Call of Duty: Black Ops III

Call of Duty: Black Ops III

[MWZ] Modern Warfare Zombies: Complete Edition
1,399 Comments
Seven Apr 22 @ 6:14am 
this mod crash my game. on normal bo3 and with boiii client. saddly this mod is broken in 2025
Muscle Man Apr 16 @ 5:30pm 
when is it gonna be possible to play the 4 main DLC maps again? i cant selecet them sadly as it says some of the game modes recommend these maps i love this mod i just really hope it gets added back as i can see it also says they are gonna be added in a future update
ImpotentWaffle Mar 22 @ 1:46pm 
Love the mod. Encountered an issue though where inspecting the PAP'd AUG causes most of the controls to seize up. Can still move and ADS but I cannot shoot, swap, grenade, knife, one man army, etc.
Daddymikeoxlong69 Mar 20 @ 3:25pm 
Hello, love the mod, I just have a question. I'm trying to play origins but can't find a way to enable gobblegums (not sure if this is intentional) also there are like green boxes where the gobblegum machines should be, and it's outlined red and unusable, is there any way to enable them?
av8 Justas Mar 15 @ 9:57am 
i have a question, if there showing the table red, what i need to do so i can use it?
and how to get killstreaks?
Turanga Leela Mar 14 @ 8:22pm 
Do you think we could get the M249 SAW back? I love that thing. Or is there just a cap on how many guns can be in this mod?
raptroes  [author] Mar 2 @ 6:43am 
@Toad Yes, you can disable the option. Look for "designated lockdown" under the Edit Game Rules menu and turn it off.

@maxkfm122 That is something I've been wanting to do for a streak.
lyraheartstrings Feb 23 @ 12:07pm 
I tried playing shadows of evil with gun game and all guns including the pack a punch guns and the game crashed to desktop because there were too many zombies on screen.
DarkSide360 Feb 15 @ 7:27pm 
it would be cool if the characters had their own voice lines and not the og zombies crew
maxkfm122 Feb 5 @ 6:47am 
it would be cool to call in delta squad
Big Floppa Feb 4 @ 7:19pm 
Love the mod, would like a bit more weapons to the mix. Preferably more AR's or SMG's in the five star category. I do find that the double tap rank up requirement takes a bit too long. It took me from round 10 to round 41 of "expending bullets" to get the rank up. Other than that, love it
Toad Feb 3 @ 1:07pm 
why do you force the player into a small part of the map in gun game? is there an option to disable this?
TheSolomonGrumpy Jan 10 @ 11:37pm 
What's the red outlined thing that I've never been able to use?
ScarfaceAC2 Dec 21, 2024 @ 5:13pm 
This mod is really good!

Made it to round 44 on Ascension on my first try before dying like an idiot
Jimothy Dec 1, 2024 @ 6:47pm 
Can you complete the Revelations EE with the mod pack?
raptroes  [author] Dec 1, 2024 @ 11:05am 
Then don't play those maps with this mod. It's an engine limit. This cannot be fixed.
merq. Dec 1, 2024 @ 9:44am 
its other maps too.
raptroes  [author] Dec 1, 2024 @ 4:59am 
I'm guessing you're trying to combine this mod with Killhouse, even though it specifically states in bold at the top of the map's description to not load any mods beforehand (this mod is built into that map).
merq. Nov 30, 2024 @ 9:26pm 
i keep getting "exceeded 26500 'localize' assets" error. Any reason it happens with this mod specifically.
HomelyHouse Nov 21, 2024 @ 8:33pm 
Where are the Trading Tables? I can't seem to find it on Shi No Numa, unless it's behind the doors to the Comms Station (which I try to avoid ever opening).
koriebonx98 Nov 15, 2024 @ 3:29pm 
@raptroes okay no rush, your the only mod I acc use for this game 😂 so thought like bo6 ish twist to no would be good.

Piggie backing of the other guy about progress, although milestones are a nice touch, something like going to set perk machine and being able to see full progress of the perks there would be a good feature to add. (Only if it’s possible and not too much work to do)
raptroes  [author] Nov 11, 2024 @ 8:10am 
@McOnie Yeah, don't do it.

@Armed dog You automatically get notified on the left-hand side of the screen every time you reach a certain milestone of perk upgrade progression. You can walk up to your respective perk station's machine to see what's required to upgrade a perk (bottom text in blue). I have no plans to let players view the exact progress at any given moment if that's what you're asking about. There's already a plethora of information provided in-game for players.
ObiWannaBlowMe Nov 10, 2024 @ 9:27am 
any reason why enabling developer 2 crashes the game?
Armed dog Nov 9, 2024 @ 6:57pm 
is there a way to track perk upgrades?
raptroes  [author] Nov 9, 2024 @ 3:22pm 
@Dalek Fixed.

@koriebonx98 Maybe one day. I'm focused on Zombies at the moment.
Dalek Nov 8, 2024 @ 8:04pm 
Does anyone else have problems with double pack a punch? It doesn't seem to do anything because I don't see any symbols for the alternate ammo or perks. I can't tell if there is any actual change to the weapons.
koriebonx98 Nov 7, 2024 @ 4:39pm 
please make a gun mod for multiplayer. this as an overall mod for the whole game would be crazy
raptroes  [author] Nov 7, 2024 @ 2:31pm 
@beedaboy That's an issue you'll have to figure out on your own. Make sure y'all have matching mod versions (patch notes in-game should say v2.0.11) and compatible NAT types (typically you want the host to have open NAT and other people open or moderate, never closed). That sort of thing. Sometimes BO3 has issues joining lobbies and it can be pretty frustrating, but this has always been a problem with the game (modded or not) that'll obviously never get addressed by Treyarch/Activision. Good luck.

@Alcaparro020 Thank you and you're welcome! Your enthusiasm and feedback is appreciated.
beedaboy Nov 7, 2024 @ 1:10pm 
Any idea how to even do Multiplayer? Trying it with a friend on Private and getting 'Lobby not joinable' or just error...
Alcaparro020 Nov 1, 2024 @ 4:29pm 
@raptroes I appreciate you taking my opinion into account, I fully understand that making this mod takes work and effort, so thank you for continuing to update it, thanks to you and many others this game is kept alive.
raptroes  [author] Nov 1, 2024 @ 11:38am 
@Alcaparro020 I'll add a "disable PAP camo" option to the "Pack-a-Punch" mutator under the Gameplay tab in the Edit Game Rules menu whenever I next update the mod. I won't be adding any option to disable/adjust weapon attachments (that'd actually be a monumental amount of work to go from hardcoded to customizable attachments). Same for a mutator to revert the perk system back to normal (it'd require more resources which contributes towards the engine limit and a lot of work to support both), but maybe a mutator to limit the MWZ perks to just the ones that're like the stock BO3 Treyarch perks (e.g., Juggernaut, Sleight of Hand, Lightweight, Blast Shield, etc and not stuff like Ninja or Deep Impact).
raptroes  [author] Nov 1, 2024 @ 11:36am 
@reaver062 Thanks! The armory stations with the red keylines are for a future update and currently only exist to take the physical place of Gobblegum machines (Gobblegums aren't in the mod, but their machines' collision remains).

@STL Capo A progression system is definitely not happening as I personally don't like them in Zombies, but I'd like to eventually have something like a Combat Record and maybe customizable player icons (where the "rank" icon currently displays) for people to show off their accolades (such as how many Tactical Nukes that they've earned).
STL Capo Oct 31, 2024 @ 5:02pm 
can we get leveling and prestige, the replay value of this mod is already incredible and I think progression would be a cherry on top to be honest.
Alcaparro020 Oct 31, 2024 @ 1:35am 
Part two.

I really like the perks thing, that they have introduced new perks and that there are so many to choose from, but it would also be great to have an option so that only the original perks appear.

And finally it would be amazing to be able to change the accessories of the weapons or at least decide or change the accessories when you improve them in the pack to punch, because it has happened to me that maybe I improve the tmp of the wall and I don't like that it is dual when improving it.

This is obviously my opinion and they are the things that I would like, I understand the opinions of others and if they are not similar to mine.In short, it's a great mod and I have a great time playing with it.
Alcaparro020 Oct 31, 2024 @ 1:34am 
Part One.

It's the best bo3 mod I've ever played, it's just wonderful the amount of content it puts into the game, I want to comment on several points that in my opinion would improve the mod.

In the game settings I would add an option so that when packapunching a weapon it does not have camouflage, there are times that I like the base weapon more than with the camouflage of the pack to punch.

Then I would add other game customization options, for example, it happened to me that I don't want to add difficulty but I also don't want you to be able to use more than 4 perks.
reaver062 Oct 25, 2024 @ 9:05am 
First time playing and I tried The Giant with this mod. I love the perk system and it adds an extra incentive to try and reach high rounds and get the most out of the PAP upgrades. Also I love the end game comment text such as "You probably camped on the catwalk."

Not too sure what the stations with a red glow are in several map corners, for example, the one just below the catwalk room next to the C4 purchase. For those looking for good weapon combos, PAP Chainsaw, two PAP LMGs with short reload times plus sleight of hand. If you get bandolier then your stockpile just barely touches 1,000 and the PAP guns do insane damage up to the thirties.

Great work, developer! I'll be looking forward to more of your content in the future!
raptroes  [author] Oct 24, 2024 @ 9:28am 
Select Assault on the tablet when you've loaded into the map. The streaks are assigned depending on which map you're playing. For example, Origins has the Predator Missile as one of its streaks. If you're on a custom map, there's semi-randomization for which Assault streaks you get. Tactical Nuke is always the final Assault streak.
MoisterPotato Oct 24, 2024 @ 12:19am 
How do I get killstreaks, like the sentry gun? Is it only available on certain maps?
raptroes  [author] Oct 23, 2024 @ 8:22am 
Another small update was pushed out last night. Mostly bug fixes, but also a new Pack-a-Punch for the RPG (Blast Shield/Commando perks recommended with it). Enjoy.
gbeans44 Oct 15, 2024 @ 5:20pm 
@raproes Yes and no, I was able to play until round 55 on acension on the easiest difficulty which I enjoyed. I like doing the easter egg and main story for origins and that is a real pain in the ass to do without godmode. But it is all good if it wont be.
raptroes  [author] Oct 15, 2024 @ 2:37pm 
@Rash Yep. You'll see the same complaints on other mods that they don't work with whichever custom map(s). There's also the inverse where there's complaints in custom maps' comments sections that a particular mod doesn't work with it. It's a mild annoyance modders and mappers have to put up with, but that's how it goes lol.

@gbeans44 No. Why? Were you struggling with the mod, or maybe wanted to figure something out? If you're having trouble, I recommend lowering the difficulty (permanent Juggernaut) and/or taking advantage of the mutators (you can change all weapons in the Mystery Box to be pre-upgraded for example).
gbeans44 Oct 15, 2024 @ 12:33pm 
@raptroes are there plans on re-enabling commands?
Rash Oct 15, 2024 @ 12:32pm 
People get custom map brain rotted and forget this game has maps already lmao.
raptroes  [author] Oct 15, 2024 @ 8:46am 
@jonzuk What's the point of your comment? The fact that you feel entitled to more than the official maps that I'm supporting is your own selfish problem. This mod is only made for Treyarch's maps; any custom maps which happen to work with it are a happy bonus. Engine limits are something that this mod constantly reaches due to the nature of it being an overhaul mod.
snail racer Oct 15, 2024 @ 6:23am 
Whats the point of this mod when it doesn't work on like any map
gbeans44 Oct 14, 2024 @ 1:57pm 
How can I use this with developer mode? I tried on ascension and got a ctd
That Guy7523 Oct 12, 2024 @ 12:19pm 
This mod is amazing, but sometimes I wish i could just play with the weapons. Is there anyway that you could make a version of this fantastic mod that just includes the weapons?
raptroes  [author] Oct 9, 2024 @ 5:49pm 
No problemo. I'm glad you like the mod!
IronPerfection Oct 9, 2024 @ 5:45pm 
Alright, good to know. Thank you so much!
raptroes  [author] Oct 9, 2024 @ 4:37pm 
@IronPerfection The ZC maps' EEs should be doable (SoE's isn't, due to Specialist weapons being disabled, along with Gobblegums). As for obtaining specific weapons/equipment from the Mystery Box, map-specific WW stuff is included (like what you asked about), and it's all a matter of RNG. Your luck might end up pretty terrible considering how many weapons there are in the mod (it took my buddy $100k to finish the Moon EE). If you're going for an EE run on Moon, I recommend using Lite Edition instead, which has about half as many weapons as this edition.