Space Engineers

Space Engineers

Modular Encounters Systems
Showing 51-60 of 303 entries
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Update: Aug 20, 2023 @ 10:03pm

2.69.24
- Fixed some bugs from previous update

Update: Aug 20, 2023 @ 9:58pm

2.69.23
- Added initial support for internal settings presets

Update: Aug 1, 2023 @ 10:06pm

2.69.22
- Some stuff CptArthur added, I think it was for threat score detection in behaviors?
- Added try/catch to a WC method that was hitting an exception
- Added Mod ID checks to Manipulation Profile Conditions
- Fixed "Use Server Price" for shipyard repair/construct controls

Update: Jul 15, 2023 @ 11:21pm

2.69.21
- Detection for WC WIP and CoreSystems Local

Update: Jul 15, 2023 @ 10:49pm

2.69.20
- WC static gun test for DarkStar

Update: Jul 9, 2023 @ 2:48pm

2.69.19
- Found some bugs in the FactionHelper class, lulled them into a false sense of security, then stabbed them in the back (with a fly swatter - how do you even stab with a fly swatter??)
- Also address a bug reported in comments with the AutopilotSystem. It might work now, but honestly I didn't test it. What could go wrong?

Update: Jul 3, 2023 @ 2:31pm

2.69.18
- Changes from last update apparently didn't make it in? So hopefully now they have
- Fixed a chat command related to MES grids and cleanup

Update: Jul 2, 2023 @ 8:44am

2.69.17
- Uploaded some changes for CptArthur that I was told were important to have released before July 7th for... reasons.
- Work continues on my latest suffering endeavour.

Update: Jun 18, 2023 @ 7:44pm

2.69.16
- Potential fix for non-mes spawngroups and ownership issues post-spawn
- Added some stuff CptArthur has been waiting for me to merge and add for an unreasonable amount of time because I am the lazy this weekend.

Update: May 28, 2023 @ 4:32pm

2.69.15
- Added additional Diagnostics logging