Arma 3
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Operation TREBUCHET First Contact
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Data Type: Mod
File Size
Posted
Updated
3,137.808 MB
Nov 23, 2018 @ 8:35pm
Sep 15 @ 1:03pm
16 Change Notes ( view )

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Operation TREBUCHET First Contact

Description
VERSION 0.2.3 (ALPHA)



Operation: TREBUCHET First Contact is an expansion for the Operation: TREBUCHET modification for ArmA 3. It will be developed separate from OPTRE and will not affect the development speed or process of OPTRE. Unfortunately, it will not be developed as quickly or frequently as OPTRE, as it is mainly a side project and fan service. However, we will do what we can to fix glaring bugs and issues and add new content as it it is ready.

All screenshots created by Wyvern


COMMUNICATION

If you want to get in contact with us or the OPTRE community in general we highly recommend joining our Discord[discord.gg] or one of the communication channels linked on the right.

CREATIVE COMMONS

The work contained in this distribution is licensed under the Creative Commons Attribution-NonCommercial-NoDerivativs 3.0 Unported License. Please note that the above mentioned agreement gives the right to Article 2 Studios to waiver any of the conditions, therefore you can contact Article 2 Studios to obtain permission to modify our work.

It is forbidden to redistribute the content of this package by itself, or as part of another distribution, using the Steam Workshop by anyone other than Article 2 Studios.

You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monetization scheme does not grant you rights to wave this clause.

LICENSE

Halo© Microsoft Corporation. Operation Trebuchet was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.

Game Content Usage Rules[www.xbox.com]
Popular Discussions View All (1)
1
Jan 26 @ 5:24pm
New update and Powered MJOLNIR
Kriegsman
< >
289 Comments
Barais Sep 18 @ 11:27am 
@ToGG We know that the community wants other species. The only thing I can say is that we have plans for them
ToGG Sep 6 @ 8:38am 
Any plans on adding other forces besides elites?
A1-7569 Sep 5 @ 7:24pm 
im simply going to say, Im mad simply cause you are a better (or know a better) scene maker. Glad to see covie stuff though
C07T Sep 3 @ 1:18pm 
so like everyone is asking for more races, weapons and vehicles... i only have to things to ask, halo 2 elite alternate skins maybe? and RAT. love the mod though keep up the good work.
Jxshxa Sep 2 @ 9:58am 
Its a good mod but its so boring just fighting elites. Please add at least grunts or something
Master_Chief_117 Aug 31 @ 9:35am 
so do you think we will get the other races of the covenant?
Also does anyone know if it is possible to load the warthog in the pelican in 3den editor?
Homeless ODST Aug 22 @ 10:00am 
So Arcadia is kinda space Vietnam? I like it, can't wait to see it finished .
Glenn Quagmire Aug 21 @ 1:37pm 
Will you add the energy sword?
Mobius 1 Aug 19 @ 5:55pm 
"Wont effect OPTRE dev, will be updated slower" Looks at all the content First Contact has recieved. Looks at neglected Innies.. uh huh sureeee
PaprikaChile Aug 19 @ 5:18pm 
Had this on a dedicated server, and my spartan unit I spawned into didn't have the option to activate the suit. Is there something I'm missing? It works fine in local single/multiplayer in the editor, but not on a dedi.