SteamVR

SteamVR

Team Fortress 2 Supervillain Lair
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Update: Aug 14, 2018 @ 8:13pm

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames. Re-updating due to an error message last time.)

Update: Aug 14, 2018 @ 8:11pm

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames.)

Update: Aug 8, 2018 @ 4:30pm

Fixed panels for community display being in wrong physical order - this only involved moving entities around rather than adding / removing any, so hopefully won't break savegames.

Update: Jul 24, 2018 @ 5:25pm

Setting asset pack flag.

Update: Jul 23, 2018 @ 8:16pm

Created Asset Pack: Team Fortress 2 Spytech.