Stellaris

Stellaris

Ancient Cache of Technologies
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Update: May 17, 2023 @ 1:59pm

- Updated to 3.8

- Patch notes will come later when I am no longer a Panada.

- Is there a reason to collect our enemy's junk? Yes, silly.

- I played the game Crash and I really like it, but now the duty is fulfilled.

- Captain Doomid, get your nostrils out of the sand.

- This sacred game is no joke, oh my god.

Update: Apr 26, 2023 @ 6:26pm

Update: Apr 25, 2023 @ 10:07am

- Fixes the issue where using Resonant Cascade cause crashes if it happens on Habitats or Ringworlds. They will simply turn into Void Abyss now.

- Fixes some other stuffs.

- Adds Cybernetic Armies for Cyber Ascension.

- Icons for Synth and Phanon Armies have been updated.

- Death Ball! Death Ball! Useless! Death Ball! Useless! Useless! Death Ball!

Update: Apr 13, 2023 @ 5:48pm

- Fixes Emissary not being able to remove planets.

Update: Apr 10, 2023 @ 7:18am

Update: Apr 10, 2023 @ 2:32am

- Menacing Ships can no longer use ACOT reactors, the Panada does not promote the use of primitive space rocks.

- The Chain Effect of Resonant Cascade now has random delay beetn 60-180 days for each system so they don't all happen at once and likely crash the game.

Update: Apr 7, 2023 @ 2:55am

- Fixes bugs where FE Outposts/Citadels could be downgraded into nothingness.

- Some other minor bug fixes.

Update: Apr 3, 2023 @ 10:03pm

- More bug fixes.

- Restrictions added to cloaking components so they can't be equipped by things that can't cloak to begin with (Starbases, platforms etc.)

Update: Apr 1, 2023 @ 5:36am

- Some more bug fixes.

Update: Apr 1, 2023 @ 5:02am

- Fixes Void Sphere Tech not being researchable due to flawed conditions.