SteamVR
Team Fortress 2 Supervillain Lair
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 14 ago 2018, 20:13

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames. Re-updating due to an error message last time.)

Aggiornamento: 14 ago 2018, 20:11

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames.)

Aggiornamento: 8 ago 2018, 16:30

Fixed panels for community display being in wrong physical order - this only involved moving entities around rather than adding / removing any, so hopefully won't break savegames.

Aggiornamento: 24 lug 2018, 17:25

Setting asset pack flag.

Aggiornamento: 23 lug 2018, 20:16

Created Asset Pack: Team Fortress 2 Spytech.