Arma 3
Operation TREBUCHET First Contact
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Update: Nov 7, 2023 @ 12:55pm

- Addition of M808B2A1
- Updated GL textures
- Updated sabre textures
- Fixed RC mini hog geometry
- Addition of bulldog shotguns
- Addition of riotshields
- Shielded etilka variant
- Most scopes are available for most weapons now
- Updated lance and scythe textures
- Changed needle rifle hit sound
- Added new camp structures thanks to sanchez and the 41st
- Made some of the really old structures look a bit better texture wise
- Main menu background now has elites, jackals and spartans to avoid freezing issues (It now loads the skeletons upon executing the game, not when placing the units for the first time)
- Fixed landing pad flipping issue
- Locust and sabre destroyd variants
- Updated XTDs
- Eye memory point fixes, and res lods added, zeroing fixed for MA weapons

Update: Oct 12, 2023 @ 6:25am

Update: Oct 12, 2023 @ 6:21am

hotfix for minor elites

Update: Oct 11, 2023 @ 1:55pm

- Moved vehicles to new pbos due to size limits
- Updated bison textures
- Updated hornet textures
- Fixed spectre wheels
- FC translated to spanish and russian
- Updated odst/army/marines bdus textures
- Updated odst/army/marine/air assault helmet textures
- Added odst variant for stripped helmet and vest
- Added new tropic and woodland bdus
- Updated rucksacks and radiopacks textures
- Updated jetpack textures

Update: Oct 5, 2023 @ 8:32am

- Added Holographic elevator
- Updated UNSC uniforms textures
- Updated pelican textures
- Updated HEV textures
- Updated lifeboat textures
- Updated innie vests textures
- Updated innie helmets textures
- Updated innie uniforms textures
- Innies now have more pockets and extras
- Updated police helmet textures and made innie variants
- Made ace compat compatible with the singleplayer ace mod
- Updated battlejumper textures
- Reduced battlejumper armor
- Created battlejumper groups
- Gave innies more weapon variation according to feedback
- Updated their groups accordingly

Update: Sep 21, 2023 @ 8:23am

- integrated ace compats into the mod (compats are no longer separate mods)
- the ace no medical mod should be compagible now for those of you who dont wanna use ace medical.
- fixed spartan 3 hitpoints
- fixed innie hitpoints
- fixed br55 scope emissive
- fixed lack of rvmats in some hog parts
- fixed some hogs windshields having a shadow
- fixed SACLOS rockets
- updated sniper materials
- added retextured webknight covie units and groups
- fixed various ace compat inheritance issues
- added static elephant object
- fixed phobos errors, no more error pop ups.

Update: Sep 12, 2023 @ 3:55pm

Fixed a mistake

Update: Sep 12, 2023 @ 3:02pm

- BR55 full auto as per lore
- additional elephant skins
- Updated spnkr mats
- Fixed all bags geolods
- Added additonal ammo types for BMR and DMR
- SOCOM muzzleflash and white parts fixed
- Randomised jackals
- Fixed AA wraith sensors
- Added a SAM wraith variant
- New spectre variants
- Added some covie props

Update: Aug 22, 2023 @ 12:49pm

- Fixed index not spawning issue

Update: Jul 25, 2023 @ 6:01pm

mistakenly updated