Dead Cells

Dead Cells

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Update: Aug 5, 2018 @ 1:23am

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*Melee Weapon

"Spartan Sandals"
-Collision Damage (orig. 130) : 52 -> 65
- Renewed 1st Atk
- - Cooldown : 0.2s -> 0s
- - Power : 12 -> 18
- Added New 2nd Atk
- - Startup Time : 0.05s -> 0.16s
- - Power : 12 -> 18
- Added New 3rd Atk
- - Startup Time : 0.05s -> 0.16s
- - Power : 18 -> 27
- Added 4th Atk
- - Power : 65 -> 80
- - Knock Back Distance : 1.6 -> 1.4
- Add New 5th Atk
- - No Damage.
- - No Animation.
- - Cooldown : 8.7s
- - Startup Time : 0s
- - Recovery Time : 0s
Note : As It be affected by Cooldown, no longer able to frequently attack.
解説 : クールダウンの影響により、頻繁に攻撃することはできなくなりました。

"Twin Daggers"
- 1st Atk
- - Startup Time (orig. 0.25s) : -> 0.125s
- - Power (orig. 30) : -> 12.6
- New 3rd Atk (orig. 2nd Atk)
- - Breach Bonus (orig. 0.8) : 0.8 -> 0.5
- Added New 4th Atk
- - Breach Bonus : 0.8 -> 0.5
- New 5th Atk (orig. 3rd Atk)
- - Power (orig. 90) : 75.6 -> 50
- - Critical Hit : -> no Critical Hit
- - Breach Bonus (orig. 1.5) : 1.5 -> 0.9375
- - Recovery Time (orig. 0.3s) : 0.15 -> 0s
- Add New 6th Atk
- - Startup Time : 0s
- - Power : 45.5
- - Breach Bonus : 0.9375
- - Recovery Time : 0.15s
- - Crit Rate : +79%


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*Ranged Weapon

"Boomerang"
- Cooldown (orig. 0.075s) : 0.075s -> 0.15s
- Startup Time (orig. 0.2s) : 0.1s -> 0s
- Power (orig. 10) : 10 -> 20
- Crit Rate (orig. +137.5%) : -> +100%
- Projectile Speed (orig. 0.1) : -> 0.15
- Damage Interval (orig. 0.09s) : -> 0.045s
- Recovery Time (orig. 0.3s) : 0.15 -> 0s
Note : Boomerang became easier to use.
 Boomerang's upper limit of Crit Rate is probably fixed +100%.
解説 : ブーメランは扱いやすくなりました。
 ブーメランのクリティカル倍率はおそらく+100%で固定です。

"Explosive Crossbow" (爆発性クロスボウ)
- Affix "Extra Ammo" (orig. not Appear) : not Appear -> can Appear
- Ammo (orig. Infinity) : Infinity -> 6

"Fire Brands" (炎の焼き印)
- Cooldown (orig. 0.4125s) : 0.4125s -> 0.5125s
- Startup Time (orig. 0.1s) : 0.1s -> 0s

"Frost Blast" (氷結の波動)
- 1st Atk
- - Recovery Time (orig. 0.2s) : 0.1s -> 0s
- Added New 2nd Atk
- - Adjust Animation Speed.
- - Power : 105 -> 135
- - Hit Area-Width : 8 -> 6
- - Hit Area-OffsetCaseX : -3.5 -> -1.7

"Heavy Crossbow"
- Colors (orig. "Tactics" and "Survival") : "Tactics" and "Survival" -> "Brutality" and "Tactics"
- - One of Color (orig. "Survival") : "Survival" -> "Brutality"

"Hokuto's Bow" (ハクトの弓)
- Deleted Added New 2nd Atk
- - Startup Time : 0.15s
- - Power : 10
- - Recovery Time : 0.025s
- New 2nd Atk (Old Added 3rd Atk)
- - Recovery Time : 0.125s -> 0.164s

"Ice Bow" (氷の弓)
- Affix "Extra Ammo" (orig.not Appear) : not Appear -> can Appear
- 1st Atk
- - Startup Time (orig. 0.19s) : 0.57s -> 0.1425s
- - Power (orig. 15) : 15 (unchanged)
- - Freeze Duration (orig. 3.5s) : 4.5 -> 0.7s
- - Recovery Time (orig. 0.2s) : -> 0.1s
- Added New 2nd Atk
- - Change Shooting Sound.
- - Startup Time : 0.15s -> 0.285s
- - Power : 15 -> 45
- - Freeze Duration : 4.5s -> 4.2s
- - Recovery Time : 0.4s -> 0.2s
Note : In this Renewed Ice Bow, 1st-Shot has a "Fast Shot" and "Short-Time Freeze Effect", 2nd-Shot has a "Slow Shot" and "Long-Time Freeze Effect".
解説 : この新しい氷の弓では、1発目は "素早い発射" と "短時間の凍結効果" を持ち、2発目は "遅い発射" と "長時間の凍結効果" を持っています。

"Ice Shard" (氷の欠片)
- Cooldown (orig. 0.6s) : 0.6s -> 0.7s
- Startup Time (orig. 0.1s) : 0.1s -> 0s

"Pyrotechnics" (火球)
- Add One of Color : -> "Survival"

"Repeater Crossbow"
- Add One of Color : -> "Brutality"

"Throwing Knife" (投げナイフ)
- Ammo (orig. 8) : 8 -> 10
- Cooldown (orig. 0.075s) : 0.075s -> 0.125s
- Startup Time (orig. 0.1s) : 0.05s -> 0s


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*Skill - Power

"Grappling Hook" (鉤爪)
- Cooldown (orig. 6s) : 6s -> 4s
- Distance (orig. 10) : 10 -> 14


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*Mutation - Compound Colors

Note : Some Mutations have come to have a Two Colors (as with some weapons).
 Please excuse me, these classification is difficult to understand.
 (I tried change to "the color of the aura of the Mutation Icon Images", "One Color of Aura" to "Two Colors of Aura", but these couldn't be changed.)
解説 : いくつかの変異は二つのカラーを持つようになりました(いくつかの武器と同様に)。
 分類が分かりにくいと思いますがご容赦ください。
 (私は"変異のアイコン画像のオーラの色"を二色に変更しようと試みましたが、変更できませんでした。)

"Counter Attack"
- Colors : "Brutality" and "Survival"
- - Add One of Color : -> "Survival"
- - Classification (orig. "Survival") : "Brutality"

"Ripper"
- Colors : "Brutality" and "Tactics"
- - Add One of Color : -> "Brutality"
- - Classification (orig. "Tactics") : "Tactics" -> "Brutality"
- Power (orig. 100) : 150 -> 200

"Sadism"
- Colors : "Brutality" and "Tactics"
- - Add One of Color : -> "Tactics"
- - Classification (orig. "Brutality") : "Brutality" -> "Tactics"

"Spiteful"
- Colors : "Tactics" and "Survival"
- - Add One of Color : -> "Survival"
- - Classification (orig. "Survival") : "Tactics"

"Corruption" (穢れたフラスコ)
- Colors : "Brutality" and "Survival"
- - Add One of Color : -> "Survival"
- - Classification (orig. "Brutality") : "Brutality" -> "Survival"

"Vengeance"
- Colors : "Brutality" and "Survival"
- - Add One of Color : -> "Survival"
- - Classification (orig. "Brutality") : "Brutality" -> "Survival"

Update: Jul 29, 2018 @ 1:57am

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*Melee Weapon

"Nutcracker" (粉砕の槌)
- Stun Duration (orig. 1.1s) : 5s -> 3s


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*Ranged Weapon

"Nerves of Steel" (鋼の神経)
-Crit Rate (orig. +320%) : +400% -> +440%
Note : I made a mistake to previous update (+400% -> +440%), it had not been changed.
解説 : 私は過去のアップデート (+400% -> +440%) に誤りがあり、それは変更されていませんでした。

Update: Jul 27, 2018 @ 8:02am

Update: Jul 27, 2018 @ 7:48am

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*Melee Weapon

"Blood Sword" (血呑みの剣)
- Bleeding DPS (orig. 18): 27 -> 18
- Bleeding Duration (orig. 1.5s) : 2s -> 1.8s

"Hayabusa Boots"
-Grenade Kick Power (orig. 4.5) : 4.5 -> 2.25
- 1st Atk
- - Hit Area-Width (orig. 2.75) : 2.75 -> 2.25
- - Advance Distance and Knock Back Distance (orig. 0) : -> 0.7
- Added 2nd Atk
- - Hit Area-Width : 2.75 -> 3.3
- 3rd Atk (orig. 2nd Atk)
- - Hit Area-Width (orig. 2.75) : 2.75 -> 3.3
- Added 4th Atk
- - Hit Area-Width : 2.75 -> 3.3
- 5th Atk (orig. 3rd Atk)
- - Hit Area-Width (orig. 2.75) : 2.75 -> 3.3

"Spartan Sandals"
-Grenade Kick Power (orig. 4.5) : 4.5 -> 2.25
-Collision Damage (orig. 130) : 130 -> 52
- Renewed 1st Atk
- - Startup Time : 0.1s -> 0.15s
- - Knock Back Distance : 0.075 -> 0
- Renewed New 2nd Atk
- - Knock Back Distance : 0.15 -> 0
- Renewed New 3rd Atk
- - Hit Area-OffsetCaseY : 0.6 -> -0.5
- - Knock Back Distance : 0.225 -> 0.45
- Renewed 4th Atk
- - Recovery Time : 0.15s -> 0.2s
Note : Continuous Collision Damage (1st-3rd Atk) was overpowered.
 I deleted Knock Back Effect in the 1st-2nd Atk, this decreased the frequency of collision damage.
解説 : 連続激突ダメージ(1段目~3段目の攻撃)が強すぎました。
 私は1段目~2段目のノックバック効果を削除し、これによって激突ダメージの頻度を減らしました。

"Spiked Boots"
-Grenade Kick Power (orig. 0.25) : 0.25 -> 0.2


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*Shield

"Spiked Shield" (トゲの盾)
- Crit Rate (orig. +100%) : +250% -> +175%


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*Skill - Power

"Phaser"
- Power (orig. 70) : 105 -> 87.5

Update: Jul 26, 2018 @ 8:10am

I corrected the mistakes to Mod Name.

Update: Jul 26, 2018 @ 5:39am

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*Boss

"Conjunctivius's Tentacle" (膨眼の監視者の触手)
- Damage Cap (orig. 25%) : 70% -> 100% (no Damage Cap)

"The Hand of the King" (王の手)
- Drop Cells (orig. 0) : 28 -> 30


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*Enemy

"Guardian Knight"
- Drop Item : "Tornado"
- - Drop Chance (orig. 0.4%) : 10% -> 100%
Note : For Beginner, this change makes easier to find a "one of the method to beat The Hand of Kings".
解説 : 初心者が「王の手に有効な攻略法の一つ」を発見しやすくするための変更です。

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*Melee Weapon

"Balanced Blade" (精巧な剣)
- 4th Atk (orig. 5th Atk)
- - Adjust Animation Speed.

"Blood Sword" (血呑みの剣)
- Bleeding DPS (orig. 18): 18 -> 27
- Bleeding Duration (orig. 1.5) : 1.5 -> 2

"Hayabusa Boots"
- 1st Atk
- - Startup Time (orig. 0.15s) : 0.15s -> 0.02s
- - Power (orig. 25) : 25 -> 8
- - Recovery Time (orig. 0.06s) : 0.06s -> 0.02s
- Add New 2nd Atk
- - Startup Time : 0.02s
- - Power : 10
- - Recovery Time : 0.02s
- New 3rd Atk (orig. 2nd Atk)
- - Startup Time (orig. 0.08s) : 0.08s -> 0.02s
- - Power (orig. 35) : 35 -> 12
- - Recovery Time (orig. 0.06s) : 0.06s -> 0.02s
- Add New 4th Atk
- - Startup Time : 0.02s
- - Power : 14
- - Recovery Time : 0.02s
- New 5th Atk (orig. 3rd Atk)
- - Graphics Color Changed.
- - Startup Time (orig. 0.25s) : 0.25s -> 0.09s
- - Power (orig. 40) : 40 -> 21
- - Recovery Time (orig. 0s) : 0s (unchanged)
- New 6th Atk (orig. 4th Atk)
- - Power (orig. 76) : 133 -> 90
Note : I tried to make attack look like "Hyakuretsukyaku/Lightning Kick).
解説 : 百裂脚っぽい攻撃にしてみました。

"Impaler" (突き刺しの槍)
- 1st Atk
- - Power (orig. 30) : -> 46.5
- - Advance Distance and Knock Back Distance (orig. 0.05) : -> 0.25
- 2nd Atk
- - Power (orig. 32) : -> 49.6
- - Advance Distance and Knock Back Distance (orig. 0.07) : -> 0.4

"OilSword" (油を塗った剣)
- 1st Atk
- - Power (orig. 53) : 45.05 -> 42.5
- 2nd Atk
- - Power (orig. 53) : 45.05 -> 42.5
- - Recovery Time (orig. 0.25s) : 0.1666s -> 0.13s

"Shovel"
- 1st Atk
- - Startup Time (orig. 0.2s) : 0.15s -> 0.175s
- - Power (orig. 45) : 63 -> 64.6
- 2nd Atk
- - Startup Time (orig. 0.4s) : 0.2625 -> 0.3s
- - Power (orig. 120) : 130 -> 140.25

"Spartan Sandals"
- Renew All Combo Moves and Attack Data.
- - New 1st Atk
- - - Startup Time : 0.1s
- - - Power : 12
- - - Recovery Time : 0.05 -> 0s
- - Add New 2nd Atk
- - - Startup Time : 0.05s
- - - Power : 12
- - - Recovery Time : 0s
- - Add New 3rd Atk
- - - Startup Time : 0.05s
- - - Power : 18
- - - Knock Back Distance : -> 0.4
- - - Recovery Time : 0s
- - Add New 4th Atk
- - - Startup Time : 0.2s
- - - Power : 65
- - - Knock Back Distance : 1.6
- - - Recovery Time : 0.15s
- Orig. 1st Atk
- - Startup Time : 0.15s
- - Power : 40
- - Knock Back Distance : 0.8
- - Recovery Time : 0.25s
Note : Launch Enemy into the air, and chase jump and air combo! This weapon becomes possible to such newly action.
 Also, Combo Finish is possible to knock back enemy.
 (I tried to make combo attack something like Mach Kick in Renegade/River City Ransom, but how did this happen)
解説 : 敵を上空に打ち上げ、ジャンプで追いかけてエリアルコンボ! といった新たなアクションが可能な武器になりました。
 また、コンボフィニッシュで敵を吹き飛ばすこともできます。
 (くにおくんのマッハキックみたいなコンボ攻撃を作ろうとしたら、なぜかこうなった)

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*Ranged Weapon

"Heavy Crossbow"
- 1st Atk
- - Recovery Time (orig. 0.5s) : 0.375s -> 0.35s
- Added 2nd Atk
- - Recovery Time : 0.09375s -> 0.0875s
- Added 3rd Atk
- - Recovery Time : 0.46375s -> 0.4575s

"Ice Bow"
- 1st Atk
- - Recovery Time (orig. 0.2s) : 0.3s -> 0.1s
- Deleted Added 2nd Atk
- - Startup Time : 0.57s
- - Power : 15
- - Freeze Duration : 4.5s
- - Recovery Time : 0.075s
- New 2nd Atk (Old Added 3rd Atk)
- - Recovery Time : 0.545s > 0.4s

//"Nerves of Steel" (鋼の神経)
//-Crit Rate (orig. +320%) : +400% -> +440%

"Quick Bow" (早撃ちの弓)
- Ammo (orig. 9) : 10 -> 12
- Power (orig. 15) : 9.839 -> 10
- Crit Rate (orig. +145%) : -> +175%
- Crit Arrow Count (orig. 2) : 2 -> 3


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*Skill - Power

"Tornado"
- Unlock Cost (orig. 80) : 60 -> 40


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*Food Shop

"Healing Potion Refill +1"
- Purchase Price (orig. 10000) : 5000 -> 6500

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*Others

Deleted Unnecessary Mod Data, File Size has become smaller.

Update: Jul 19, 2018 @ 7:05am

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Melee Weapon

"Nutcracker"(粉砕の槌)
- Stun HP (orig. 75%) : 50% -> 100%
- Stun Duration (orig. 1.1s) : 1.1s -> 5s
- Affix "Front Arrow" : -> not appear
- Affix "Up Arrow" : -> not appear
- Affix "Grenade" : -> not appear
- 1st Atk Startup Time (orig. 0.5s) : 0.5s -> 0.4s
- 1st Atk Power (orig. 50) : 103.125 -> 105
- 2nd Atk -> Delete
- New 2nd Atk (orig. 3rd Atk) Power (orig. 120) : 247.5 -> 219
- New 2nd Atk (orig. 3rd Atk) Recovery Time (orig. 0.4s) : 0.4s -> 0.25s


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Skill

"HeavyTurret" -> Debuff
- Cooldown (orig. 10s) : 10s -> 18s


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Mutation

"Flow"(コンボ)
- DPS (orig. 90) : 90 -> 112.5
- Duration (orig. 15s) : 20s -> 5s

"Vengeance"
- DPS (orig. 200) : 200 -> 250
- Duration (orig. 13s) : 16s -> 7s

"Absorption"(回避回生) -> Buff
- Heal (orig. 11) : 33 -> 44

"Alienation" -> Buff
- Heal (orig. 10%) : 25% -> 33%

Update: Jul 17, 2018 @ 6:57am

Update: Jul 17, 2018 @ 5:39am