance's magic resistance increased from 9%/17%/28%/44% --> 10%/18%/31%/47%
• Mercenary's all stats per kill decreased from 0.4/0.8/1.6/3.2 --> 0.375/0.75/1.5/3
• Splash Damage's ranged damage increased from 7.5%/15%/30%/60% --> 10%/20%/40%/80%

FIXES:
• Fixed some donation text incorrectly stating that they would also provide rerolls (12v12 doesn't have rerolls)
• Fixed a Glory bundle previews displaying the wrong price
• Fixed Kraken Shell's active not being affected by blessings amplify perks
• Fixed Tinkerer increasing Searing Signet's damage interval
• Fixed denying heroes and wards counting towards the kills and wards broken MVP categories

Update: Aug 27 @ 8:05am

2.9.4.0
RETURNING HEROES:
• Mirana (no changes)
• Spectre (Aghanim's Scepter changed to grant Shadow Step +2 duration and -100% haunt damage taken)
• Chaos Knight (Phantasm's Aghanim's Scepter changed to +25% Phantasm damage and -50% Phantasm damage taken)

Update: Aug 18 @ 4:34am

2.9.3.1
FIXES:
• Fixed manaburn perks working when attacking an ally while taunted by Winter's Curse
• Fixed the day/night cycle
• Fixed banned players being able to buy wards
• Fixed dead heroes sometimes providing vision
• Fixed High Five duplicates in treasures not granting Glory
• Fixed ESC not skipping animations in the endgame screen

Update: Aug 6 @ 5:28am

2.9.3.0
• Added a high five treasure
• Re-enabled gold perks

FIXES:
• Fixed Primal Split's Void Brewling not being affected by summon power perks
• Fixed hero icons in the top bar being covered by the top left UI in some resolutions
• Fixed Spirit Bear counting as a 2nd hero death for feeding detection when Lone Druid died
• Fixed Split Shot proccing splash damage perks without Aghanim's Scepter
• Fixed top bar size for screens' resolution 16:10 and 4:3

Update: Jul 24 @ 9:26pm

2.9.2.4
FIXES:
• Fixed certain heroes being able to leave the edges of the map

Update: Jul 16 @ 4:15am

2.9.2.3
FIXES:
• Fixed the damage breakdown not saving the "auto open" setting between games #2
• Fixed the damage breakdown toggle auto open button popping up again

Update: Jul 15 @ 11:03am

2.9.2.2
FIXES:
• Fixed the damage breakdown not saving the auto open setting

Update: Jul 14 @ 9:59am

2.9.2.1
FIXES:
• Re-implemented the damage breakdown
• Fixed weak team debuff not applying to the weak team
• Fixed favorited voicelines not saving between games

Update: Jul 9 @ 5:11am

2.9.2.0
PERKS:
• Added a search bar to make finding perks easier

FIXES:
• Fixed perks not working for illusions or clones
• Fixed destroying the enemy barracks not increasing their respawn times
• Fixed chosen perks not updating when purchasing a boost
• Fixed remaining boost duration not saying the exact time when less than 1 day
• Fixed pets creating too many blink particles
• Fixed kicked players being able to buy wards using quickbuy
• Fixed sentry wards placed in allied camps not being removed to allow the camp to respawn
• Fixed player stats being missing from the picking/strategy phases
• Fixed kicked players being able to chat