Squad
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Update: Feb 22, 2019 @ 11:07pm

SWCMod Version 2.6

Bug Fixes:

Another fix for missing assets on FoolsRoad.

Another attempted fix for broken Vehicle Respawns.

File Version:
FileVersion=5
GUID=C744AA974B95175CE7433AB9FA4DDC22

Update: Feb 22, 2019 @ 10:13pm

SWCMod Version 2.5

Bug Fixes:

Another fix for missing assets on FoolsRoad.

Attempted fix for broken Vehicle Respawns.

File Version:
FileVersion=5
GUID=C744AA974B95175CE7433AB9FA4DDC22

Update: Feb 22, 2019 @ 8:46pm

SWCMod Version 2.4

Bug Fixes:

Fix for missing assets on FoolsRoad.

File Version:
FileVersion=5
GUID=C744AA974B95175CE7433AB9FA4DDC22

Update: Feb 21, 2019 @ 11:08pm

SWCMod Version 2.3

New Features:

Added in an opt in Client Side Logging feature, this is only available for AdminCam users and will print all SWC Log events that currently exist to their screen when they occur. This is mainly intended for debugging purposes and is not recommended for regular users to enable.

Changed Features:

Reverted the soldier count to capture a starting neutral flag back to 1 from 2.

Reverted all vehicle respawn times back to vanilla values.

Lowered the RoundTimer to 3780 Seconds from 3840 Seconds to account for an extra 1 minute that was being applied for some reason.

Finalised the list of Teams that are participating in SWC Season 2 and added their Team details to the Events config.

FoolsRoad
Logging Cabin, The Saddle, Bunker Hill and OP Fortress have been built up with new buildings and statics.
3 new roads added to support the new POI's.
Adjusted Micro terrain around all capture points.
Updated the Minimap to reflect these changes.
Changed the Lighting to the SWC Gorodok Lighting level.

Gorodok
Fixed Logi's not refilling at main.
Removed 1 T72 from militia, replaced with 14.5 BTR.
Replaced SPG Techi with BRDM on Militia.
Changed 1 BTR from 30mm to 14.5mm on Russia.

The FileVersion has been updated, a new File GUID has been generated for version 2.3 due to changes to the Config Defaults. This means that all Configs for Servers will be forcefully recreated from Defaults to ensure that the new variables are properly set. To avoid loss of settings we recommend you backup your Server Configs before updating the mod on your Server so that you can recover any settings you may have changed.

Bug Fixes:

Fixed an issue with the Forward Spawn Logi truck for US on Chora being displaced randomly during spawn.

Fixed an issue where Main Bases wouldnt resupply on Gorodok for either Team.

File Version:
FileVersion=5
GUID=C744AA974B95175CE7433AB9FA4DDC22

Update: Feb 13, 2019 @ 11:29pm

SWCMod Version 2.2

New Features:

Added the Round Timer below the League Logo on the Flag Status Bar for AdminCam.

Added in a Bleed notifier next to the Team that lost Tickets due to Bleed. Please note that this notifier only applies to Custom Bleed, Mercy Bleed on the First Cap flags does not trigger this notifier as there is no way for us to make that happen with how Mercy Bleed has been implemented by OWI.

Changed Features:

Narva
Replaced 1 of the strykers with a Bradley. Remaining stryker is now on a 2 min delayed spawn.
Replaced both 30mm MTLB's with a second T72 and a 14.5mm BTR

Gorodok
Replaced both 30mm MTLB's with a second T72 and a 14.5mm BTR

Kohat
Removed 1 14.5 MTLB from Insurgents and 1 14.5 BTR from Militia
Changed Insurgent Main base logi spawns to 2 logi techi's and 2 logi trucks
Changed Insurgent SPG9 techi from the armored version to the normal version

Chora
Replaced the US CROWS MRAP with an open top MRAP
Tweaked lighting to make Chora less orange, adjusted directional light to appear mid afternoon instead of sunset to match the Skybox sun position.
Redesigned the layer in order to spread the 3 center flags out more as they were to close together.

Belaya
Added a new fence around one of the buildings in Gabukay and lowered the brick wall at Asylum.

Yehorivka
Both teams first flags have been moved to spread out the distance between the first and second flags.

All CAAS Layers except for FoolsRoad have had Temp Logi spawns added closer to the front line in order to allow for more variety in opening strategies. These spawns are Temporary and will disappear when the Staging Time ends, these particular Logis will not respawn if destroyed.

All CAAS Layers have had the precapped flags reduced by 1. Precapped flags are now only the first flag out of Main, this is to allow for more variety in opening strategies.

Reduced the lifespan of POI Icons in AdminCam from 30 seconds to 15 seconds.

The FileVersion has been updated, a new File GUID has been generated for version 2.2 due to changes to the Config Defaults. This means that all Configs for Servers will be forcefully recreated from Defaults to ensure that the new variables are properly set. To avoid loss of settings we recommend you backup your Server Configs before updating the mod on your Server so that you can recover any settings you may have changed.

Bug Fixes:

Fixed a large rock that could be walked through and hidden in on Belaya.

Fixed the Mercy Bleed on Belaya giving Tickets instead of taking them.

Fixed an issue where newly spawned soldiers was triggering the FOB/HAB Proximity POI in AdminCam.

Fixed a KillFeed issue where Vehicle Icons and their Names were not correctly displayed.

Fixed an issue on Narva where Militia Main did not allow Logis to resupply.

Fixed an issue with the Temp Spawns on FoolsRoad allowing soldiers to vault outside of the Staging Zone.

Fixed an issue on Gorodok where FOBs could not be placed in certain locations.

Fixed a broken Temp Spawn on Chora that couldnt be spawned on but was visible on the Deployment Menu.

File Version:
FileVersion=4
GUID=1B2940484B9F96AF532B5D99D15D5E7F

Update: Feb 7, 2019 @ 9:31pm

SWCMod Version 2.1

Changed Features:

Added Temp Ammo Crates to all Temp Spawn areas on the CAAS Layers incase a Player spawns in and needs to change their Kit before the Staging Time ends.

Modified the lighting on all Layers in an attempt to fix the light flickering issue as well as Water appearing through fog sometimes revealing vehicle/soldier silhouettes.

Removed the delayed spawn of SPG9 on Narva and decreased the delayed spawn of SPG9 on Gorodok from 10minutes to 2minutes.

The FileVersion has been updated, a new File GUID has been generated for version 2.1 due to changes to the Config Defaults. This means that all Configs for Servers will be forcefully recreated from Defaults to ensure that the new variables are properly set. To avoid loss of settings we recommend you backup your Server Configs before updating the mod on your Server so that you can recover any settings you may have changed.

Bug Fixes:

Fixed the cap zones on Gorodok from blocking leaning.

Removed some floating objects from Belaya.

Fixed broken British Ammo Crate on OPFirstLight SAAS V1.

File Version:
FileVersion=3
GUID=B61B5ECC44CDC65D3F48759D8551C87E

Update: Feb 2, 2019 @ 11:29pm

SWCMod Version 2.0

New Features:

Updated to V12 SDK!

Introduced Flag Bleed as a new Component that is tuned for each Layer.

Introduced a new feature to the FollowCam where the Follow Distance can be changed using the Page Up and Page Down buttons.

Added a Militia variant of the T72B3. Thanks to Stom for the Texture!

OPFirstLight lives! We have ported OPFL from V11 into V12 with a few modifications!

Changed Features:

The FileVersion has been updated, a new File GUID has been generated for version 2.0 to ensure compatiablity of all modifications made for the update to V12. This means that all Configs for Servers will be forcefully recreated from Defaults to ensure that the new variables are properly set. To avoid loss of settings we recommend you backup your Server Configs before updating the mod on your Server so that you can recover any settings you may have changed.

Removed the Double Click To Teleport feature from the Deployment menu as the new Map Implementation does not expose anything to BP which has broken this feature, thanks OWI.

Removed the ability to define many per Flag settings but added some new ones to the Config Editor due to the changes made to AAS.

The supported Map List has changed drastically. We are now not supporting any Vanilla layers, we are focusing on CAAS (Competitive Advance And Secure) and SAAS (Skirmish Advance And Secure) instead. The new supported Layers are as follows:

SWC_Belaya_CAAS_v1
SWC_Chora_CAAS_v1
SWC_FoolsRoad_CAAS_v1
SWC_Gorodok_CAAS_v1
SWC_Kohat_CAAS_v1
SWC_Mestia_CAAS_v1
SWC_Narva_CAAS_v1
SWC_Yehorivka_CAAS_v1
SWC_Chora_SAAS_v1
SWC_LogarValley_SAAS_v1
SWC_OPFirstLight_SAAS_v1
SWC_OPFirstLight_SAAS_v2
SWC_Sumari_SAAS_v1

Bug Fixes:

Fixed an issue with the Spectate Cam as it was attaching to hidden bodies Soldiers who were in AdminCam.

File Version:
FileVersion=3
GUID=8E706EDE4E551CED47F0E6B32EB45D0D

Update: Sep 24, 2018 @ 1:48am

SWCMod Version 1.17

New Features:

Introduced the StagingTime config variable. This controls how long the Staging period is before Players are able to leave Main at the start of a Match. Dont forget to account for the PreMatch time when modifying this variable. DesiredStagingTime + PreMatchTime = ActualStagingTime

Changed Features:

The FileVersion has been updated, a new File GUID has been generated due to the introduction of the StagingTime config variable. This means that all Configs for Servers will be forcefully recreated from Defaults to ensure that the new variable is properly introduced. To avoid loss of settings we recommend you backup your Server Configs before updating the mod on your Server.

Replaced Logar AAS v2, Fool's Road AAS v5, Chora AAS v3 with their CAAS variants.

Removed OPFL AAS v2, Chora SAAS v1 and Chora SAAS v2 because they are now part of the ISST Mod.

Bug Fixes:

Fixed an issue with missing Meshes on SWC Chora Layers.

Fixed an issue with Ticket Bleed on Chora AAS V3

File Version:
FileVersion=2
GUID=C03E4BC3419E0DEB5F0EA5B1C1E320C6

Update: Sep 14, 2018 @ 4:36pm

SWCMod Version 1.16

Bug Fixes:

Fixed an issue with Kohat AAS V3 where one of the RUS spawn points was not ontop of the ground.

File Version:
FileVersion=1
GUID=B830C03D484133D0D9A6D9AD0ABA9BFA

Update: Sep 13, 2018 @ 6:43pm

SWCMod Version 1.15

New Features

Added Chora SAAS V2!!

Feature Changes:

Removed Gorodok AAS V3 and Kokan PAAS V1

Bug Fixes:

Fixed an issue with the Terrain not loading on FoolsRoad AAS V5

File Version:
FileVersion=1
GUID=B830C03D484133D0D9A6D9AD0ABA9BFA