RimWorld

RimWorld

Alpha Animals
6,684 Comments
Zenzi Aurora 11 hours ago 
Thanks, also worth noting the oddity that blackcreep doesn't convert under buildings.
Sarg Bjornson  [author] 16 hours ago 
Will be fixed when I'm back from vacation on the 15th
Zenzi Aurora Aug 1 @ 2:38pm 
HI, So I am doing an Insector run with full hive of bugs.... and I just got some black hives and I noticed black hive bugs are slowed down by creep, including black creep which to me seems unintended.
Ammy Aug 1 @ 1:38pm 
neni, you can just make a save first before unlocking the tree to look it over if it really matters that much
Karin Sweet Aug 1 @ 1:14pm 
for some reason Meadow Aves count as caravan animals for travel, but not for caravan roping spots, and I think for this same reason can't be unloading manually at a destination
NeinDao Aug 1 @ 10:59am 
but i need to unlock the tree to see. what if i dont want it after reading? :(
Sarg Bjornson  [author] Aug 1 @ 9:25am 
Ingame
NeinDao Aug 1 @ 9:10am 
where can i find info on the psycasts? wish i could preview in game
(TRFJ) Shoegobby bop Jul 29 @ 8:10pm 
My lawd the events make Animal/Neolithic starter scenarios a real challenge
K Jul 29 @ 1:25pm 
Perfect, gonna add them on my next run :D
BEE-YEEEEETCH Jul 29 @ 11:24am 
Why did you delete the comment?
Sarg Bjornson  [author] Jul 29 @ 10:31am 
@K: some already have those

@Fran: they do eat clothing, and then grass. If they don't, mod conflict
Joof Jul 29 @ 10:17am 
Hmmm, is it correct that Thunder Ox can't carry anything on caravans?
Fran Jul 29 @ 8:39am 
Anyone else have issues with the moths not eating at all? I've tried spawning in every wool, clothing, even their own silk, but they will just starve until a colonist can physically feed them food.
K Jul 28 @ 2:23pm 
Are the alpha animals getting "special" training? For example the behemoth, being able to use his cannon with a command, like the war trumpet from the mastodon, would be really cool
SutiituS Jul 27 @ 4:58pm 
Gleb
KARJU Jul 27 @ 9:43am 
Please kind sir, does this work in 1.4 still? :steamthis:
Witch ~ Jul 24 @ 8:42am 
Anyone else having issues with the Ocular Warping? It doesnt seem to finish the ritual, not even a notif. But the CD still applies
I got alpha memes installed too if that matters.
SALTY! Jul 24 @ 8:36am 
Basically vanilla for me. Most animals I can think of in Rimworld that are my favorites are actually from this mod.
Sumatris Jul 23 @ 8:10am 
Could you please stop the mod from auto-forbidding the black truffles dug up by dark vandals? I get the (probable) intention behind the decision, but at least the stuff dug up by tamed vandals should be allowed by default to prevent spoilage. Much obliged :-).
Toxtricity Jul 22 @ 7:50pm 
will there be a list of added animals?
Natalie6 Jul 21 @ 10:19pm 
question, based on their description, are aurora sylphs supposed to be able to survive in space?
Septentrix Jul 21 @ 3:25pm 
Hi Sarg,

I have a couple of huge anima tree pearls in my storage but I'm not able to plant them. Is it because I still have an anima tree on my map?

Thank you.
Ammy Jul 21 @ 2:03pm 
Thank you!
Sarg Bjornson  [author] Jul 21 @ 12:38pm 
Yes
Ammy Jul 21 @ 11:58am 
Are the summoned Black Hive creatures from the included Psyonic path, supposed to ignore manhunting animals? Got raided by by an enemy faction, and immedately got raided by a ton of sightseers and then a manhunting pack of Hyenas. The queen summon made short work of the raid and the sightseers, as did my normal pawns. But shes just been avoiding the manhunting animals. I was using the bugs as my primary melee/tank. So my entire colony has been decimated
CritiKat Jul 21 @ 11:34am 
Just wanted to say that you are awesome and I love your work!
the critter Jul 21 @ 4:08am 
i love you sar g bjornson
Lupala Jul 20 @ 6:15pm 
@Urek just go into giddy up mod options and change night ave to being rideable. That fixed it for me
SutiituS Jul 20 @ 11:44am 
Sarg, there any carnivore/omnivore pack animals in this mod? I'm in a frozen world, carnivore run...
Sarg Bjornson  [author] Jul 20 @ 9:54am 
Not anymore
Clockwokis Jul 20 @ 9:50am 
is there a list of added animals anywhere?
Sarg Bjornson  [author] Jul 19 @ 11:31pm 
I'm wary of adding the patch for Giddy-Up here. It has changed hands like 3 times already, and I'm very tired of it
Urek Jul 19 @ 7:04pm 
@clocknot does this fix night ave not being rideable?
clocknot Jul 19 @ 12:36pm 
Evan Jul 18 @ 5:28pm 
May I suggest giving Aurora Glyphs vacuum resistance? If they can survive the atmosphere of a red dwarf I imagine they can vibe out in Orbit pretty fine.
Gaikotsu Jul 17 @ 8:49pm 
Really enjoyed the extra variety added. Good job, keep up the awesome work!
Ammy Jul 17 @ 7:21pm 
You know, finding out the clutch mother rate is 0.5 compared to base games 7.4 for a raid, makes it all the more impressive a year ago when I got 3 in a single in game year on a much older save.
doom king Jul 17 @ 6:50pm 
any plans add new animals for the dlc ?
Sarg Bjornson  [author] Jul 17 @ 12:15pm 
Done already
Sleepy Coder Jul 17 @ 11:50am 
will you make the sky eels able to live in the vacuum of space with the new dlc?
Sarg Bjornson  [author] Jul 17 @ 11:37am 
They eat grass... or clothes
space_can Jul 17 @ 10:17am 
gotta be my favorite animal mod
Sarg Bjornson  [author] Jul 17 @ 4:19am 
It's in Alpha Memes now
Alphurion the I-st Jul 17 @ 4:18am 
Weird. I remember there was a "biological corruptors" ideology added from the mod but i dont seem to find it now
Họa Vũ Jul 16 @ 9:19am 
I mean it creates a small cold zone on the ground and changes its position every time the save is reloaded, while the VTE options are fine😅
Sarg Bjornson  [author] Jul 16 @ 8:57am 
Is the Genix the thing that is causing VTE options to not close? Can you please check it out for me?
Họa Vũ Jul 16 @ 8:36am 
There is a rather strange interaction between the tamed genix and the VTE Proxy Heat. It can be handled by disable Proxy Heat for genix, but maybe a patch is needed?
Sarg Bjornson  [author] Jul 16 @ 7:07am 
Intended. A Behemoth is very easy to get, and it was almost an IWIN button
Epoch_SoC Jul 16 @ 7:05am 
Behemoths' MarketValue is increased from 5000 to 50000, not sure if it's intended, but it definitely ruins wealth curve under high difficulty.