Hearts of Iron IV

Hearts of Iron IV

Hearts of Azeroth (A Warcraft Total Overhaul) OLD/Outdated
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Update: Feb 11, 2019 @ 10:36pm

Overview:
· Lots of bug fixes
· Stormheim region and its 7 nations now playable
· Voice Lines
· Unique Blackrock clan unit names
· Added terrain to Highmaul so you won't miss I still haven't released Draenor


Generic Changes:


Races:
· Harpy racial changed to give 20% bonus to CAS ground support
Sound
· Orcs now have voice lines
· Humans now have voice lines
· Dwarfs now have voice lines
· Tank and motorized sounds replaced with horse sounds

Tech/Units/Equipment
· Encryption 2 now has the correct research year
· Spellcasters and mounted spellcasters have been extremely nerfed to be more in line with support artillery from the base game
· Spellcaster equipment now replaces previous versions
· Fixed issue that caused submarine equipment to crash the game
· Support tech now rewords support equipment

Generic bug fixes
· Fixed countless portraits not showing up when they should have
· Fixed spelling error for states with the name “Altar”
· Fixed spelling of “Hinterlands Sea”
· Fixed spelling error of “Melee equipment”’
· Removed references to old support units in second war army’s (causes crashes)
· Fixed error preventing Modern nations from funding tech projects
· Fixed errors where nations capitals where set to there first war equivalent in the second war start date (causing lag on startup)

Map
· Islands south of Tanaris now have a strait connecting them
· Island south of lost rigger cove now connect to mainland
· Added lots of cities’s into Durotar and some in northern barrens (owned by Razormane tribe)
· Added more terrain to Draenor, it’s a shame we can’t use it yet, isn’t it?


Nation Changes:

Amani Tribe
· Zuljin given leader description

Blackrock Clan
· Ogrim Doomhammer given a leader description
· Pikeman renamed Spearman
· Archers renamed Crossbowman
· Rangers renamed Hunters
· Heroic Infantry renamed Blademasters
· Heroic Cavalry renamed Warlords
· Heroic Spellcasters renamed Warlocks
· Spellcasters renamed Shadowcasters
· Healers renamed Necrolytes
· Captains renamed Sergeants
· Scouts renamed Ambushers
· Horse pulled catapult renamed Worg pulled catapult
· Siege tank renamed Demolisher
· Now has cannon story completed on second war start date
· Now owns all swamp of sorrows coastline in second war
· Second war army templates updated to be in line with the ones for the first war
Black Tooth Grin Clan
· Rend Blackhand given 2 leader descriptions for each war
Bleeding Hollow Clan
· Kilrogg Deadeye given a leader description
Bloodscalp Tribe
· Gan’zulah given a ldeader description

Dustwind tribe
· Fixed an issue where a harpy was swimming in Pandaria
· Fixed an issue where divisions where named “Dustwing” instead of Dustwind
Drekirjar
· Now puppet of Tideskorn Clan
Farraki Tribe
· Leader changed to Ukorz Sandscalp
· Ukorz Sandscalp given leader description
Frostwolf clan
· Durotan given leader description
· Drek’thar given leader description
· Drek’thars portait will now display properly
Gilneas
· Genn Greymane given leader a description
· Genn Greymane buffed from general to field marshal
Gnomeregan
· Gelbin Mekkatorque given leader description
Hearthglen
· Fixed error causing them to have popularity in random ideologies
Lapadis Tribe
· Fixed an integer error giving them 800000 extra population
Lordaeron
· Now starts with an army in the second war scenario
Kul’tiras
· Added leader description for Daelin Proudmoore
Razormane Tribe
· Added protraits to leader/general
· Devided population away from capital into other states
· Moved unit around nation instead of capital only
Riverpaw Pack
· General portraits should now display properly
Suramar City
· Military factories reduced from 7 to 5
· Civ factories increased from 6 to 9
· Dockyards decreased from 6 to 5
· Population increased from 200k to 415k
Stormwind
· Fixed issue where the 7th fleet focus would spawn an unusable fleet
· King’s champion focus now unlocks the relevant tech allowing you to keep using both unique units
· Fixed issue allowing you to get the “Modernized Army” focus
· Darkshire and Redridge puppets from feudalism focus now start as modern nations
· Knight that spawned in Riverpaw pack state has been moved
· Removed Scout Cavalry template
· Knights unit template now has scout cavalry and knights
· Fixed the right section of the industrial branch that had 4 focus’ missing effects
· Will now use the generic focus tree in the second war start date
The Shadow Council
· Guldan given a leader description (relevant to this time period)
Twilights Hammer Clan
· Cho’gall given a leader description
Stormreaver Clan
· Guldan given a leader description (relevant to this time period)
· Now has the modern nation idea
· Now has the clan idea
· Teron'gor now has general stats

Quel’thalas
· Sylvanas Windrunner demoted to General
· Alleria Windrunner made Field Marshal
· Fixed Anasterian Sunstrider’s portrait (I swear if this doesn’t work for someone, I’m going to go insane)

Update: Feb 6, 2019 @ 11:22pm

Initial Upload

Update: Feb 6, 2019 @ 11:20pm

Initial Upload

Update: Sep 29, 2018 @ 2:36pm

Patch 0.3.2 Patch Notes


Tech/unit changes
New Naval unit Dreadnaught
All ships have had stats and equipment reworks
All equipment types now actually improve your ships
Naval invasion tech no longer gives insane amounts of buffs
Naval tech now has 3 more levels supporting up until 624 (wow,cata, and legion years)

Races:
New Race Murloc: -25% training time
New Race Tauren: +15% max planning
Naga: racial changed from 25% bonus to naval tech to 35% minus to invasion prep time and 10% to naval invasion speed
Withered: changed from 0.1% conscription to 5% reinforcement speed
Night Borne: changed from 0.1% conscription to 15% bonus to encryption
Night Elves: changed from 0.1% conscription to 20% bonus to night combat
Fal'Dorei: changed from 0.1% conscription to 10% max entrenchment

Balance:
Keepers of seradane population increased to 41k was 34k
Keepers of the Twilight grove population increased to 39k was 28k
Atal’Hakkari guardians population increased to 28k was 15k
Green Dragonflight population increased to 92k was 82k
Green Dragonflight workshops increased to 4 was 3
Green Dragonflight blacksmiths increased to 3 was 2

Ideologies
Scourge ideology changed to purple
Legion ideology colors change to green

New Nations
Bloodfin Tribe
Grimtotem Tribe
Black Dragonflight (now playable)
Blue Dragonflight
Bronze Dragonflight
Farraki Tribe
Galak Centaur

Map
New Zone: Plunder Isle
New Zone: Tanaris
New Zone: Thousand Needles
New Zone: Dustwallow Marsh
New subzone: Coldara
Added impassible lines to re-separate eastern and western plaguelands from Northern Lordaeron
Added impassible lines to the hidden vale in eastern plaguelands
Added impassible lines to stratholme borders
Province in Corin's crossing in Eastern plaguelands is now connected to the mainland
Lake south of lakeshire added to lakeshire state improving AI combat in the region
Lake in eastern redridge made smaller and part of S. Galardel Valley
Lakes in Zul’Gurub added to closest state to improve ai combat in the region
Several lakes in wetlands added to closest state to improve ai combat in the region
Lakes in Vermilion Marsh added to state to improve ai combat in the region
Lakes in Elwynn forest added to the closest state to improve combat in the region
Lakes at Stormwind gates added to the closest state to improve combat in the region
Lakes in Jintha'alor added to the state to improve combat in the region
Lakes in Shadra’alor added to state to improve combat in the region
Lake in Thandol Span added to state to improve combat in the region
Lake in ironforge airfield added to state to improve combat in the region
Isle of Quel’Danas shifted to be directly north of central Silvermoon
Added a more detailed water map showing shallow and deep water
Several terrain and colors added across the world

GFX
Added new texture for Stormwind Infantry
Added new texture for Stromguard Infantry
Added new texture for Lordaeron Infantry
Added new texture for Hearthglen Infantry
Added new texture for Eastweald Infantry
Added new texture for Alterac Infantry

Ai Improvements
Ai will now make Archer Division
Ai will now make Pikemen Divisions
Ai will now choose ideological paths more chaotically (as why not)

Localization Improvements
Several leaders now have descriptions

Update: Sep 22, 2018 @ 6:10pm

Update: Sep 22, 2018 @ 11:34am

Initial Upload

Update: Sep 5, 2018 @ 8:55pm

fix t gurubashi focus tree causing a CTD

Update: Sep 5, 2018 @ 5:21am

temporary update to fix zandalari not having resources

Update: Sep 4, 2018 @ 10:10pm

Patch 0.3.1 Patch Notes
Highlights:
New Nation: Zandalari Empire a new world power seaking to provide peace and protection to troll tribes in danger
New Nation: Lapadis Tribe a small gurubashi subtribe off the coast of stranglethorn vale
New Nation: Darkspear Tribe medium powered nation inhabiting the middle of the ocean offering a key staging point for anyone seeking to expand
Neutral nations have had ideology changes to prevent them from joining factions

Focus Trees
Gurubashi Tribe
Added icons to some focus’
All focus’ now take 35 days to be inline with other focus trees
Wayward brothers percentage values changes and has the possibility for Zandalari to ass the other tribes to the protective sphere
Ironforge
Slightly changed some names of focuses in the Ironforge focus tree
Added some descriptions to Ironforge focus tree
Moved Continuous focus’s to not cover up “Coalition of Khaz Modan”
Generic
2 neutral paths have been consolidated into one several focus’s have been removed
Several ideas from the neutral branch have also been consolidated or removed

Ideologies
Neutral ideology may no longer join factions unless they are a major power
This doesn’t include things triggered by events focus’s or already created factions

Balance Changes
Tol Barad
now starts with 25 convoys up from 0
Vilebranch Tribe
now starts with 60 convoys up from 0
Green Dragonflight
now starts with 15 convoys up from 0
Dragonmaw Clan
now starts with 10 convoys up from 0
Blackrock Clan
now starts with 15 convoys up from 0
Burning Blade Clan
now starts with 5 convoys up from 0
Booty Bay
population increased to 53k was 28k
Now starts with 1 more bruiser
Now starts with a sailor template
Now starts with 1 sailor division
Now starts with 1 more destroy
Now starts with 1 more frigate
Now starts with level 2 walls in both border provinces with gurubashi

Stormpike Clan
Stormpike clan population increased to 55k was 35k
Given 1 additional building slot in Dun garok
Dark Iron Clan
Given cores on Thorium Brotherhood states
Gurubashi Tribe
Now starts with 47 convoys up from 0


Map changes:
Added 1 VP to “Central Blackrock” State
Added 1 VP to “Blackwing Descent” State
Dun modr and Dun algaz changs to 20 point VPs up from 15
Menethil harbor VP reduce from 20 to 15
New zone Zuldazar
New zone Isle of giants
New zone Island of Dr Lapadis
New zone Gilijim’s Isle

Formable Nations
Gurubashi Empire
Now requires Gilijim Isle and isle of dr Lapadis to be formed
Can now be formed my Lapadis tribe
Now gives cores on Lapadis tribes lands

Politics:
Lordaeron now starts of guaranteeing dalaran in the first war start date
Ironforge now guarantees Northeron in the first war start date
Ironforge now guarantees Gnomeregan in the first war start date
Azshara now starts as a leader of “Servants of N’zoth” faction
New Faction: Zandalari Protective Sphere


GFX
Replaced world tension icon with a globe of azeroth instead of earth
Replaced world tension warning with a wow themed icon
City terrain icon replaced with a wow themed image more to come soon™
Blackrock Clan made a dark tint of red to distinguish between them and the Red dragonflight


Localisation changes:
Changed the name of difficulty settings
Fixed typo in Blackwing Descent state name
Ironforge Faction given a proper name

Update: Aug 22, 2018 @ 11:44pm

Patch 0.3.1
fixed error where a focus tree that shouldnt have been shipped was replacing the default one