Space Engineers

Space Engineers

Modular Encounters Systems
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Opdatering: 5. juli 2019 kl. 16:12

- ReplenishSystems Spawngroup Tag now fills Tanks (at ObjectBuilder level)
- Added Tags for SpawnGroups to allow ignoring of global weapon randomizer blacklist/whitelist

Opdatering: 18. juni 2019 kl. 10:52

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

Opdatering: 15. maj 2019 kl. 7:24

- Added Log Note Indicating Mod Version

Opdatering: 15. maj 2019 kl. 7:20

Derp

Opdatering: 15. maj 2019 kl. 6:50

- Added Crash-fix for previous update

Opdatering: 14. maj 2019 kl. 19:18

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default

Opdatering: 8. maj 2019 kl. 12:52

- Fixed issue with Planetary Cargo Ships running out of Hydrogen too quickly.
- Removed old/broken NPC Hydrogen Tank refill method.

Opdatering: 7. maj 2019 kl. 19:12

- Fixed issue with NPC Ownership Detection with Subgrids

Opdatering: 1. maj 2019 kl. 13:39

- Added additional logging to track isolated crash conditions with Torch and scanning Drop Container Prefabs
- Added additional logging to NPC removal methods
- Fortified logic regarding identification and removal of NPCs that have no ownership.

Opdatering: 27. apr. 2019 kl. 4:11

- Added additional logging in Setup to help narrow down crash that may be result of mod conflict or Torch