ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures 2: Wild Ark
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Update: Feb 26, 2023 @ 9:29am

V.79.02
-Removed rider cooldown on gigatitan hair attacks

Update: Feb 20, 2023 @ 12:44pm

V.79.01
-Ouranosaurus no longer moves when activating and deactivating fat reserves
-Ouranosaurus properly immune to sandstorms now.
-Reduced Lucanidae weakness from Gigas, Rock Elementals, etc. It was accidentally too high.
-Fixed Lucanidae dealing 5x damage to structures, was a leftover damagetype from old code.
-Lowered Lucanidae grab bite damage from 100 to 25, making it more likely to grab targets.
-Lowered Lucanidae bite damage from 100 to 68
-Fixed Lucanidae accidentally having an additional 0.3 armor multiplier.
-All Lucanidae weakness damagetype multipliers adjusted due to this
-Slightly extended Vallibonaventrix lightning aoe distance from 1600 to 1800
-Sinotyrannus sit buff now also regenerates 1 sino thorn every 10 seconds, same as inventory. This means Sinotyrannus, if sitting down, now generates thorns twice as fast, so long as it hasnt reached a max of 500 or more thorns in inventory. This also allows server transferred sinotyrannus a way to still produce thorns in their inventory.
-When sitting, Sinotyrannus will not enter stasis, allowing them uninterrupted time to regenerate thorns.
-If Sinotyrannus kills something that was inflicted with its venom (sinotyrannus itself must land the final hit that kills the target, and not another entity or the rabies-style drain of the buff. It is also specifically sinotyrannus venom and no other type), it will instantly rapid-regen 15 Sinotyrannus Thorns into its inventory. However, this has a 30 second cooldown, and Sino cannot quick-regen thorns again in this manner until the debuff is over.
-Archaeoindris ballista projectiles destroy on impact now, to avoid weird movement glitches on the victims end.
-Increased cooldown on Deinocheirus brutal uppercut, ai and tamed, from 18 sec to 30
-Successful hit by Deinocheirus brutal uppercut now downs fliers for the duration of the buff.
-New cooldown buff for Deinocheirus brutal uppercut. Prevents players from spamming all three uppercut variations at once now for mass damage.
-Tweaked claw trail particles on deinocheirus attacks.

Update: Feb 13, 2023 @ 1:26pm

V.79.0
-NEW CREATURE: Ouranosaurus!
-Recallibrated all weaknesses for creatures like Lucanidae and Rhizodus, drastically reducing them so that they dont get slapped by their weaknesses anymore. The average damage increase is 20 percent to 60. I get having a good counter to them, but the weaknesses prior were ridiculous. These creatures are no longer punished for existing.
-Bleeds and venoms should no longer ignore armor with tick damage.
-Fasolasuchus headbutt is no longer lance damagetype, inflicting torpor, dismounting, and damaging all structures. Instead it is now a generic large carnivore damagetype. HOWEVER, it now has a parry window like Anteosaurus, and works the same way.
-If fasolasuchus bites a victim it or anteosaurus has parried, it also begins to apply a slowing buff to the stunned target, further allowing Fasolasuchus to lock down whatever it is trying to tank.
-Increased the stun weight limit for stuns inflicted by parries of Anteosaurus and Fasolasuchus from 550 to 600
-Anteosaurus should now gain exactly 1 fortitude when tamed or summoned, making leveling fortitude a little easier.
-Slightly increased the amount of fortitude gained per level on Anteosaurus, making it more viable to spec into.
-Reworked fire damage calculation of Anteosaurus. Base fire tick damage is 1.5x fortitude stat (fortitude value), with a minimum value of (Fortitude Value x 1) to a max of (Fortitude Value x 3.5).
-Increased tightness of dreadweaver drifting turning radius by 15 percent
-Drastically reduced jumping cost for Thorned Dreadweaver. From 280 to 50.
-Drastically reduced the timed dreadweaver enters and exits dash slash, its exactly 2.25x faster now.
-Dreadweaver can now plow through trees and rocks when running.
-Increased Gigantspinosaurus tail attack damage from 30 to 35
-Reduced Chungkingosaurus bite damage from 38 to 25
-Removed the ability to turn in place from Chungkingosaurus
-Added a very slight cooldown to Chungkingosaurus bite.
-Chungkingosaurus tail attack damage increased from 45 to 50, now has more knockback.
-Added a 5 second cooldown to chungkingosaurus leaping tail attack
-Alpha Fasolasuchus now has dedicated underbelly hitboxes to attack things underneath it now
-Another pass at trying to fix binturong aoe
-Concavenator and Ouranosaurus have their saddles differentiated between other modded counterparts

Update: Feb 7, 2023 @ 9:20am

V.78.6
-Stability recook for last patch
-Fixed Torosaurus Icon
-Lowered Epanterias non-ruptured bleed damage from 35 to 10, as Epans main goal is to keep targets moving.
-Doubled the flail damage multiplier of Lucanidae flail buff from 3.5x to 7x

Update: Feb 2, 2023 @ 1:33pm

V.78.5
-Gigantophis now give live birth, similar to actual sea snakes.
-new Dino Icon for Torosaurus
-Gigatitan, Chungkingosaurus, X-Cedarosaurus, Lucanidae, Gargoyleosaurus and deinocheirus have been made more common on Gen1, some more than others, due to how practically nonexistent they spawned to begin with.
-Torvosaurus however gets the opposite treatment. His spawns have been drastically lowered on gen1
-Alpha Torvosaurus now has a chance to spawn on gen1.
-Fixed an issue where Gigatitan wasnt respecting its code on servers, allowing it to cancel combat stance with flight. It can no longer enter flight from combat stance now.
-Combat stance now also makes gigatitan immune to knockback until it executes an attack.
-Added a 10 second cooldown to rider usage of both Gigatitan hair attacks.
-Lowered Lucanidae torpor from 3200 to 2000
-Increased Lucanidae base consumption rate from 1.0 to 2.5x

Update: Jan 20, 2023 @ 3:54pm

V.78.4
-Carchar now has a build-up mechanic for every bite on a live target. Once bar is complete, a new, powerful attack becomes available. See critter info.
-New Dino Entry Icon for Dilophovenatrix, Suchomimus, Apatosaurus, Deltadromeus
-Fixed an issue with some gigantspinosaurus anims
-Buffed Gigantophis bite damage from 30 to 45
-Buffed Gigantophis tail slap damage from 50 to 65
-Gigantophis tail slap now has a minor stamina cost of 25 and cannot be used with insufficient stam
-Adjusted crafting cost of Gigantophis saddle. Black Pearls swapped for Silica Pearls, and drastically reduced the amount of Metal Ingots needed.
-Every 5 seconds, Gigantophis will now scan for any enemies around that that are inflicted with any form of venom debuff (includes vanilla shadowmane thornmail venom and anything childed from that parent, including other venoms from my mods). If it does, it then has a 15 percent chance to either gain one of two buffs, Kraits Resistance or Kraits Cruelty. It cannot gain both in the same 5 second scan-trigger, just one or neither. One buff increases its resistance by 25 percent, the other increases its melee by 25 percent. These buffs last 25 seconds.
-Decreased the amount of water lost by Gigantophis when on land from -15 per sec to -10 per sec
-Decreased Becklespinax torpor from 1800 to 800
-Increased Becklespinax weight from 400 to 450
-Increased Becklespinax bite damage from 35 to 40
-Increased level requirement for Becklespinax saddle from 40 to 85
-Increased drag weight of Deinocheirus from 550 to 600, to prevent it from entering traditional boss fights
-Additional checks so alphas, hatzeg cannot recover HP from corpses.
-Fixed an issue with alpha torvo not dropping loot on certain occasions.

Update: Jan 11, 2023 @ 10:05am

V.78.3.1
-Fixed an issue with four dino entry icons from last patch.

Update: Jan 11, 2023 @ 12:10am

V.78.3
-Flail buff of lucanidae should now force it to stop attacking for the duration of its existence, preventing niche cases of lucanidae attacking while flipped.
-Due to a glitch, rather than cease dealing damage if the damage causer of mod bleeds dies, the buff will now deactivate instead.
-Gigatitan now immune to mantis hairs debuff
-Dastically lowered the repair cost of both valli gauntlets and muzzle to be only 1 megalodon tooth, which should make repairing ascendant versions drastically easier.
-Fixed an issue where the samurai edge and the general standard variant had their damages reversed.
-Added Epanterias to gen1 Arctic Forest
-New Dino Econs for Epanterias, Thorned Dreadweaver, Eryops, Lucanidae, Genomic Spino, Archaeoindris, Stygimoloch

Update: Jan 5, 2023 @ 4:50pm

V.78.2
-Squalicorax now has colorized materials
-Balaur aoes should now work properly
-Phase 1 of trying to fix hadal dragonfish, checking to see if post processes work.
-Cedarosaurus kick now harvests rocks similar to ankylosaurus.
-New Dino Icon (Dino Tag) for Phosphatodraco
-Harpagornis talon kicks have had their damage frames adjusted.
-Super diving kick of harpagornis is now 25 percent faster, with longer and earlier damage frames.

Update: Dec 31, 2022 @ 1:44am

V.78.1
-New Chibi (Epic): Taco Supreme
-New Chibi (Rare): R-Tyrannotitan
-Alphas, Wild Hatzeg of the mod should now be unable to heal.
-gigatitan transitions to and from combat stance much faster now (twice as fast).
-New colorized textures for Cedarosaurus, X-Cedarosaurus, Tyrannotitan, R-Tyrannotitan
-In attempt to make Anteo flame more viable to spec into, 100 percent of fortitude is now counted for base damage of fire debuff, not half the stat.
-Attempted to fix an issue where the fire debuff of anteo wouldnt credit the user with its kill or grant exp.
-Fixed stutter on server for cedarosaurus