Dead Cells

Dead Cells

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Update: Jul 10 @ 5:11am

*Melee Weapons

Baseball Bat / 野球バット
- Normal 1st to 4th Atk (Not Critical Hit)
- - 1st Atk
- - - Startup Time (orig. 0.23s) : -> 0.23s
- - - Hitbox-Width (orig. 2.5) : -> 3.3
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 30) : 30 (unchanged)
- - - Breach Bonus (orig. 0) : -> 0.5
- - - Moving Forward Distance (orig. 0.1) : -> 0
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - - Recovery Time (orig. 0.1s) : -> 0.1s
- - 2nd Atk
- - - Startup Time (orig. 0.2s) : -> 0.2s
- - - Hitbox-Width (orig. 2.5) : -> 3.3
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 40) : 40 (unchanged)
- - - Breach Bonus (orig. 0.5) : -> 1.25
- - - Moving Forward Distance (orig. 0.1) : -> 0
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - - Recovery Time (orig. 0.1s) : -> 0.1s
- - Original 3rd Atk
- - - Deleted.
- - Add Renew 3rd Atk (Preparation)
- - - Preparation for the 4th attack. This has no attack performance.
- - - Startup Time : 0.15s (same as original)
- - - Moving Forward Distance : -0.03
- - - Recovery Time : 0.6s (same as original)
- - 4th Atk
- - - Animation was changed. (same as original 3rd attack)
- - - Sound effect changed.
- - - Startup Time (orig. 0.23s) : -> 0.23s
- - - Hitbox-Width (orig. 2.5) : -> 4.125
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 75) : -> 135
- - - Breach Bonus (orig. 1) : 1 (unchanged)
- - - Moving Forward Distance (orig. 0.2) : 0.2 (unchanged)
- - - Knock Back Power (orig. 0.5) : 0.5 (unchanged)
- - - Recovery Time (orig. 0.15s) : -> 0.15s
- Critical Attack
- - Startup Time (orig. 0.06s) : 0.06s
- - Hitbox-Width (orig. 3) : -> 3.3
- - Hitbox-OffsetCase X (orig. 0) : 0 (unchanged)
- - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 50) : 50 (unchanged)
- - Breach Bonus (orig. -1) : -1 (unchanged)
- - Crit Mul. (orig. 1) : 1 (unchanged)
- - Moving Forward Distance (orig. 0) : 0 (unchanged)
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - Recovery Time (orig. 0.15s) : 0.15s
- Original 3rd Atk
- - Startup Time : 0.2s
- - Hitbox-Width : 2.5
- - Hitbox-OffsetCase X : 0.8
- - Hitbox-Height : Varies depending on width
- - Hitbox-OffsetCase Y : 0
- - Power : 60
- - Breach Bonus : 0.65
- - Moving Forward Distance : 0.1
- - Recovery Time : 0.1s

Update: Jul 8 @ 5:34am

*Biomes

- Fixed an error in the flavor text from some biomes. (this mod only mistake)

Training Room / トレーニングルーム
- "Training Armory Room"
- - Added The Attic
- - - Items position adjusted.
- - - Skill "Temporal Distortion" x2
- - - - Possibility of Legendary : Neither of them are legendary -> 1 out of 2 legendary
- - - Item "Forgotten Map" : x1 -> x2
- - - - Possibility of Colorless : Every time colorless -> 1 out of 2 colorless
- - - - Possibility of Legendary : Every time legendary -> 1 out of 2 legendary

*Stage 1
Prisoners' Quarters / 牢獄
- "Starting Point" (third run or later)
- - Slightly changed the structre.
- "Flask room at the starting point / スタート地点のフラスコ部屋"
- - Added "Teleport Stone"
- - - Teleport Coordinates adjusted.
- - Slightly changed the structre. Now you can access the Hub Pathway more quickly.

*Stage 3
(DLC-RTC) Dracula's Castle (common specifications for Stage-3 Ver. and Stage-8 Ver.) / 悪魔城 (ステージ3版・ステージ8版 共通仕様)
- "Starting Point / スタート地点"
- - Added place "Secret Underground Area / 隠し地下エリア"
- - - Add decoration "Saving Polyhedron"

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*Bosses

Giant Hand / 巨人の手
- Base HP (orig. 800) : 800 -> 300
- Damage Cap (orig. 50%) : 80% -> 33.4%

--------------------------------------------------
*Enemies

Living Barrel / リビングバレル
- Possibility of appearing as an elite (orig. Possible) : -> Impossible

Swarm Zombie /
- Possibility of appearing as an elite (orig. Possible) : -> Impossible

--------------------------------------------------
*Melee Weapons

Blood Sword / 血呑みの剣
- Renewed combo moves and attack data.
- - 1st Atk (Preparation)
- - - Visual effect adjusted.

(Crossover: "Skul") Bone / 骨
- 1st Atk
- - Hitbox-Height (orig. 3.5) : 3.5 -> 4
- - Hitbox-OffsetCase Y (orig. 0) : 0 -> -0.25
- 2nd Atk
- - Hitbox-Height (orig. 3.5) : 3.5 -> 4
- - Hitbox-OffsetCase Y (orig. 0) : 0 -> -0.25

Power of Valor (勇猛の力) (original name : Cursed Sword / 呪いの剣)
- Renewed combo moves and attack data.
- - 22nd Atk
- - - Hitbox-Height : 2.5 -> 4
- - - Hitbox-OffsetCase Y : 0 -> -0.25

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Startup Time (orig. 0.2s) : 0.2s -> 0.15s
- 2nd Atk
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.13334s -> 0.11667s
- - Recovery Time (orig. 0.14s) : 0.13334s -> 0.11667s
- Added 4th Atk (Strong Melee Attack)
- - Visual effect changed.
- - Sound effect adjusted.
- Added 5th Atk (Shockwave)
- - Sound effect adjusted.

Twin Daggers / ツインダガー
- Added New 3rd Atk
- - Power : 49.92 -> 16.64
- New 4th Atk (Orig. 3rd Atk)
- - Power (orig. 90) : 51 -> 66.84

--------------------------------------------------
*Ranged Weapons

The Boy's Axe / 少年の斧
- Legendary Affix (orig. "ExtraAmmoFew" only) :
- - Removed "ExtraAmmoFew" (Ammo +1 / 弾数 +1) : Unchanged.
- - Added "FireOnHit" (Burns the enemy. / 敵を炎上状態にする) : -> Removed.
- - Add "IceDamage" (+175% damage to a frozen target. / 凍結状態の敵に対するダメージ +75%)
- - Add "DeathFreeze" (Victims freeze nearby enemies (1.8 sec) when they die. / 倒した敵が付近の敵を凍結状態にする(1.8 秒間))

--------------------------------------------------
*Skills - Power

Temporal Distortion / タイムベンダー
- Legendary Affix (orig. none) :
- - Added (Rebalanced) "HealOnUse" (Heals 3% HP when used. / 使用時にHPが 3% 回復する) : -> Removed.

Flash Step (original name : Lightspeed / 光速)
- Small improvement the description (English only).

--------------------------------------------------
*Affixs - Basic

HealOnUse (Heals 15% HP when used. / 使用時にHPが 15% 回復する)
- Heal HP Rate (orig. 15%) : 3% -> 2%

--------------------------------------------------
*Mutations - General

Damned Vigor / 呪われた力
- Grace Period of Stay Alive (orig. 2s) : 2s -> 10s

--------------------------------------------------
*Other Unlock Elements

Explorer's Rune / 探索者のルーン
- Necessary Explore-Rate (orig. 80%) : 70% -> 66%

Update: Apr 26 @ 6:11am

*Melee Weapons

Crowbar / バール
- Renewed combo moves and attack data
- - 1st to 3rd Action (1st Combo Set)
- - - 1st Action (Step)
- - - - Sound effect adjusted.
- - - - Moving Forward Distance : 0.4 -> 0.3
- - - - - Recovery Time : 0.06667s -> 0.03334s
- - - 2nd Action (1st Attack)
- - - - Hitbox-Width : 3.8 -> 3.9
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - 3rd Action (2nd Attack)
- - - - Hitbox-Width : 3.5 -> 4
- - - - Hitbox-OffsetCase X : -1 -> -1.5
- - 4th to 6th Action (2nd Combo Set)
- - - 4th Action (Step)
- - - - Moving Forward Distance : 0.3 -> 0.2
- - - 5th Action (3rd Attack)
- - - - Hitbox-Width : 3.65 -> 3.8
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - 6th Action (4th Attack)
- - - - Same as 3rd action.
- - 7th to 10th Action (Combo Finish)
- - - 7th Action (Step)
- - - - Same as 2nd action.
- - - 8th Action (5th Attack)
- - - - Hitbox-Width : 4 -> 4.65
- - - - Hitbox-OffsetCase X : -0.5 -> -1
- - - 9th Action (6th Attack)
- - - - Hitbox-Width : 4 -> 5
- - - - Hitbox-OffsetCase X : -0.5 -> -1.5
- - - 10th Action (7th Attack)
- - - - Startup Time : 0.35s
- - - - Hitbox-Width : 4.5 -> 5.5
- - - - Hitbox-OffsetCase X : -0.5 -> -1.5

(DLC-TQatS) Hand Hook / 鈎手
- Full-Auto Attack (orig. false) : -> true
- Collision Damage Power (orig. 140) : 100 -> 140 (same as original)
- 1st Atk
- - Sound effect timing changed.
- - Hitbox-Width (orig. 2.5) : 6.5 -> 3
- - Hitbox-OffsetCase X (orig. 0.5) : -1 -> 0
- - Hitbox-Height (orig. 2.5) : 4 -> 3.5
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 40) : 54.4 -> 40 (same as original)
- - Breach Bonus (orig. 0.7) : 0.3 -> 0.7 (same as original)
- - Recovery Time (orig. 0.06s) : 0.06s -> 0.01667s
- 2nd Atk
- - Add visual effect (same as original)
- - Startup Time (orig. 0.2s) : 0.2s -> 0.25s
- - Hitbox-Width (orig. 3) : 2.2 -> 2.5
- - Hitbox-OffsetCase X (orig. 0.5) : -> 0
- - Hitbox-Height (orig. 2.5) : 2.5 -> 2
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 30) : 13 -> 30
- - Breach Bonus (orig. 0.6) : 2.85 -> -1
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.16667s -> 0.13334s
- - Pull Distance (orig. 2) : 1.9 -> 2 (same as original)
- - Recovery Time (orig. 0.14s) : 0.16667s -> 0.13334s
- Add 3rd Atk (Preparation)
- - Preparation for the 4th to 5th attack. This has no attack performance.
- - Startup Time : 0.06667s
- - Recovery Time : 0.18334s
- Add 4th Atk (Strong Melee Attack)
- - Startup Time : 0.23334s
- - Hitbox-Width : 2.5
- - Hitbox-OffsetCase X : 0
- - Hitbox-Height : 3.5
- - Hitbox-OffsetCase Y : 0
- - Power : 110
- - Breach Bonus : 0
- - Recovery Time : 0s
- 5th Atk
- - Startup Time : 0s
- - Hitbox-Width : 12.5
- - Hitbox-OffsetCase X : -1.5
- - Hitbox-Height : 3
- - Hitbox-OffsetCase Y : 1.25
- - Power : 100
- - Breach Bonus : 3
- - Recovery Time : 0.3s
- Change the description (English only).
Note / 解説 :
- コンボ3段目以降としてコンボフィニッシュ技を追加しました。強力な近接攻撃を放つと同時に "地面を走る長射程の衝撃波攻撃" が発生します。

(DLC-TQatS) Queen's Rapier / 女王のレイピア
- Renewed combo moves and attack data.
- - 1st to 3rd Atk (1st Combo Set)
- - - 1st Atk
- - - - Startup Time : 0.2s -> 0.21667s
- - - - Recovery Time : 0.033s -> 0.01667s
- - - 2nd Atk
- - - - Startup Time : 0.1s -> 0.16667
- - - - Recovery Time : 0.233s -> 0.16667s
- - - 3rd Atk
- - - - Animation speed adjusted.
- - 4th to 6th Atk (2nd Combo Set)
- - - 4th Atk
- - - - Startup Time : 0.2s -> 0.21667s
- - - - Recovery Time : 0.033s -> 0.01667s
- - - 5th Atk
- - - - Startup Time : 0.1s -> 0.16667
- - - - Recovery Time : 0.233s -> 0.16667s
- - - 6th Atk
- - - - Animation speed adjusted.

Spartan Sandals / スパルタのサンダル
- Renewed combo moves and attack data.
- - 2nd and 3rd Atk (spartan toss up)
- - - - Sound effect adjusted.

--------------------------------------------------
*Ranged Weapons

Multiple-nocks Bow / 連弾の弓
- Corrected error in the description. (The error specific to this mod.)

Update: Apr 24 @ 4:24am

*Bug Fix (this mod only bug)

- On the "Tonic" and "Wings of the Crow". Fixed a bug where the description was displayed in a different language than expected when the language setting was "English", or "Espanol (America Latina)", or "Polski".

--------------------------------------------------
*Melee Weapons

Blood Sword / 血呑みの剣
- Renewed combo moves and attack data.
- - 3td to 5th Atk (Slash Hit)
- - - Hitbox-Height : 2.3 -> 2.7
- - - Hitbox-OffsetCase Y : 0 -> 0.2
- - 6th Atk (Shockwave 1of2)
- - - Hitbox-Height : 4 -> 4.5
- - - Hitbox-OffsetCase Y : 0 -> 0.15
- - 7th Atk (Shockwave 2of2)
- - - Hitbox-Width : 8.2 -> 8.4
- - - Hitbox-OffsetCase X : 0 (unchanged)
- - - Hitbox-Height : 2 -> 2.2
- - - Hitbox-OffsetCase Y : 0 -> -0.5

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Visual effect adjusted.
- - Startup Time (orig. 0.2s) : 0.15s -> 0.2s (same as original)
- - Hitbox-Width (orig. 2.5) : 5 -> 6.5
- - Hitbox-OffsetCase X (orig. 0.5) : 0.5 -> -1
- - Power (orig. 40) : 46.75 -> 54.4
- - Breach Bonus (orig. 0.7) : 0.51 -> 0.3
- - Moving Forward Distance (orig. 0.1) : 0.3s -> 0.1
- 2nd Atk
- - Visual effect deleted.
- - Hitbox-Width (orig. 3) : 2.5 -> 2.2
- - Hitbox-OffsetCase X (orig. 0.5) : -0.5 -> 0
- - Power (orig. 30) : 12.5 -> 13
- - Breach Bonus (orig. 0.6) : 3 -> 2.85
- - Duration of Targets into Neutral Stance Forcibly (orig. 0.5s) : 0.5s -> 1 frame
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.12s -> 0.16667s
- - Recovery Time (orig. 0.14s) : 0.15s -> 0.16667s

(DLC-TBS) Left Scythe Claw & Right Scythe Claw / レフトサイスクロー&ライトサイスクロー
- Left Scythe Claw / レフト・サイスクロー
- - 2nd Atk
- - - Hitbox-Width (orig. 7) : 7 -> 8.5
- - Add 3rd Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 4th Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 5th Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 6th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 10.5 -> 9.7
- - Add 7th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 9 -> 9.3
- - Change the description (English only).
- Right Scythe Claw / ライトクロー (Left Scythe Claw secondary ability)
- - Added 3rd Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 20.7 -> 18
- - - Moving Forward Distance : 2 -> 1.5
- - Added 4th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 18.63 -> 16.9
- - - Moving Forward Distance : 1.8 -> 1.44
- - Added 5th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 16.56 -> 15.5
- - - Moving Forward Distance : 1.6 -> 1.38
- - Added 6th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 24 -> 23

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed 6th, 12th, and 19th Atk (Tackle or Super Tackle)
- - Animation speed adjusted. (Reduced the possibility of occurrence of problem that unnatural silhouette effects appearing.)
- Renewed 17th Action (Super Dash)
- - Sound effect adjusted.
- Small improvement the description (English only).

--------------------------------------------------
*Ranged Weapons

Fire Brands / 炎の焼き印
- Possible Normally Appeared Affixes
- - "Grenade (Explosion at close range)" : Possible to appeared -> Can not appeared
-Added 4th, 8th, and 9th Atk
- - Trajectory color adjusted.
- - Sound effect adjusted.
- Change the description (English only). Now specified in the description "4th, 8th, and 9th attack have higher power of direct hit".

(DLC-TQatS) Killing Deck / キリングデッキ
- Small improvement the description (English only).

Pyrotechnics / 火球
- 3rd Atk
- - Visual effect adjusted.
- Added 7th Atk
- - Same as 3rd attack.

Quiver of Bolts / ボルトの雨 (Repeater Crossbow secondary ability)
- Added 3rd Atk
- - Animation speed adjusted.

--------------------------------------------------
*Mutations - Compound Colors

Tainted Flask / 穢れたフラスコ
- Base Number of Elite Enemies to Kill to Flask Charge (orig. 12) : 12 -> 16

Update: Apr 21 @ 5:23am

*Melee Weapons

Blood Sword / 血呑みの剣
- Small improvement the description (English only).

Wrenching Whip / 鉤爪のムチ
- New 1st Atk (Orig. 2nd Atk)
- - Hitbox-Width (orig. 6) : 2.7 -> 4.6
- - Hitbox-OffsetCase X (orig. 0) : 3.5 -> 1.8
- New 2nd Atk (Orig. 1st Atk)
- - Hitbox-Width (orig. 6) : 3.7 -> 3.8
- - Hitbox-OffsetCase X (orig. 0) : 2.5 -> 2.9

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed combo moves and attack data.
- - 1st Combo Set
- - - 1st to 3rd Action (Backflip)
- - - - Silhouette effect adjusted.
- - - 4th to 6th Action (Dash Tackle)
- - - - 4th Action (Dash)
- - - - - Duration of the Invincibility : 0.15s -> 0.16667s
- - - - 6th Action (Tackle)
- - - - - Recovery Time : 0.4s -> 0.41667s
- - 2nd Combo Set
- - - Same as 1st combo set.
- - 3rd Combo Set
- - - 13rd to 15th Action (Long Time Backflip)
- - - - Silhouette effect adjusted.
- Small improvement the description (English only).

Update: Apr 21 @ 5:00am

Update: Apr 20 @ 5:48am

Please refer to the following Update Note for details.

Mod Update Note - April-20th-2025
https://steamcommunity.com/workshop/filedetails/discussion/1443417385/594020949694612785/

Update: Apr 20 @ 4:47am

Update: Feb 28 @ 5:38am

*Biomes

All Transition Levels (after each stage)
- Added Reward Rooms (need "Reward Key" or "Semi-Reward Key")
- - Reward E-2 (located at the back of E-1) :
- - - Required Reward Key : 2 -> 1
- - - Item "Scroll Fragment" (limited to over Boss Cells 4) : Unchanged.
- - - Item "Semi-Reward Key" (Just After Boss Levels Only) : -> Removed.
- - Reward G
- - - Required Reward Key : 4 -> 3
- - - Item "Major Food" : Unchanged.
- - Reward I -> H
- - - Required Reward Key : 6 -> 5
- - - Item "Minor Food" : Unchanged.
- - - Item "Flask Recharge (+1)" : Unchanged.


*Stage 1
Prisoners' Quarters / 牢獄
- Unique Area : "Specialist's Showroom"
- - Partially changed the terrain and the structre.

--------------------------------------------------
*Bosses

Conjunctivius / 膨眼の監視者
- Actions
- - "Dash"
- - - Breach Resistance (orig. 10) : 0.6 -> 0.8
- - "Spikes Shoot"
- - - Breach Resistance (orig. 10) : 0.75 -> 0.85

(DLC-TBS) Mama Tick / ママティック
- Actions (Second Phase)
- - "Heavy Slash"
- - - Breach Resistance (orig. 10) : 0.95 -> 0.98
- - "Spit Bomb"
- - - Breach Resistance (orig. 10) : 0.8 -> 0.85
- - "Horizontal Lightspeed Slash - 1st"
- - - Breach Resistance (orig. 10) : 0.95 (unchanged)
- - "Horizontal Lightspeed Slash - 2nd"
- - - Breach Resistance (orig. 10) : 0.85 -> 0.9
- - "Horizontal Lightspeed Slash - 3rd"
- - - Breach Resistance (orig. 10) : 0.85 -> 0.9

The Time Keeper / 時の守護者
- Actions
- - "Hook"
- - - Breach Resistance (orig. 1) : 0.8 -> 0.85
- - "Shuriken"
- - - Breach Resistance (orig. 1) : 0.7 -> 0.85
- - "Dash"
- - - Breach Resistance (orig. 1) : 0.6 -> 0.8

(DLC-FF) The Scarecrow / スケアクロウ
- Actions
- - "Flying and Summon Two Sickles and Stomp"
- - - Breach Resistance (orig. 1) : 0.25 -> 0.75
- - "Suspended with Vines and Pitchfork Stab Downwards"
- - - Breach Resistance (orig. 10) : 0 -> 0.66

(DLC-RTC) Dracula (First Form) / ドラキュラ伯爵 (第一形態)
- Actions
- - "Hellfire (Small Fireballs)"
- - - Breach Resistance (orig. 1) : 0.6 -> 0.75
- - "Dark Inferno (Big Fireballs)"
- - - Breach Resistance (orig. 1) : 0.6 -> 0.75
- - "Triple Melee Combo"
- - - 1st Kick
- - - - Breach Resistance (orig. 1) : 0.9 (unchanged)
- - - 2nd Kick
- - - - Breach Resistance (orig. 1) : 0.9 (unchanged)
- - - Fist Attack
- - - - Breach Resistance (orig. 1) : 0.75 -> 0.8
- - "Fireballs Explosion"
- - - Breach Resistance (orig. 1) : 0.6 -> 0.75
- - "Fire Pillars"
- - - Breach Resistance (orig. 1) : 0.6 -> 0.75

--------------------------------------------------
*Melee Weapons
Somato (蒼魔刀 - そうまとう) (Original Name : Valmont's Whip / ヴァルモントのムチ)
- Renewed all combo moves and attack data
- - Adjusted the hit-boxes of some actions to reduce unnatural forward movement.
- - 4th Action (1st Attack)
- - - Animation speed adjusted.
- - - Recovery Time : 0.18s -> 0.01667s
- - Add new 5th Action (Preparation)
- - - Preparation for the 11th attack. This has no attack performance.
- - - Startup Time : 0.01667s
- - - Recovery Time : 0s
- - 5th -> 6th Action (Space Cutting 1 of 3)
- - - Startup Time : 0.01666s -> 0.01667s
- - - Power : 6 -> 0.01
- - - Breach Bonus : -0.5 -> -1
- - - Crit Mul. : 3.3 -> 0.5
- - - Recovery Time : 0.01666s -> 0.01667s
- - 6th -> 7th Action (Space Cutting 2 of 3)
- - - Startup Time : 0.01666s -> 0.01667s
- - - Power : 6 -> 0.01
- - - Breach Bonus : -0.5 -> -1
- - - Crit Mul. : 3.3 -> 0.5
- - - Recovery Time : 0.01666s -> 0.1s
- - 7th -> 8th Action (Space Cutting 3 of 3)
- - - Sound effect adjusted.
- - - Startup Time : 0.01666s -> 0.01667s
- - - Power : 16 -> 24
- - - Breach Bonus : -0.5 -> -0.466
- - - Crit Mul. : 4.8 -> 3
- - - Recovery Time : 0.25s

--------------------------------------------------
*Mutations - General

Emergency Healing / 緊急回復
- Healing Speed (orig. 275%) : 275% (unchanged)
- Heal from MAXHP 60% to **% (orig. 35%) : 40% -> 60%
- Force Field Duration (orig. 2s) : 4s -> 3s
- Changed the description (English only).

Update: Feb 21 @ 3:24am

*Biomes

*Stage 1
Prisoners' Quarters / 牢獄
- Unique Area : "Specialist's Showroom"
- - Partially changed the terrain and the structre.
- - Added item "Minor Food"
- - - Removed.
- - Gold Door A ("Hunter's Grenade")
- - - Add item "Major Food"
- - - Item "Hunter's Grenade"
- - - - Possibility of Legendary (orig. Every time legendary.) : Every time legendary. (unchanged)
- - - - Possibility of Selling : Cannot be sold.
- - - Add item "Forgotten Map"
- - - - Possibility of Legendary : Every time legendary.
- - Gold Door B ("Forgotten Map")
- - - Door removed.
- - - Item "Forgotten Map"
- - - - Moved into Gold Door A.

*Stage 2
Promenade of the Condemned / 罪人の道
- Unique Area : Blueprint "Explosive Crossbow" / "爆発性クロスボウ"
- - Added Trap Zone and Elite Room
- - - Partially changed the terrain and the structre.

*Stage 10
Normal Tenth Stage / 通常の第10ステージ
- "The High Tower"
- - Unique Area : Blueprint "Sonic Carbine" / "音速銃"
- - - Slightly changed the terrain and the structre.
- - - Switch-A Items
- - - - Blueprint "Sonic Carbine" : Unchanged.
- - - - Added item "Major Food" : Unchanged.
- - - - Add gem "Ruby (2000 Gold)" x2


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*Bosses

Concierge / コンシェルジュ
- Actions
- - "Stab"
- - - Breach Resistance (orig. 10) : -> 0.97
- - "Flame Wave"
- - - Breach Resistance (orig. 10) : 0.925 -> 0.95
- - "Leap"
- - - Breach Resistance (orig. 10) : 0.7 -> 0.85
- - "Blaze Armor"
- - - Breach Resistance (orig. 10) : 0.98 (unchanged)