Squad
Promod
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Update: Jul 25, 2018 @ 4:23pm

SWCMod Version 1.4

New Features:

Introduced an Version watermark on the SquadList/Map UI that displays both the current Version of the Mod that the Client is running and the Version that the Server is running. All Players can see this Watermark.

Feature Changes:

Made the POI Event Icons smaller and lowered them slightly to help with making them more obvious as Casters tend to look down on the Action and the Icons may get missed.

Changed the FOB/HAB Status Bars so that they appear through Geometry. It also now changes color from White to Red instead of Green to Red based on health, to align it with how Soldier Health is represented in this way.

Added some more Weapons to the list of Weapons that need to have their Scopes hidden when using ADS while Spectating them.

Added a Knife Kill POI Event.

Added FOV change when Player in Picture-in-Picture mode changes ADS.

Increased the distance at which the AdminCam can attach to new Targets from 10000 to 15000

Added SWC Logo to the Cap Bar in preparation for Team Logos.

Bug Fixes:

Fixed an issue where the HAB has enemies nearby POI Event Icon appearing when Soldiers spawn on that HAB.

Fixed an issue where the HAB Status Bar would remain after the FOB that owns the HAB was dug and destroyed.

Fixed an issue where Soldiers that are down could still be targeted for Picture-in-Picture mode.

Fixed an bug where the FOB/HAB Status Icon would appear multiple times for the same FOB/HAB

Update: Jul 20, 2018 @ 5:07pm

SWCMod Version 1.3

New Features:

Added in the ability for Players in AdminCam to quickly Teleport around the map by double clicking anywhere on it in the Squad List menu.

AdminCam users now do not have to Spawn in as a Soldier, they can access AdminCam immediately and it will spawn them above their Teams MainBase.

FOBs/HABs now have their Health displayed above them to AdminCam users.

Feature Changes:

Tweaked font on all caster overlay elements to be more readable.

Increased the Killfeed Item count to 7 instead of 3.

Implemented some new POI Events.
- FOB placement.
- FOB and HAB have enemies nearby.

Spectator and Follow Cams will now detach from Soldiers when they go down instead of when they finally give up. Before it was a little wonky to see your camera flop about, now it feels alot smoother.

Insert Mode now supports Weapons with Optics, it now hides the Optic and increases FOV to help identify what the Soldier is firing at. (This is still a WIP and looks a little spoopy right now, we are open to feedback)

Bug Fixes:

Fixed an issue where the Insert Mode camera would be offset by a slight amount each time the Soldier would go into ADS mode.

Fixed a vanilla bug where an admin cam user would leave behind an invisible barrier when they entered admin cam.

Fixed a small issue where coming out of Insert Mode would drag the Camera to the current Players location, it is now a smooth transition.

Update: Jul 7, 2018 @ 6:13pm

SWCMod Version 1.2

Feature Changes:

Config Defaults have been made internal to the Mod. The Configs now do not have to be packaged with the Mod, they are now automatically generated when the Mod is first run.

Created an new Ruleset, the GameModeRuleset now allows you to define Timer values for the following variables which have now been exposed to the Configs
- RoundTime
- StartupTime
- TimeBetweenMatches

While in Insert Mode on an Soldier their name will now appear on the UI the same as it appears in the Spectate Window.

The Flag status bar at the top of the Caster Overlay will now have the Flag Icons opacity change based on the capture percentage to help identify what is happening to the Flag.

Bug Fixes:

Fixed an bug where the Soldier Radial Menu would appear while in AdminCam if using the T key.

Fixed an bug where you couldnt swap between Spectating Players without first cancelling the current Spectator.

Update: Jul 5, 2018 @ 4:22pm

SWCMod Version 1.1

Feature Changes:

Changed the key bindings for the Caster features. the POI Event teleporting now maps to "R" and "T" where previously it was "Q" and "E". Spectator window Resizing and Inserting now maps to "Q" and "E" were previously it was "R" and "T". This was to make the more used features slightly more accessable.

Bug Fixes:

Fixed the bug where the Spectator Capsule would appear ingame as a Wireframe model. It is now correctly set to be invisible ingame.

Fixed an bug where Players that would enter AdminCam from the SquadList spawn menu without first spawning in as an Soldier would have their controller constantly fly down at a slight angle.

Fixed an bug with the Config Parser not taking into account the full Mod directory including the ModID. It now correctly reads the directory as "/Plugins/Mods/1431936224/SWCMod/Config/"

Update: Jul 4, 2018 @ 11:16pm

SWCMod Version 1.0