RimWorld

RimWorld

Alpha Animals
Showing 141-150 of 226 entries
< 1 ... 13  14  15  16  17 ... 23 >
Update: Nov 15, 2020 @ 12:23pm


v2.9:

Added 5 new creatures: the Acanthamoeba Gigantea, Animalisk, Drainer, Mime and Phoenix Owlcat
Added events to spawn Animalisk and Mime
Added 35 new achievements for the Vanilla Achievements Expanded mod
Added achievement reward to get a drop pod with a random Alpha Animal inside
Added two new retextures of Feralisk corpse and Feralisk web attack
Tetraslug will now recharge batteries from Vanilla Furniture Expanded - Power mod
Angel Moth will now eat apparel from Vanilla Apparel Expanded
Added mod options to allow or disallow Ray Hound and Angel Moths, which were missing
Re-added the mechanoid sappers event, this time functioning correctly and spawning from an ancient mechanoid assembler. This should not interfere with normal mechanoid raids as it was before

Update: Oct 19, 2020 @ 1:04am


v2.702:

Disabed mechanoid sapper raids until I can properly rewrite them as a separate incident altogether, since the game is somehow prioritizing sapper mechanoids over other raid types
Pointed Lord of the Rims patch to the "Continued" version by Mlie

Update: Oct 12, 2020 @ 2:19pm


v2.701:

Added a toggle in mod options to disable Demolishers from mechanoid sapper raids without disabling all the Alpha mechanoids

Update: Oct 12, 2020 @ 2:17am


v2.7:

Retextured all mod's items to use higher resolution vector graphics

Update: Oct 1, 2020 @ 11:22pm


v2.6:

Added a new Gallatross variant to balance the Gallatross Graveyard in Alpha Biomes

Update: Sep 19, 2020 @ 7:06am


v2.502:

Angel Moths, Metallovores, Decay Drakes and Cystalmits will no longer ignore zoning restrictions when they are hungry, so they can be asigned to a certain zone to avoid them eating unwanted items.
Significantly reduced damage amount of the Phalanx's cryo attacks, since they ignore armor.
Added blunt damage to the Ray Hound's tentacle attacks, since they were using pure EMP attacks against non-mechanoid targets.

Update: Aug 26, 2020 @ 11:51pm


v2.501:

Added wild spawning to the adult Angel Moth

Update: Aug 26, 2020 @ 4:40am


v2.5:

Added 2 new animals, Angel Moth and Ray-Hound, and 2 new mechanoids, Demolisher and Phalanx
Retextured 5 animals: Thermadon, Bed Bug, Overgrown Colossus, Mycoid Colossus and Slurrypede
Tweaked Advanced Biomes patch to point to Advanced Biomes (Continued)

Update: Aug 5, 2020 @ 9:47am


v2.405:

Adding further code changes to ensure 1.2 compatibility

Update: Aug 5, 2020 @ 2:05am


v2.403:

Updated necessary tags to support upcoming 1.2 version of the game