Call of Duty: Black Ops III

Call of Duty: Black Ops III

[MWZ] Modern Warfare Zombies: Complete Edition
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Update: Nov 9, 2024 @ 3:20pm

v2.0.11 Hotfix
  • Fixed an issue where repacks would not apply properly
  • Wonder Weapons such as the Ray Gun and Thundergun now display as S-Tier (gold)

Update: Nov 4, 2024 @ 2:41pm

v2.0.11
  • Players can now disable the PAP camo by adjusting the Pack-a-Punch mutator (third/final option) under the Gameplay tab
  • Players can now make Mystery Boxes permanently active at all locations for an increased price of $1500 (as seen in Starting Room Pro) by adjusting the Mystery Box mutator (fourth/final option) under the Gameplay tab
  • Fixed the permanent Mystery Boxes not activating properly for Nuke Roulette
  • Fixed permanent Mystery Boxes having only one-time uses in certain situations
  • Now if players change the Mystery Box mutator to only give upgraded weapons, in combination with Nuke Roulette, ammo cost will be $3000 instead of $1500
  • Fixed a bug where players could get Hardline as their random perk in situations where they should've gotten a different random secondary perk (Wonder Stations, Random Perk power up when prioritizing secondary perks, etc)

Update: Oct 22, 2024 @ 7:45pm

v2.0.10
  • The upgraded RPG is now my most cursed creation: melee button to cause explosive melees (upon contact) or shoot button to throw
    Instead of an electric shock, getting a fatal kill with Commando Pro while using this weapon will instead activate a barrage of explosions on the affected zombies (instant kill like the shock ability, these extra explosions won't harm players without Blast Shield like the main explosion)
  • Renamed the upgraded AT4 (it now inherits the RPG's previous PAP name), so be sure to upgrade this launcher instead of the RPG if it turns out you don't like the changes made to the upgraded RPG (before this update, the RPG and AT4's PAP were almost identical, with the AT4 being the better version)
  • Added a wallbuy (AK-74u) to Ascension's rocket pad area (this will make Pandemonium more fair and give players a more viable alternative training spot)
  • Changed Nacht's Designated Lockdown to be the HELP room
  • Cold Blooded Pro's visual effect will no longer activate when grabbing a Zombie Blood or when the power up is active (the effects break each other)
  • Fixed the mutator to disable NOVA Crawlers (some of y'all have skill issues without this mutator lol)
  • Visually, snipers aim faster now (the actual ADS times are identical to before, faithful to the games that the snipers are from, but now the visual transition between hipfire and ADS is snappier)
  • Shellshock no longer has any physical aspects when activating (this prevents the perk from breaking windows on Moon and makes it much better than Widow's Wine for the map)
  • Fixed some bugs with the Starting Room game modes on Moon with its setup process (where to spawn players and power up rewards depending on whether the host selected earth or moon)

Update: Sep 15, 2024 @ 4:43pm

v2.0.9
  • Added a "Kill Feed" mutator to turn off the kill labels (words describing what types of kill you get) that appear under the +Money earned pop ups (I'll expand this mutator later to also relocate this HUD element to the bottom-left like Treyarch's HUD)
    This new mutator will also activate if players enable "Third Person" to improve visibility
  • Fixed an issue where players who used the mutator to disable kill streaks instead of the Strike Package selector (tablet) prevented the match from initiating properly (no weapons/interaction)
  • Fixed some minor bugs when activating the Tactical Nuke if players enabled the mutator that prevents it from ending the game
  • Fixed an issue with Quick Fix Pro activating with explosive/projectile/fire damage, temporarily overriding the damage nullification of Blast Shield when QFP was available/not on cooldown (it doesn't lead to direct death, but it could mean getting red screened when no damage should have been taken)
  • Now Blast Shield Pro and High Alert Pro should stack damage resistances properly in the rare situation a player takes enemy explosive/fire/projectile damage while stationary with HAP active
  • Fixed an issue with Ninja where sometimes the grayscale vision would remain active
  • Fixed an issue with Ninja's teleport ability specifically on Moon where players could go to from the moon to NML or vice versa
  • Fixed an issue where the weapon tier for the Combat Knife wouldn't display (F/red)
  • Hardline now requires 14 perks to be upgraded instead of 10 to upgrade it
  • It should now be impossible to get the super EE reward (RK5) for players using BOIII client
  • Keylines are a bit thicker now

Update: Sep 15, 2024 @ 3:56pm

v2.0.8 (Again)

Update: Sep 15, 2024 @ 3:56pm

(Reverted)
  • Whoops.

Update: Sep 2, 2024 @ 3:04pm

v2.0.8
  • The kill streak counter icon will now display a radiation icon instead of a skull icon when the only earnable streak is a Tactical Nuke (for specific game modes such as Nuke Roulette)
  • Changed PAP hint HUD text to lua based (still more GSC HUD elements planned to be replaced with lua)
  • Updated the color-coded ammo bar to also show star icons corresponding to the tier represented (accessibility change for color blind players and to make the strength of tiers more obvious to uninformed players) and made D-tier more white than gray
  • Some other minor ammo bar UI adjustments
  • Brand new perk station UI when you're within range: it displays the perk name/icon (changes if the perk gets upgraded), its abilities, challenge to upgrade, etc (very dynamic HUD)
    There is a minor issue of overlap with power up icons, but I don't have a satisfying solution to this issue yet. Hiding power up icons or the perk UI while both are active sucks, and I'm not sure how I feel about moving power up icons off to the side, when centered feels best.
  • New PAP camo specifically for wonder weapons weapons in the mod (replaces the frost camo) and the starting weapons
  • Fixed a death barrier issue on Kino der Toten for the designated lockdown feature when playing certain game modes
  • Fixed an issue with the low gravity mutator on specific maps
  • Hopefully fixed an issue for some players whose PCs had a one-time stutter from uncached fonts used in the pop up UIs

Update: Jul 15, 2024 @ 9:07pm

v2.0.7 Hotfix
  • Fixed an issue with acquiring Danger Close

Update: Jul 15, 2024 @ 2:45pm

v2.0.7
  • Re-enabled Shadows of Evil, now that the ui3d bug has been addressed
    There's still the minor issue of hitmarkers not activating on Margwas to be fixed at some point
  • Added Hardline perk stations to most of the stock maps lacking one
  • Relocated/replaced several perk stations to accommodate for Hardline perk station changes
  • Fixed certain power ups spawning when they shouldn't in Starting Room Pro with the random power ups End of Wave Bonus enabled
  • Added new Doomstreak, Two-for-One: bonus (secondary) perk for every primary perk acquired (basically a time-based Soda Fountain effect)
  • It's now possible to get Doom Streaks from the Magic Wheel
  • Adjusted some perk prices
  • Hardline's base ability now also discounts the direct cost for most perks purchasable from Perk Stations (excludes Self Revive specifically and doesn't provide a discount for the Wonder Station)
  • Hardline's pro ability now also reduces the requirements for upgrading perks
    Now Hardline is even more of an investment than before, where in certain game modes without kill streaks it would be useless
  • Shellshock visual intensity upon activation reduced slightly

Update: Jul 1, 2024 @ 8:39pm

v2.0.6
  • Didn't rebuild all languages (very nice), so now that's fixed
  • Added "Auto Aim" mutator for controller users who wish to entirely disable aim assist (the BO3 options suck)
  • Removed maximum AI mutator
  • The Continuous Spawning mutator and game modes (such as Gun Game) which use this mechanic had their respawn delays tweaked (I ended up making it too intense with v2.0.5)
  • Martyrdom is no longer excluded from the Specialist Bonus as it no longer has its Tombstone ability with Martyrdom Pro