SteamVR
Team Fortress 2 Supervillain Lair
Mostrando 1-5 de 5 aportaciones
Actualización: 14 AGO 2018 a las 20:13

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames. Re-updating due to an error message last time.)

Actualización: 14 AGO 2018 a las 20:11

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames.)

Actualización: 8 AGO 2018 a las 16:30

Fixed panels for community display being in wrong physical order - this only involved moving entities around rather than adding / removing any, so hopefully won't break savegames.

Actualización: 24 JUL 2018 a las 17:25

Setting asset pack flag.

Actualización: 23 JUL 2018 a las 20:16

Created Asset Pack: Team Fortress 2 Spytech.