Hearts of Iron IV

Hearts of Iron IV

Hearts of Azeroth (A Warcraft Total Overhaul) OLD/Outdated
Showing 11-20 of 49 entries
< 1  2  3  4  5 >
Update: Jul 1, 2019 @ 10:08am

Initial Upload

Update: Jun 26, 2019 @ 7:54pm

Main features:
Bog beast focus tree
Minor bug fixes


https://docs.google.com/document/d/15Y0o87o5qdJpmp7bGJChDNPdfbwvvKm40elJStSmDvI/edit

Update: Jun 26, 2019 @ 7:43pm

see above

Update: Jun 11, 2019 @ 6:45am

Initial Upload

Update: Jun 11, 2019 @ 1:12am

0.4.0

Highlights:

World of Draenor added to the game with tons of new nations to play as
Fully Finished Blackrock Focus Tree
Race overhaul (your race now means a lot more)
Reworks to ideologies and laws giving almost every nation some minor changes
About a hundred new events
Buffs to almost every horde nation in the Second war

Full notes:
https://docs.google.com/document/d/1AUHDJs6jC_-Pct6DUkCDWoPEpRBd6cqp1BD4zjRZNg8/edit

Update: Jun 4, 2019 @ 6:24pm

update to support 1.7 no content changes

Update: Jun 4, 2019 @ 6:18pm

Initial Upload

Update: Mar 20, 2019 @ 8:07pm

Blackrock Clan:
• Dawn of the first war will now also declare war on Stormwind’s Puppets

Bug Fixes
• All research bonus’ granted from ideas and advisors should now give the correct bonus’
• Fixed bug where Ogrim Doomhammer idea/leader trait would no longer give a bonus to researching land doctrines
• Fixed problem where manpower required by ships was extremely high (800+ manpower up from previous 20-80)
• Fixed problem in Stormwind focus tree preventing you from doing the Kobold decisions and progressing to fight them and the Redridge Gnolls

Update: Mar 19, 2019 @ 5:05am

Patch uploaded fixing Navies for players who don't own MTG/have it enabled

Update: Mar 18, 2019 @ 10:49pm

Major bug fixes to make the mod compatable for 1.6

New Nations: Elwynn Kobolds, Tomb Guardians, and Stonefin Tribe
New Area: Broken Shore
Tons of events for the Shadow Council
and much more minor additions across the mod