RimWorld

RimWorld

Alpha Animals
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Update: Jul 15 @ 1:32am

v6.07:

Fixed Gallatross attack causing errors
Added vacuum resistance to insects from this mod
Added vacuum resistance to sky eels

Update: Jul 14 @ 8:14am

v6.06:

Null checked BiomeDef_CommonalityOfAnimal_patch because inept trader mods keep adding animals to traders when they shouldn't
Changes to VFEI2 patch courtesy of Sokyran

Update: Jul 14 @ 7:58am

v6.05:

- Removed an old jobdriver that has been unused for years and was suddenly causing problems
- Re-added the dev mode option autotest to spawn all existing animals without popping up errors due to the high health of the Gallatross

Update: Jul 14 @ 5:55am

v6.04:

Renamed sounds that were making Linux boys cry

Update: Jul 9 @ 11:05pm

v6.03:

- Fixed gene extension for Insectors

Update: Jun 25 @ 11:06pm

v6.02:

- Restored Slurrymaster textures that were deleted

Update: Jun 25 @ 3:35am

v6.01:

Fixed some animals that are loaded via patch with Vanilla Psycasts Expanded and Vanilla Factions Expanded - Insectoids 2

Update: Jun 24 @ 6:35am

v6.0:

- Updated to RimWorld 1.6
- Added: Mod no longer uses MVCF for ranged animal attacks, instead swapping to base game AbilityDefs
- Added: Added unfertilized variations of most eggs, as the game requires it now
- Added: Retextured the Ocular trees produced by Ocular Jellies
- Tweak: Behemoth now has ten times its old cost (50000 from 5000)
- Tweak: Gallatross price increased (10000 from 4000)
- Tweak: Clutchmothers are now always female
- Tweak: Dendrovore animals from this mod won't consume ANY DLC trees
- Tweak: Brought red wood from this mod in line with Alpha Biomes' red wood
- Tweak: Acanthomoeba Gigantea will eat trash from VE Recycling
- Future: Added Small butterflies and locusts, which will be added to the new Odyssey biomes in the future
- Future: Pre-emptively added animals from this mod to the new Odyssey biomes, though obviously this might need some changes and tweaks once they are released

Update: Mar 23 @ 7:54am

v5.305:

- Fix: fixes to the Giddy-Up patch, courtesy of dav9670
- Fix: West graphic for the Fungal Husk needed to be swapped
- Fix: Gigantelope caravan carry capacity amounts depending on quality were not being applied
- Fix: Numbing eye implant was doing the opposite of what it should
- Tweak: Ironhusk beetles, Slurrypedes and Gallatross will no longer consume polux and harbinger trees, same as Thrumbos in base game
- Tweak: Xenoseer psycasters will no longer cast helpful psycasts on enemies

Update: Jan 31 @ 12:05am

v5.304:

Fix: black spiders' acid attack was failing against mechanoids if VFE Insectoids 2 was not installed too