Call of Duty: Black Ops III

Call of Duty: Black Ops III

[MWZ] Modern Warfare Zombies: Complete Edition
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Update: Oct 17, 2018 @ 6:16am

v1.0.7
  • Adds sound distortion support for maps like Moon (when in outer space) and Zetsubou no Shima (when underwater). A bigger SFX overhaul using the official sound aliases from MWR should be coming out in the near future.
  • Water now affects all projectile weapons' trajectories.
  • Fixed Model 1887 using incorrect animations while underwater.
  • Fixed Pack-a-Punch muzzle FX not showing on upgraded sniper rifles for certain maps.

Update: Oct 16, 2018 @ 3:41am

v1.0.6
  • Added missing rarity color-code to Thumper.
  • Made some adjustments to launcher damage.
  • Fixed crouch/prone offsets for sidearms and sniper rifles. Other weapons to follow.
  • Added weapon overrides so alternative ways of earning weapons will give MW weapons instead of BO3 weapons. This fixes challenge awards on Zetsubou no Shima, Gorod Krovi, Revelations, and Origins. Also fixes Origins digsites.

Update: Oct 15, 2018 @ 12:19pm

v1.0.5
  • Added FAL, Vector, and Thumper.
  • Added P90 Suppressor to some maps, replacing the standard versions on those maps. Might add more suppressor variants later on for fun.
  • Updated perk icons to be slightly bigger, with refined borders and corners.
  • Modified ADS sway for all sniper rifles. The player's view will sway instead of the entire weapon model (as it should). Removed anti-quickscope setting from all upgraded sniper rifles.
  • Modified ADS anims for R700 red dot sight slightly. Reduced R700's idle sway. Removed R700's anti-quickscope setting.
  • Increased clip size and ammo capacity of upgraded PP2000 (both single/akimbo versions). Fixed akimbo upgraded PP2000 doing less damage than single upgraded PP2000.
  • Added missing camo mask for RPG-7 and Model 1887. Created custom camo mask for Combat Knife.
  • Replaced grenade launcher and RPG reticles with higher quality images (other reticles to follow). Adjusted aforementioned reticle sizes.
  • Removed each map's wallbuys from the box in each map (variants of wallbuys remain, e.g. akimbo versions).
  • Changed wallbuys in several maps.
  • Combat Knife can now be upgraded.

Update: Oct 11, 2018 @ 11:35am

v1.0.4
  • Forgot to include all languages. Whoops! lol

Update: Oct 11, 2018 @ 11:30am

v1.0.3
  • Fixed Fang 45 not increasing magazine size and ammo capacity when upgraded.
  • Fixed broken wallbuy in Origins tunnel (HVK-30).
  • Upgraded Famas (both versions) and AUG HBAR now use an RMR sight instead of a red dot sight (ADS animation fixed in effect).
  • Reworked R700 to be a starting room weapon in remastered maps that had bolt-action rifles. R700 now has a red dot sight, reduced damage, multipliers, clip, ammo, and price. Changed wallbuys in WaW ZC maps to use R700. Removed R700 from Mystery Box completely, except on Shadows of Evil.
  • Removed extra entry in state timers that caused Model 1887 to take longer than usual to operate between shots.
  • Hid the chalk for the Pharo and M1927.

Update: Oct 10, 2018 @ 9:25pm

v1.0.2
  • Removed akimbo versions of UMP45 and G18 from the Mystery Box temporarily (cause of crash while using).

Update: Oct 10, 2018 @ 8:33pm

v1.0.1
  • Added multilingual support.
  • Included script for character assignment.

Update: Oct 10, 2018 @ 5:44pm

v1.0
  • Fixed minor issue before making mod public.

Update: Oct 10, 2018 @ 4:57pm

v0.9
  • Initial mod upload.