Arma 3
Operation TREBUCHET First Contact
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Update: Apr 9 @ 3:58am

- Updated Gravity Lift Res Lods
- Snapping for Eden and Zeus compact for all First Contact props
- Mass Editor preview Additions & Updates
- MK VI Weight Paint issues fixed
- Mass Editor preview Additions & Updates
- Added MJOLNIR Sidearm Proxy

Update: Feb 22 @ 3:43am

Signature fixing

Update: Feb 21 @ 6:08am

included keys

Update: Feb 21 @ 2:57am

- OPTRE Hunters and Grunts Updated to match current Status of OPTRE Expansion, Including Updated textures
- Grunt Methane prop animatiosn fixed
- T25 Hidden Selections
- Wraith Turret gunner fire geo fixed
- Wraith Hull Firegeo fixed

Update: Feb 19 @ 1:26am

- MK VI
- Armor Shadow Restored
- Human helmet Statistic values fixed
- String table Fixes
- Grunt Methane station
- Built in compact to act as a "Arsenal" For OPTRE Expansion Playable grunts

Update: Jan 31 @ 2:51am

- Scarab Core Mostly Protected
- MKVI Human Carry Capacity

Update: Jan 3 @ 5:55am

- Fixed Covenant Showcase Pt-2
- Additional Shield Door Props
- Fixed EOD And Rogue Human helmet Models

Update: Dec 30, 2024 @ 4:14pm

- Jackal now speak with a custom Voice
We are aware there are some Voice lines that are unedited, We will fix this over time as we sort through all the files and edit them
- Fixed Covenant Showcase patch error
- Covenant Square Shield Door
- Added Additional Seats to the Spirit in order to Allow for WBK Grunts to sit in
- Removed Scope options for Covenant Weapons
- Added FC Weapons and Replaceable craters, and munitions
- Added Editor Preview Images to new objects
- Human version of MK6 Armor

Update: Nov 5, 2024 @ 2:06am

- Fixed Super-combustion
- Jackal Braces
- Scarab Donated by NJPatman

Update: Oct 22, 2024 @ 1:00am