Hearts of Iron IV

Hearts of Iron IV

Hearts of Azeroth (A Warcraft Total Overhaul) OLD/Outdated
Showing 31-40 of 49 entries
< 1  2  3  4  5 >
Update: Aug 22, 2018 @ 11:29pm

Patch 0.3
Highlights:
Hundreds of portraits added to the mod
Ironforge Focus Tree
Major Balance changes
More Formable Nations


Nation Balance:
Generic
Many nations have been given appropriate convoys and navys
Many nations starting rosters have been made more varied or increased army size
Many nations have improved starting technology
Lordaeron
Majority of Eastern plaguelands and northern Lordaeron given to a Puppet The East Wald
Western plaguelands and minor divets in eastern plaguelands and Northern Lordaeron given to a puppet: Hearthglen
Stromgarde
Tol Barad Made a puppet State
Troops originally stationed in tol barad are now owned by your puppet state
Population,industry and resources in tol barad have been increased
Witherbark Tribe Now starts out as a nation not a releasable
Witherbark Village taken from Stromgarde and given to Witherbark Tribe
Witherbark Tribe given cores over eastern Arathi Highlands

Ironforge
New focus tree covering the first war into the inevitable defeat and return to power
Wetlands is now owned by a puppet state “Dun Modr”
Starting army increased
Parts of Dun Morogh given to a New Nation “Frostmane Tribe”
Frostmane given cores over areas in Dun Modr
Dark Iron Clan
New Nation Thorium Brotherhood added to Searing Gorge
Black Dragonflight
Moved from Northrend to Dustwallow Marsh

Units/Tech:
Rebalanced infantry for all 3 to have important roles
Techs haven been updated so some may still shine as the best
Rebalanced cavalry for all 3 to have important roles
Mounted archers to be deleted in next patch
Catapults and mortars do 50% more damage in for combat
Walls and Techs


The Second War:
Improved framework for us to move forward more development to this area coming soon
Start Date moved back a year
Orcs now start off fighting the dwarfs after invading their lands
Alliance of Lordaeron now only includes Stormwind Refugees,Lordaeron/Puppets, and Dalaran

Update: Jul 6, 2018 @ 9:01pm

Initial Upload

Update: Jul 3, 2018 @ 8:26pm

0.2.3C

fixed minor localisation issues

Update: Jul 3, 2018 @ 5:00pm

Patch 0.2.3B

Fixed errors to the terrain and odd areas where you couldnt move units

Update: Jul 3, 2018 @ 12:24pm

Patch 0.2.3a
fixed issue with the map not showing up

Update: Jul 3, 2018 @ 7:27am

Reverted to previous patch to fix a issue

Update: Jul 2, 2018 @ 10:50pm

Patch 0.2.3

Updated swamp fo sorrows to allow better frontlines and ai
Massive buff to Azsharas naga
new races can now unlock class tech
minor bug fixes across the board
bug fixes to nations getting wrong portait icons
minor improvments to gurubashi focus tree

Update: Jul 2, 2018 @ 5:34am

Patch 0.2.2a

Fixed a crash for players who didn't own Together for Victory for puppets.

Update: Jul 2, 2018 @ 12:45am

Patch 0.2.2

Fixed ai peace deals to make nations take land
Stormwind surrender event will fire every time
Horde will start moving into stranglethorn and khaz'modan and will cause the alliance to declare war on them
Forest trolls will now join the horde
Fixed issues with crashing from declaring on nations in Suramar
Fixed issues with slow loading flags
Fixed issue with only large flags being updated
Added new music to keep the mod fresh
Added custom autonomy levels for goblins

Update: Jul 1, 2018 @ 6:30am

Ptach 0.2.1b

added more flags to the new nations