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I dont know what you want to know about them. if you were meaning to ask how to summon more. you use the Relic. you ''Might'' have gotten it
Stellaris's next Update+DLC is coming out tomorrow on Monday.
So ensure either 1. you finish your run. or 2. merge your mods incase you want to keep playing your currently ongoing game.
when your science gets to high, does it break the system? I had around 300M when I couldnt research any techs anymore because it said "No Progress". A special project that needed engineering research said it would take -1 months.
My solution now is to reduce sience again. At 200M physics startet working again, and at 167M all are working again. My physics boost is the weakest. the production of the seperate fields is even.
There were also many ACOT techs with a science cost around 5. Only 5.
Another problem is that A'merigo Shiva and Dark Matter Cloaking Fields are not researchable. It finished but I didnt get it and it appeard again as a researchable tech. I think these techs are part of ACOT.
I have Giga, Acot, Aot, Reworked Advanced Ascension, Universal Game Rule Patch, Plentiful Traditions, Better Planet View, UIOD
Unfortunately the district does not add any void forge jobs :(
Will try another reinstall
As for the requirements you need the enigmalith tech. both alpha Dark matter Generator and Dark energy Pylon
I have tried reinstalling both stellaris and the mod, as well as testing a game with only base ACOT, but not been able to roll the tech
Is there a way of forcing the tech to be rolled in research? I haven't been able to find the tech ID for console commands
Really enjoying the mod though, keep up the awesome work :)
UI overhaul screws my game up so i'd rather not have it.
suggest getting patch mods you have, Universal Game Rules Patch, should help
For said quest you need
Enchanced zero point reactors,(Aka the SR reactor)
Dark matter drawing. and 5+ tier 6? (same tier as the reactor)
From my head, cant pull the exact details,
?
I also do not think chiru made a "Trade" option for it