Stellaris

Stellaris

Ancient Cache of Technologies
10,444 Comments
H11DN-D4NG3R  [author] 4 hours ago 
@Skyslamman shouldnt be caused by acot. because we shouldnt even edit anything related to claiming and stuff
Skyslamman 5 hours ago 
Even though I am fanatical militaristic and xenophobic, I am unable to claim territories. This is happened in both games since I reactivated the mod
Slayer Jul 26 @ 1:05am 
ACOT already adds more sections for bioships.
Ermenlias Jul 26 @ 12:43am 
Any potential updates regarding bioships?
1655595903 Jul 24 @ 8:56am 
卓越集团会在什么时候联系你呢
chzasky Jul 24 @ 8:15am 
Thank you,this mod is awesome
H11DN-D4NG3R  [author] Jul 24 @ 7:44am 
@Chzasky, Specific technologies dont get researched. with is normal
chzasky Jul 24 @ 7:34am 
I tried T6 origin just now,it seems that I get T6 on the start but all the other techs haven't been researched
chzasky Jul 24 @ 7:26am 
@H11DN-D4NG3R when using T5 tech origin to start a new game,it should give me T5 technologies and the fleet i choose(after i let the time run of course),but i only get a few frigates instead of the option i chose and technologies still being unresearched
H11DN-D4NG3R  [author] Jul 22 @ 3:41pm 
@Chzasky Clarify please.
chzasky Jul 22 @ 3:38pm 
Don't know what caused my problem,but didn't give me correct fleet and technologies when chosing those origins.
H11DN-D4NG3R  [author] Jul 22 @ 7:56am 
@Xia As far as i know there are 0 plans for either. (Probly because both are quite Obscure to get)
xia05106 Jul 22 @ 7:52am 
About Skrand... any plans on buffing the Talon, at least the rebuilt version, or strike_craft_skrand technology? Seems kinda useless compared to a delta-level titan atm.
H11DN-D4NG3R  [author] Jul 21 @ 1:39pm 
@Atlas i cant know what breaks, cause the thing isnt in order, ask on discord
Atlas_UK Jul 21 @ 9:53am 
tried making a fresh game and it crashes to desktop.
Atlas_UK Jul 21 @ 9:52am 
ACOTS is still broken for me..
listed my current mods collection for you H11DN
https://steamcommunity.com/sharedfiles/filedetails/?id=3531219204
alfharobby Jul 21 @ 8:50am 
Thank you so much, someone really should put the link at Discussion for this kind of thing.

gonna build the Precursor Orbital and upgrade it to Void Sphere then, thank you so Much @H11DN-D4NG3R
H11DN-D4NG3R  [author] Jul 21 @ 8:35am 
pc_acot_enigmatic
alfharobby Jul 21 @ 8:29am 
i try save scumming and redo the whole decision & Special Project with 1 Construction & Science Ship, it still doesn't Teraform itself to Enigmatic World, "Scratch head"
btw what's the Console command for Enigmatic world please.
H11DN-D4NG3R  [author] Jul 21 @ 8:19am 
@Alfharobby it should turn it into a enigmatic world. it worked for me.
alfharobby Jul 21 @ 8:13am 
its strange, for some reason after i use planetary decision dimensional retraction and finish the Special Project that require 1 Construction Ship & 1 Science Ship for 1800 Days, the Fracture World doesn't Teraform to Enigmatic World, is it bug it work previously before and i use Giga & Acot mod only.
H11DN-D4NG3R  [author] Jul 21 @ 7:46am 
@Starvradev yea....Linxus has alot of issues with stellaris.
StavraDev Jul 21 @ 7:33am 
Nevermind, got it working!... Somehow.
StavraDev Jul 21 @ 7:27am 
Sorry if this is a known issue, but my game keeps loading to 100% and crashing. I'm on Linux, so that might be part of it. I've tested it with ACOT alone, and ACOT seems to be the problem, though it doesn't appear to be the only reason.
H11DN-D4NG3R  [author] Jul 20 @ 12:51am 
@Uparupa known issue
Uparupa Jul 20 @ 12:39am 
Got a crash while using resonant tear. I got the override and extra defines and changes submod. No other big mods.
H11DN-D4NG3R  [author] Jul 19 @ 8:43am 
@SmurgerBurger. a Good portion
SmurgerBurger Jul 19 @ 8:42am 
If I add this mid-game instead of starting a new save, how much of the mod would I be missing?
H11DN-D4NG3R  [author] Jul 16 @ 9:31am 
@Florian We know. I dont know how i would get the 3.14 version up.

@Ced, Usually using a Seperate launcher (Irony).
Or manually putting all mods into a seperate mod. i think
Florian Geyer Jul 16 @ 9:28am 
actually lot of mods have legacy versions like gigastructure planet diversity ui over haul which i use but its okay if you cant just its great mod and thanks for fast answers
Ced Jul 16 @ 9:21am 
How does one "merge their modlists"?
H11DN-D4NG3R  [author] Jul 16 @ 9:15am 
@Florian you would likely have to find someone that had a pre 4.0 version of acot.
Also im suprised alot of the people say ''give legacy version''.. dispites the MANY warnings people give to merge their modlists.
Florian Geyer Jul 16 @ 9:09am 
maybe they can do 3.14 for the first time because lot of people still playing this version but idk maybe u r right
Slayer Jul 16 @ 9:01am 
Considering ACOT has never done legacy versions, you will likely keep waiting forever.
Florian Geyer Jul 16 @ 8:56am 
still waiting for 3.14 i love old pop system and this mod it would be great if you could do it with all ancient cache submods
Slayer Jul 15 @ 9:42pm 
There´s no decision to upgrade the capital from Delta to Alpha, you upgrade the building itself.
thehdemo Jul 15 @ 7:27pm 
There is no Dark palace planetary discicon to upgrade everything from Delta into Alpha tier
Captain Bart Jul 15 @ 4:03pm 
Does this mod work with NSC? Can't find any info in description.
H11DN-D4NG3R  [author] Jul 15 @ 6:01am 
@Xia, should already be in the works to be fixed.
xia05106 Jul 15 @ 5:38am 
Further report about reanimation/space organisms:
I noticed before that my crystalline entities, both cloned and wild, have got no crystal hull-plating installed. I then realised that this problem is consistent with all other space organisms, cloned, wild and reanimated alike, none of them are equipped with any armour (or hull plating) (but the regenerative hull tissue component is all fine).

I am also unable to design my space faunas as my thrusters and sensors appear in wrong slots, and I am unable to assign combat computers, therefore no designs can be saved due to "shipdesigner_savefail_missing_required_component". Even with autodesign, no base designs are created. This is also consistent with the problem I had with my bioship design but there is no circumvention this time. Researching all technologies does not help.

I have repeatedly enabled and disabled all my associated mods and I can confirm that this is an acot main mod issue.
H11DN-D4NG3R  [author] Jul 14 @ 12:48pm 
@Mako things wont automatically upgrade if you lack the relevant resource generation and stuff.

I dont use the Stellaris automation. (because that wont work on Modded buildings i think) so i cant say.
Mako Jul 14 @ 12:44pm 
The auto ship design won't upgrade from alpha -> stellarite component level automatically, presumably because they require stellarite rare resource? Or maybe it just doesn't realize that they are better. Same for buildings on planet that have an upgrade path to newer buildings; the Autobuild won't upgrade the buildings automatically.
H11DN-D4NG3R  [author] Jul 14 @ 11:09am 
@Ultragrunt, No

@Mako I do not know what you mean
and I think that is a eventual thing
Mako Jul 14 @ 10:39am 
Also, might suggest that the precursor/master design stuff be converted to the new situation functionality? Its quite verbose currently with all the clicking necessary.
Mako Jul 14 @ 10:36am 
Auto ship design and auto building upgrades don't seem to work if stellarite is a requirement. Known issue?
Ultragrunt777 Jul 14 @ 10:12am 
Any way we can make our own fallen empire megastructures along with the siege breaker ships they have?
crave503 Jul 14 @ 8:07am 
Gotcha, thanks for the follow up
H11DN-D4NG3R  [author] Jul 14 @ 7:11am 
@Crave503. Known issue.

@Xkuripuri, They provide 4.0 values. dispites listed as pre-4.0..
crave503 Jul 14 @ 7:09am 
Is it a known issue that the Herculean Cascade causes a CTD? I haven't dove into finding the root cause, but if it's known then I won't spend time on it
xkuripuri Jul 14 @ 6:56am 
Are the Phanon Corps population packages still meant to represent pre-4.0 numbers in their descriptions? They only offer 5/10/15 pops which well, pre-4.0 would be pretty nice. Now in post-4.0 well...