Dead Cells

Dead Cells

Advanced Alternative Balance
目前顯示第 1-10 項,共 229 項
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更新:8 月 10 日 @ 上午 6:02

*Biomes

The Bank / 銀行
- "Elevator Shaft"
- - Partially changed the terrain and the structre.
- - Teleport stones have been placed on each floor to allow more quick movement between floors. / 各階層にテレポートの石を設置し、各階層をより素早く行き来できるようになりました。
- - Candles have been placed on each floor to indicate the current floor number. / 現在の階層番号を示す燭台を各階層に設置しました。

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*Melee Weapons

(DLC-RTC) Morning Star / モーニングスター
- Possible Normally Appeared Affixes
- - "Affix "FrontArrow" (orig. Possible to appear) : -> Can not appear
- Chain Range (orig. 3.2) : 4.8 -> 5.28
- 1st Atk (First Swing)
- - Cooldown (orig. 0s) : 0.48s -> 0s (same as original)
- - Hitbox-Width (orig. 5) : 7.5 -> 11.75
- - Hitbox-OffsetCase X (orig. 0) : 0 -> -4.85
- - First SwingPower (orig. 65) : 78 -> 0.01
- - Breach Bonus (orig. 0) : -> -1
- - Parameter of "threshold" (orig. 0.9) : 6 -> 0.9 (same as original)
- 2nd Atk (Hold Attack)
- - Hitbox-Width (orig. 5) : 7.5 -> 11.75
- - Hitbox-OffsetCase X (orig. 0) : 0 -> -4.85
- - Power (orig. 10 Every) : 12 Every -> 24 Every
- - Breach Bonus (orig. 0) : 1.1 -> 4.625
- - Crit Mul. (orig. 1) : 1 (unchanged)
- - Hit Interval (orig. 0.1s) : 0.1s -> 0.25s
- - Swing Speed Scale (orig. 2) : 2 -> 4.2
- Change the description (English only).
Note / 解説 :
 自分の一定距離以内に居る敵に背を向けた状態でこの武器を使用した際、敵の方に振り向くことなく、敵に背を向けたまま鎖を振り回せるようになりました。敵との距離間によっては、敵に背を向けた状態の方が鉄球を当てやすいです。

Spiked Boots / スパイクブーツ
- 4th Atk
- - Visual effect position changed.
- - Moving Forward Distance and Knock Back Power (orig. 0.4) : 0.8 -> 0.65

(DLC-RTC) Vampire Killer / ヴァンパイアキラー
- Renewed combo moves and attack data.
- - 5th to 8th Action (Quadruple Attack)
- - - 5th Atk
- - - - Moving Distance : 0.1 -> 0
- - - 7th Atk
- - - - Moving Distance : 0.08 -> 0

(DLC-RTC) Vampire Killer (Classic) (original name : Vampire Killer / ヴァンパイアキラー) (Richter Mode Ver. / リヒターモード版)
- Possible Normally Appeared Affixes
- - "Affix "UpArrow" (orig. Possible to appear) : -> Can not appear

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*Skills - Grenade

Hunter's Grenade / 狩猟者のグレネード
- Base Price (orig. 3000) : 3000 -> 1

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*Skills - Power
Forgotten Map / 忘れられた地図
- Base Price (orig. 4000) : 3000 -> 1

更新:8 月 2 日 @ 上午 6:10

*Melee Weapons

(DLC-RTC) Alucard's Sword / アルカードソード
- Renewed combo moves and attack data.
- - Attack data when there is enemy within mid range in front
- - - Common Specifications
- - - - 1st to 4th Action
- - - - - Cooldown : 0s -> 0.2s
Note / 解説 : この武器を第1・第2スロットに同時装備した状態でそれぞれの武器ボタンを同時に押し続けた場合の、剣攻撃の挙動を改善しました。

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed combo moves and attack data.
- - Common Specifications
- - - 1st to 19th Action
- - - - Cooldown : 0s -> 0.1s

更新:8 月 1 日 @ 上午 5:16

*Melee Weapons

Baseball Bat / 野球バット
- Normal 1st to 4th Atk (Not Critical Hit)
- - Renewed 3rd Atk (Preparation)
- - - Recovery Time : 0.28334s -> 0.16667s
- - 4th Atk
- - - Visual effect timing changed.
- - - Power (orig. 75) : 135 -> 130
- - - Breach Bonus (orig. 1) : 1 -> 1.6
- - - Moving Forward Distance (orig. 0.2) : 0.2 -> 0.03
- - - Recovery Time (orig. 0.15s) : 0.15s -> 0.23334s
- Critical Attack
- - Hitbox-Width (orig. 3) : 3.3 -> 3.5

Blood Sword / 血呑みの剣
- Renewed combo moves and attack data.
- - 1st Atk (Preparation)
- - - Cooldown : 0.7s -> 0.75s
- - - Power (Affects mutation "Porcupack") : 20 -> 30
- - 2nd Atk (Preparation)
- - - Recovery Time : 0.1s -> 0.15s
- - 3rd Atk (Slash Move and Close-Range Hit)
- - - Hitbox-Width : 1.8 -> 1.5
- - - Power : 20 -> 30
- - 4th Atk (Normal-Range Slash Hit)
- - - Power : 20 -> 25
- - 7th Atk (Shockwave 2of2)
- - - Recovery Time : 0.2s -> 0.25s

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Visual effect color changed.
- 2nd Atk
- - Visual effect color changed.

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*Ranged Weapons

Frost Blast / 氷結の波動
- Added 3rd Combo Set (Same as 1st and 2nd Combo Set)
- - Deleted.
- Added 10th to 11st -> 7th to 8th Atk (Combo Finish)
- - 11th -> 8th Atk
- - - Power : 300 -> 240
- - - Breach Bonus : 3 -> 4

Lightning Bolt / ライトニングボルト
- Possible Normally Appeared Affixes
- - Affix "FullLifeDamage" (orig. Possible to appear) : -> Can not appear
- Improvement the changed description (English only).

更新:7 月 10 日 @ 上午 5:11

*Melee Weapons

Baseball Bat / 野球バット
- Normal 1st to 4th Atk (Not Critical Hit)
- - 1st Atk
- - - Startup Time (orig. 0.23s) : -> 0.23s
- - - Hitbox-Width (orig. 2.5) : -> 3.3
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 30) : 30 (unchanged)
- - - Breach Bonus (orig. 0) : -> 0.5
- - - Moving Forward Distance (orig. 0.1) : -> 0
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - - Recovery Time (orig. 0.1s) : -> 0.1s
- - 2nd Atk
- - - Startup Time (orig. 0.2s) : -> 0.2s
- - - Hitbox-Width (orig. 2.5) : -> 3.3
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 40) : 40 (unchanged)
- - - Breach Bonus (orig. 0.5) : -> 1.25
- - - Moving Forward Distance (orig. 0.1) : -> 0
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - - Recovery Time (orig. 0.1s) : -> 0.1s
- - Original 3rd Atk
- - - Deleted.
- - Add Renew 3rd Atk (Preparation)
- - - Preparation for the 4th attack. This has no attack performance.
- - - Startup Time : 0.15s (same as original)
- - - Moving Forward Distance : -0.03
- - - Recovery Time : 0.6s (same as original)
- - 4th Atk
- - - Animation was changed. (same as original 3rd attack)
- - - Sound effect changed.
- - - Startup Time (orig. 0.23s) : -> 0.23s
- - - Hitbox-Width (orig. 2.5) : -> 4.125
- - - Hitbox-OffsetCase X (orig. 0.8) : -> 0
- - - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - - Power (orig. 75) : -> 135
- - - Breach Bonus (orig. 1) : 1 (unchanged)
- - - Moving Forward Distance (orig. 0.2) : 0.2 (unchanged)
- - - Knock Back Power (orig. 0.5) : 0.5 (unchanged)
- - - Recovery Time (orig. 0.15s) : -> 0.15s
- Critical Attack
- - Startup Time (orig. 0.06s) : 0.06s
- - Hitbox-Width (orig. 3) : -> 3.3
- - Hitbox-OffsetCase X (orig. 0) : 0 (unchanged)
- - Hitbox-Height (orig. Varies depending on width) : Varies depending on width
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 50) : 50 (unchanged)
- - Breach Bonus (orig. -1) : -1 (unchanged)
- - Crit Mul. (orig. 1) : 1 (unchanged)
- - Moving Forward Distance (orig. 0) : 0 (unchanged)
- - - Knock Back Power (orig. 0) : 0 (unchanged)
- - Recovery Time (orig. 0.15s) : 0.15s
- Original 3rd Atk
- - Startup Time : 0.2s
- - Hitbox-Width : 2.5
- - Hitbox-OffsetCase X : 0.8
- - Hitbox-Height : Varies depending on width
- - Hitbox-OffsetCase Y : 0
- - Power : 60
- - Breach Bonus : 0.65
- - Moving Forward Distance : 0.1
- - Recovery Time : 0.1s

更新:7 月 8 日 @ 上午 5:34

*Biomes

- Fixed an error in the flavor text from some biomes. (this mod only mistake)

Training Room / トレーニングルーム
- "Training Armory Room"
- - Added The Attic
- - - Items position adjusted.
- - - Skill "Temporal Distortion" x2
- - - - Possibility of Legendary : Neither of them are legendary -> 1 out of 2 legendary
- - - Item "Forgotten Map" : x1 -> x2
- - - - Possibility of Colorless : Every time colorless -> 1 out of 2 colorless
- - - - Possibility of Legendary : Every time legendary -> 1 out of 2 legendary

*Stage 1
Prisoners' Quarters / 牢獄
- "Starting Point" (third run or later)
- - Slightly changed the structre.
- "Flask room at the starting point / スタート地点のフラスコ部屋"
- - Added "Teleport Stone"
- - - Teleport Coordinates adjusted.
- - Slightly changed the structre. Now you can access the Hub Pathway more quickly.

*Stage 3
(DLC-RTC) Dracula's Castle (common specifications for Stage-3 Ver. and Stage-8 Ver.) / 悪魔城 (ステージ3版・ステージ8版 共通仕様)
- "Starting Point / スタート地点"
- - Added place "Secret Underground Area / 隠し地下エリア"
- - - Add decoration "Saving Polyhedron"

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*Bosses

Giant Hand / 巨人の手
- Base HP (orig. 800) : 800 -> 300
- Damage Cap (orig. 50%) : 80% -> 33.4%

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*Enemies

Living Barrel / リビングバレル
- Possibility of appearing as an elite (orig. Possible) : -> Impossible

Swarm Zombie /
- Possibility of appearing as an elite (orig. Possible) : -> Impossible

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*Melee Weapons

Blood Sword / 血呑みの剣
- Renewed combo moves and attack data.
- - 1st Atk (Preparation)
- - - Visual effect adjusted.

(Crossover: "Skul") Bone / 骨
- 1st Atk
- - Hitbox-Height (orig. 3.5) : 3.5 -> 4
- - Hitbox-OffsetCase Y (orig. 0) : 0 -> -0.25
- 2nd Atk
- - Hitbox-Height (orig. 3.5) : 3.5 -> 4
- - Hitbox-OffsetCase Y (orig. 0) : 0 -> -0.25

Power of Valor (勇猛の力) (original name : Cursed Sword / 呪いの剣)
- Renewed combo moves and attack data.
- - 22nd Atk
- - - Hitbox-Height : 2.5 -> 4
- - - Hitbox-OffsetCase Y : 0 -> -0.25

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Startup Time (orig. 0.2s) : 0.2s -> 0.15s
- 2nd Atk
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.13334s -> 0.11667s
- - Recovery Time (orig. 0.14s) : 0.13334s -> 0.11667s
- Added 4th Atk (Strong Melee Attack)
- - Visual effect changed.
- - Sound effect adjusted.
- Added 5th Atk (Shockwave)
- - Sound effect adjusted.

Twin Daggers / ツインダガー
- Added New 3rd Atk
- - Power : 49.92 -> 16.64
- New 4th Atk (Orig. 3rd Atk)
- - Power (orig. 90) : 51 -> 66.84

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*Ranged Weapons

The Boy's Axe / 少年の斧
- Legendary Affix (orig. "ExtraAmmoFew" only) :
- - Removed "ExtraAmmoFew" (Ammo +1 / 弾数 +1) : Unchanged.
- - Added "FireOnHit" (Burns the enemy. / 敵を炎上状態にする) : -> Removed.
- - Add "IceDamage" (+175% damage to a frozen target. / 凍結状態の敵に対するダメージ +75%)
- - Add "DeathFreeze" (Victims freeze nearby enemies (1.8 sec) when they die. / 倒した敵が付近の敵を凍結状態にする(1.8 秒間))

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*Skills - Power

Temporal Distortion / タイムベンダー
- Legendary Affix (orig. none) :
- - Added (Rebalanced) "HealOnUse" (Heals 3% HP when used. / 使用時にHPが 3% 回復する) : -> Removed.

Flash Step (original name : Lightspeed / 光速)
- Small improvement the description (English only).

--------------------------------------------------
*Affixs - Basic

HealOnUse (Heals 15% HP when used. / 使用時にHPが 15% 回復する)
- Heal HP Rate (orig. 15%) : 3% -> 2%

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*Mutations - General

Damned Vigor / 呪われた力
- Grace Period of Stay Alive (orig. 2s) : 2s -> 10s

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*Other Unlock Elements

Explorer's Rune / 探索者のルーン
- Necessary Explore-Rate (orig. 80%) : 70% -> 66%

更新:4 月 26 日 @ 上午 6:11

*Melee Weapons

Crowbar / バール
- Renewed combo moves and attack data
- - 1st to 3rd Action (1st Combo Set)
- - - 1st Action (Step)
- - - - Sound effect adjusted.
- - - - Moving Forward Distance : 0.4 -> 0.3
- - - - - Recovery Time : 0.06667s -> 0.03334s
- - - 2nd Action (1st Attack)
- - - - Hitbox-Width : 3.8 -> 3.9
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - 3rd Action (2nd Attack)
- - - - Hitbox-Width : 3.5 -> 4
- - - - Hitbox-OffsetCase X : -1 -> -1.5
- - 4th to 6th Action (2nd Combo Set)
- - - 4th Action (Step)
- - - - Moving Forward Distance : 0.3 -> 0.2
- - - 5th Action (3rd Attack)
- - - - Hitbox-Width : 3.65 -> 3.8
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - 6th Action (4th Attack)
- - - - Same as 3rd action.
- - 7th to 10th Action (Combo Finish)
- - - 7th Action (Step)
- - - - Same as 2nd action.
- - - 8th Action (5th Attack)
- - - - Hitbox-Width : 4 -> 4.65
- - - - Hitbox-OffsetCase X : -0.5 -> -1
- - - 9th Action (6th Attack)
- - - - Hitbox-Width : 4 -> 5
- - - - Hitbox-OffsetCase X : -0.5 -> -1.5
- - - 10th Action (7th Attack)
- - - - Startup Time : 0.35s
- - - - Hitbox-Width : 4.5 -> 5.5
- - - - Hitbox-OffsetCase X : -0.5 -> -1.5

(DLC-TQatS) Hand Hook / 鈎手
- Full-Auto Attack (orig. false) : -> true
- Collision Damage Power (orig. 140) : 100 -> 140 (same as original)
- 1st Atk
- - Sound effect timing changed.
- - Hitbox-Width (orig. 2.5) : 6.5 -> 3
- - Hitbox-OffsetCase X (orig. 0.5) : -1 -> 0
- - Hitbox-Height (orig. 2.5) : 4 -> 3.5
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 40) : 54.4 -> 40 (same as original)
- - Breach Bonus (orig. 0.7) : 0.3 -> 0.7 (same as original)
- - Recovery Time (orig. 0.06s) : 0.06s -> 0.01667s
- 2nd Atk
- - Add visual effect (same as original)
- - Startup Time (orig. 0.2s) : 0.2s -> 0.25s
- - Hitbox-Width (orig. 3) : 2.2 -> 2.5
- - Hitbox-OffsetCase X (orig. 0.5) : -> 0
- - Hitbox-Height (orig. 2.5) : 2.5 -> 2
- - Hitbox-OffsetCase Y (orig. 0) : 0 (unchanged)
- - Power (orig. 30) : 13 -> 30
- - Breach Bonus (orig. 0.6) : 2.85 -> -1
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.16667s -> 0.13334s
- - Pull Distance (orig. 2) : 1.9 -> 2 (same as original)
- - Recovery Time (orig. 0.14s) : 0.16667s -> 0.13334s
- Add 3rd Atk (Preparation)
- - Preparation for the 4th to 5th attack. This has no attack performance.
- - Startup Time : 0.06667s
- - Recovery Time : 0.18334s
- Add 4th Atk (Strong Melee Attack)
- - Startup Time : 0.23334s
- - Hitbox-Width : 2.5
- - Hitbox-OffsetCase X : 0
- - Hitbox-Height : 3.5
- - Hitbox-OffsetCase Y : 0
- - Power : 110
- - Breach Bonus : 0
- - Recovery Time : 0s
- 5th Atk
- - Startup Time : 0s
- - Hitbox-Width : 12.5
- - Hitbox-OffsetCase X : -1.5
- - Hitbox-Height : 3
- - Hitbox-OffsetCase Y : 1.25
- - Power : 100
- - Breach Bonus : 3
- - Recovery Time : 0.3s
- Change the description (English only).
Note / 解説 :
- コンボ3段目以降としてコンボフィニッシュ技を追加しました。強力な近接攻撃を放つと同時に "地面を走る長射程の衝撃波攻撃" が発生します。

(DLC-TQatS) Queen's Rapier / 女王のレイピア
- Renewed combo moves and attack data.
- - 1st to 3rd Atk (1st Combo Set)
- - - 1st Atk
- - - - Startup Time : 0.2s -> 0.21667s
- - - - Recovery Time : 0.033s -> 0.01667s
- - - 2nd Atk
- - - - Startup Time : 0.1s -> 0.16667
- - - - Recovery Time : 0.233s -> 0.16667s
- - - 3rd Atk
- - - - Animation speed adjusted.
- - 4th to 6th Atk (2nd Combo Set)
- - - 4th Atk
- - - - Startup Time : 0.2s -> 0.21667s
- - - - Recovery Time : 0.033s -> 0.01667s
- - - 5th Atk
- - - - Startup Time : 0.1s -> 0.16667
- - - - Recovery Time : 0.233s -> 0.16667s
- - - 6th Atk
- - - - Animation speed adjusted.

Spartan Sandals / スパルタのサンダル
- Renewed combo moves and attack data.
- - 2nd and 3rd Atk (spartan toss up)
- - - - Sound effect adjusted.

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*Ranged Weapons

Multiple-nocks Bow / 連弾の弓
- Corrected error in the description. (The error specific to this mod.)

更新:4 月 24 日 @ 上午 4:24

*Bug Fix (this mod only bug)

- On the "Tonic" and "Wings of the Crow". Fixed a bug where the description was displayed in a different language than expected when the language setting was "English", or "Espanol (America Latina)", or "Polski".

--------------------------------------------------
*Melee Weapons

Blood Sword / 血呑みの剣
- Renewed combo moves and attack data.
- - 3td to 5th Atk (Slash Hit)
- - - Hitbox-Height : 2.3 -> 2.7
- - - Hitbox-OffsetCase Y : 0 -> 0.2
- - 6th Atk (Shockwave 1of2)
- - - Hitbox-Height : 4 -> 4.5
- - - Hitbox-OffsetCase Y : 0 -> 0.15
- - 7th Atk (Shockwave 2of2)
- - - Hitbox-Width : 8.2 -> 8.4
- - - Hitbox-OffsetCase X : 0 (unchanged)
- - - Hitbox-Height : 2 -> 2.2
- - - Hitbox-OffsetCase Y : 0 -> -0.5

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Visual effect adjusted.
- - Startup Time (orig. 0.2s) : 0.15s -> 0.2s (same as original)
- - Hitbox-Width (orig. 2.5) : 5 -> 6.5
- - Hitbox-OffsetCase X (orig. 0.5) : 0.5 -> -1
- - Power (orig. 40) : 46.75 -> 54.4
- - Breach Bonus (orig. 0.7) : 0.51 -> 0.3
- - Moving Forward Distance (orig. 0.1) : 0.3s -> 0.1
- 2nd Atk
- - Visual effect deleted.
- - Hitbox-Width (orig. 3) : 2.5 -> 2.2
- - Hitbox-OffsetCase X (orig. 0.5) : -0.5 -> 0
- - Power (orig. 30) : 12.5 -> 13
- - Breach Bonus (orig. 0.6) : 3 -> 2.85
- - Duration of Targets into Neutral Stance Forcibly (orig. 0.5s) : 0.5s -> 1 frame
- - Grace Time After Hit Before Pull Occurs (orig. 0.12s) : 0.12s -> 0.16667s
- - Recovery Time (orig. 0.14s) : 0.15s -> 0.16667s

(DLC-TBS) Left Scythe Claw & Right Scythe Claw / レフトサイスクロー&ライトサイスクロー
- Left Scythe Claw / レフト・サイスクロー
- - 2nd Atk
- - - Hitbox-Width (orig. 7) : 7 -> 8.5
- - Add 3rd Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 4th Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 5th Atk
- - - Hitbox-Width : 7 -> 8.1
- - Add 6th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 10.5 -> 9.7
- - Add 7th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 9 -> 9.3
- - Change the description (English only).
- Right Scythe Claw / ライトクロー (Left Scythe Claw secondary ability)
- - Added 3rd Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 20.7 -> 18
- - - Moving Forward Distance : 2 -> 1.5
- - Added 4th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 18.63 -> 16.9
- - - Moving Forward Distance : 1.8 -> 1.44
- - Added 5th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 16.56 -> 15.5
- - - Moving Forward Distance : 1.6 -> 1.38
- - Added 6th Atk
- - - Visual effect adjusted.
- - - Sound effect adjusted.
- - - Hitbox-Width : 24 -> 23

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed 6th, 12th, and 19th Atk (Tackle or Super Tackle)
- - Animation speed adjusted. (Reduced the possibility of occurrence of problem that unnatural silhouette effects appearing.)
- Renewed 17th Action (Super Dash)
- - Sound effect adjusted.
- Small improvement the description (English only).

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*Ranged Weapons

Fire Brands / 炎の焼き印
- Possible Normally Appeared Affixes
- - "Grenade (Explosion at close range)" : Possible to appeared -> Can not appeared
-Added 4th, 8th, and 9th Atk
- - Trajectory color adjusted.
- - Sound effect adjusted.
- Change the description (English only). Now specified in the description "4th, 8th, and 9th attack have higher power of direct hit".

(DLC-TQatS) Killing Deck / キリングデッキ
- Small improvement the description (English only).

Pyrotechnics / 火球
- 3rd Atk
- - Visual effect adjusted.
- Added 7th Atk
- - Same as 3rd attack.

Quiver of Bolts / ボルトの雨 (Repeater Crossbow secondary ability)
- Added 3rd Atk
- - Animation speed adjusted.

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*Mutations - Compound Colors

Tainted Flask / 穢れたフラスコ
- Base Number of Elite Enemies to Kill to Flask Charge (orig. 12) : 12 -> 16

更新:4 月 21 日 @ 上午 5:23

*Melee Weapons

Blood Sword / 血呑みの剣
- Small improvement the description (English only).

Wrenching Whip / 鉤爪のムチ
- New 1st Atk (Orig. 2nd Atk)
- - Hitbox-Width (orig. 6) : 2.7 -> 4.6
- - Hitbox-OffsetCase X (orig. 0) : 3.5 -> 1.8
- New 2nd Atk (Orig. 1st Atk)
- - Hitbox-Width (orig. 6) : 3.7 -> 3.8
- - Hitbox-OffsetCase X (orig. 0) : 2.5 -> 2.9

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed combo moves and attack data.
- - 1st Combo Set
- - - 1st to 3rd Action (Backflip)
- - - - Silhouette effect adjusted.
- - - 4th to 6th Action (Dash Tackle)
- - - - 4th Action (Dash)
- - - - - Duration of the Invincibility : 0.15s -> 0.16667s
- - - - 6th Action (Tackle)
- - - - - Recovery Time : 0.4s -> 0.41667s
- - 2nd Combo Set
- - - Same as 1st combo set.
- - 3rd Combo Set
- - - 13rd to 15th Action (Long Time Backflip)
- - - - Silhouette effect adjusted.
- Small improvement the description (English only).

更新:4 月 21 日 @ 上午 5:00

更新:4 月 20 日 @ 上午 5:48

Please refer to the following Update Note for details.

Mod Update Note - April-20th-2025
https://steamcommunity.com/workshop/filedetails/discussion/1443417385/594020949694612785/