ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures 2: Wild Ark
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Update: Jun 12, 2023 @ 5:13pm

V.79.11
-Gigatitan player execute and dino pin attack no longer hit other targets close enough, just the pinned target
-Gigatitan player grab for the execute now only grabs players and does not grab dinos. The loophole was fixed.
-Drastically reduced the effectiveness of aiming down sight with the AK-47.
-Removed the pinpoint accuracy the AK-47 had when aiming down sight. It still increases accuracy, but the firing spread becomes similar to the vanilla assault rifle now.
-Increased the overall accuracy of the M4A1 when fired from the hip. Aiming down sight is still laser accurate.

Update: May 13, 2023 @ 11:59am

V.79.10
-Shant issues (inventory, riding etc) fixed
-Carchar now properly builds up to Cleave on server.

Update: May 8, 2023 @ 12:24pm

V.79.09
-Added to Hatzegopteryx list of creatures it bodies as a boss: Nasutoceratops from Prehistoric Beasts, Deinotherium from Ark Additions, Acrocanthosaurus from Ark Additions, Feroxus from Kelskoras Feroxus Imperium
-The basic bite melee attack of Boss Hatzegopteryx now inflicts armor pierce, though not as much as theri and manta. It is the same amount of partial armor pierce as several critters within AC-Series.
-Fixed a random radial wheel icon that showed up on Shantungosaurus
-Removed Shantungosaurus Encouragement buff from Shant due to many glitches.
-Fasolasuchus now immune to stuns and Shadowmane Teleport Stun (Thank you Raasclark!)

Update: Apr 13, 2023 @ 9:31am

V.79.08
-Stability recook, new mod icon.

Update: Apr 4, 2023 @ 11:57pm

V.79.07
-Properly fixed Sciences Table being unable to repair items.
-Fixed naming and inventories for Steel Forger and Tungsten extractor.
-Fixed an issue with genomic spinosaurus eggs not spawning properly ever since the standalone mod was made
-Fixed a similar issue with genomic spino dino icon due to the same issue

Update: Mar 29, 2023 @ 11:11pm

V.79.06
-NEW STRUCTURE: Steel Forger
-NEW STRUCTURE: Tungsten Extractor
-Fixed issues where Hatz wasnt taking damage from, or dealing damage to, the creatures it is supposed to body and make the fight near-impossible against (Gigas, vanilla carch, shadowmane, wyverns, crystal wyverns, etc). Let me know how it goes. Hatz should be extremely painful to even try to fight with any of these.
-Fixed an issue where Backpack buffs would stack, persisting on server restart.
-Fixed an issue where backpacks reduced the weight of structures, because apparently structures are childed from consumables.
-Reduced Squalicorax targeting range by 1000 units.
-Fixed an issue where the sciences table wouldnt allow the repairing of items within it. Thats now been fixed.

Update: Mar 24, 2023 @ 9:46am

V.79.05
-Hotfix to fix the weight of large backpacks
-Fixed the file directories of backpacks

Update: Mar 23, 2023 @ 9:48am

V.79.04
-Red Panda now checks the mount of the survivor its riding on. If said mount is an herbivore or omnivore, it now gives a Snacc Attacc buff, which reduces the weight of Sweet Veggie Cakes in their inventory to 5 percent of their weight, so long as the panda is there on the riders shoulders.
-Increased base damage of Gargoyleosaurus Bloodburst from 100 to 150.
-Improved hitboxes for Sauropelta on all attacks.
-Fixed issues where one could use Rhizodus to launch yourself into the stratosphere.
-Rhizodus - as ai or ridden- cannot use its ram attack too close to the surface.
-Base HP of tamed Hatzegopterus increased from 2100 to 2650
-Base HP of Boss Hatzeg increased from 19250 to 21250
-Wild Hatzegopteryx (only) now deal 3x more damage to the following creatures, and only take 10 percent of damage from them: Shadowmane, Giganotosaurus, Reaper, Carcharodontosaurus (vanilla), all Wyverns, all Crystal Wyverns.
-Conversely, Wild Hatzegopteryx can now be surprised by taking specifc creatures against it that it hasnt evolved to overcome. Test your mettle and knowledge of ark to experiment on what those critters are. They are all from vanilla or AC2. These creatures take 80 percent of incoming damage from Hatzeg and deal 50 percent more to it. There are 8 in total.
-Buffed Boss Hatzegopteryx bite damage from 250 to 350
-Buffed Boss Hatzegopteryx spin attack damage from 285 to 400
-Apex Rage spin attack of boss hatzegopteryx has had its damage buffed from 750 to 1000
-All Hatzeg (boss and tamed) no longer have headshot multipliers
-Hatzegopteryx now drops eggs 100 percent of the time on death.
-Weakened projectile damage multiplier on Hatz (tamed and wild) from 2.25 to 1.5, same as all (or most) other vanilla fliers.
-NEW EQUIPMENT: Backpacks! Each size provides a better weight buff than the last!
-Deactivation should save on harvester mechs through server restart

Update: Mar 7, 2023 @ 1:40am

V.79.04
-Squalicorax now deals 2.25x damage to Hesperornis
-Shunosaurus, Apatosaurus, Camarasaurus and Cedarosaurus now all drop sauropod vertebrae on death.
-Squalicorax now stays in render the same distance as other creatures.
-Tyrannotitan and R-Tyrannotitan now spawn more commonly on Gen2
-Added more Rockwell Garden mountain spawn ranges to R-Tyrannotitan and R-Anteosaurus
-Attempted to further counter the Rhizodus Gen2 Overspawn without a spawn limiter by only allowing them a partial chance to spawn even if they are rolled.
-Added more hitboxes to Tyrannotitan, allowing it to hit targets underneath it.

Update: Feb 27, 2023 @ 1:34pm

V.79.03
-Extra failsafes to prevent Squalicorax death from breaching the surface
-Squalicorax now utterly DESPISES Hesperornis. Even if on neutral when tamed, they will IMMEDIATELY target any wild Hesperornis in their radius and eliminate them.
-Any time a tamed Squalicorax kills a hesperornis, it has a 5 percent chance to obtain a golden egg.
-They can still be oneshot by hesperornis though if their AI bugs out, recommend utilizing a school to keep your pond duck-free! Hesperornis targeting cannot be disabled. Ducks must die.
-Gigatitan riders now dismount a bit above gigatitan, preventing issues of getting stuck.
-Squalicorax can now toggle Savage Nature. By default, this is disabled, and the state they are in saves between games, cryopods, server restarts, etc. If Savage Nature is enabled, Squalicorax will immediately begin targeting any wild carnivores in its body of water, so long as it is not set on passive or passive flee. Spare players, herbivores, and other non-hostile targets while keeping your pond or base free of threats!