ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures 2: Wild Ark
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Update: Dec 13, 2021 @ 11:43pm

V.69.0
-Added: Arcane Chungkingosaurus
-Added to EA: X Spinosaurus, R-Spinosaurus, Aberrant Spinosaurus (hidden variant within the mod)
-Removed: Irritator, Purussaurus, Brontoscorpio, Eotriceratops, Inostrancevia, Andrewsarchus, Gigantoraptor, Hesperosaurus, Dilophovenatrix, Arizonasaurus, Amphicyon
-Irritator, Purussaurus, Amphicyon will be back when TLCs can be afforded for them
-Alphas in AC2 no longer scale Food, becoming more powerful
-Venom now scales with melee damage
-Low tier venom damage per tick reduced from 5 to 3
-High Tier venom damage per tick reduced to 6 from 10
-Gigantophis venom does 10 per tick
-Removed Shunosaurus from Scorched Earth oasis biome
-Intimidation and fear roar of AC2 critters should no longer effect allies.
-Reduced Concavenator bite damage to 35
-Reduced Concavenator base HP from 550 to 400
-New concavenator bite animation, massively increasing DPS. Conca now focuses on rapid hits to capitalize on corrosive acid.
-Reduced Concavenator Stamina from 600 to 300
-Beckle attack speed reduced
-Beckle robot and corrupted damage multiplier reduced from 2.5x to 1.5x
-Brachau basic bites no longer inflict bleeding, but still do manta levels of armor pierce.
-Brachau has a new right click chomp. This surges Brachauchenius forward a short distance and inflicts a bleed that scales with melee. The damage dealt is effected by natural armor and resistances.
-Touched up Brachauchenius textures
-Reduced Brachauchenius stamina from 800 to 400
-Lowered DPS of Brachauchenius bite
-Added an aesthetic roar to Brachauchenius
-Altered the bleed of Gigatitan. It no longer deals percent damage, but deals a tick-per-second, like Brachauchenius. However, each tick of damage applies a Rend buff that lowers target defense by 5 percent per buff
-Reduced gigatitan base HP from 500 and 400
-Gigatitan now requires stamina to use its hair attacks. 25 for the in place hairs and 100 for the retreating hair scatter.
-All creatures in the mod that use Deinon-style bleed now use the same type of bleed as Brachauchenius. This is: Rhizodus, Brachauchenius, Fasolasuchus, Thorned Dreadweaver, Qianzhousaurus, Anteosaurus
-Rhizodus, Brachauchenius, Fasolasuchus, Anteosaurus use the Full Strength variant of this bleed, dealing base 45 damage per tick.
-Thorned Dreadweaver, Qianzhousaurus have the Low Strength variant of this buff, dealing base 15 damage per tick
-Reduced Rhizodus thrash damage from 50 to 40
-Streamlined Rhizodus jump code
-Increased Rhizodus swim run speed.
-Anteosaurus slobber ability now protects allied tribes as well
-MASSIVELY increased Archaeoindris accuracy and distance with projectiles now, both ridden and unmounted. Sniper Monke.
-Slightly increased run speed of Archaeoindris
-Archaeoindris will now become aggressive if set to from a farther distance, doing a better job at being a biological turret.
-Reduced Gargoyleosaurus blood burst damage from 500 to 100
-Blood burst from Gargoyleosaurus now scales with the melee of the Goyle that inflicted it.
-Slightly increased run speed of Torosaurus
-Reduced base HP of Corrosion Wyvern from 1295 to 1050
-Corrosion Wyvern can no longer be tranq tamed, can only be egg steal tamed.
-Corrosion Wyvern wingflap now hits twice.
-Corrosion Wyvern turning radius optimized, turning drastically tighter.
-Fixed Nigersaurus stutter-on-server
-Removed hippo-walking from nigersaurus because it seemed to just break entirely.
-Slightly increased nigersaurus walk speed
-Nigersaurus swim speed increased
-Decreased Nigersaurus running stamina cost

Update: Aug 1, 2021 @ 7:15pm

V.68.04 EMERGENCY HOTFIX
(I swear this is the last update for this week im sorry)
-Fixed an issue where goyle was dealing 99999 damage with bloodburst, forgot to reset the variable to normal when i was testing things.
-Bloodburst Damage is now credited to Gargoyleosaurus. Aka it now shows up with damage numbers, and killing a target with blood burst now credits the Goyle who inflicted it.
-Goyle should now update sitting if out of render.

Update: Aug 1, 2021 @ 5:15am

V.68.03
-Fixed an issue with Goyle tail attacks hitting rider direct.
-new roar animations for Corrosion Wyvern

Update: Jul 30, 2021 @ 9:41pm

V.68.02
-Gargoyleosaurus tail attacks are now the same base damagetype as a chainsaw, damaging up to adobe and stone (though barely), and harvesting wood, organic polymer, hide, etc. Bite is still generic herbivore.
-Goyle now properly tames faster on Crop Blend.
-Fixed an issue where dropping any of the true custom guns would duplicate endless KSGs

Update: Jul 30, 2021 @ 9:42am

V.68.01
-Fixed an issue with Goyle being a gestation breeder.

Update: Jul 30, 2021 @ 8:59am

V.68.0
-NEW CREATURE: Gargoyleosaurus!
-Fixed an issue where prime darts from longnecks werent shocking in place anymore

Update: Jul 30, 2021 @ 6:05am

V.67.3
-Oxalaia properly is immune to venom again
-Sauropelta is immune to venom and shadowmain thornmail
-Dilophovenatrix no longer immune to radiation, but properly immune to venom
-Deinocheirus is properly immune to thornmail and venom as well
-Deadly Venom is now used by Gigantophis. Drag weight cap is 900, dealing twice the tick damage (10), and 3x the overtime damage (-4.5 health per sec) of high tier venom. At a max stack of ten, this is 100 damage per tick and -45 health per second over 60 seconds. This will decimate targets. Fear the sea noodle, as you should its modern relatives.
-Reduced Gigantophis base health from 780 to 520 (for balance concerns)
-Reduced Gigantophis base damage from 45 to 30
-Gigantophis gains an Out of Water buff when on land. This doesnt deal damage nor drain stamina, but it cuts damage (by ten percent) and speed (By half). Sea kraits dont do well on land afterall.
-Gigantophis now has a water stat. If out of water, it has a buff that drains its water. If in water, it gains a buff that recovers said water.
-If Gigantophis drops under 100 water, it gains a buff that rapidly drains health, stamina, while making Gigantophis take 2x more damage and cutting 75 percent of its damage again. You cannot loose this buff unless you gain above 100 units of water again. If you want land gigantophis, you will need to sacrifice stats in health, melee, and stam.
-New inventory component prevents Gigantophis from having water containers put in its inventory, so you cant use mass-made canteens to refill its water. (this may only work on newly spawned gigantophis. old ones may not update to the new inventory component and are thus exploitable. Whether or not thats worth respawning gigantophis or not is up to your personal preference)
-Styraco and Elephanto have new running anims
-Reduced Styraco run speed again
-Hesperosaurus now properly gallops and is slightly faster
-Gigatitan will now cut themselves out of nets.
-Added Red Panda and Binturong to Grassland Easy in Eden on Gen2

Update: Jul 22, 2021 @ 7:40am

V.67.2
-Removed all Gen2 Water spawns.
-Oxalaia moved to RiverLandHard and Medium, with Australovenator. Same rarity.
-Austroraptor is now in RiverLandEasy on Gen2
-Torosaurus and Psittacosaurus are now in normal grasslands on Gen2 as well. Slightly increased their rarity to be equal to Doed
-Suchomimus can be found in RiverLandhard now on Gen2
-Stygimoloch and Apatosaurus can be found in normal Grasslands on Gen2

Update: Jul 21, 2021 @ 11:18pm

V.67.1
-Fixed an issue with Psittacosaurus not having a valid harvesting component unless you had pyria
-Aberrant Torvo properly named as such
-Added several creatures to Gen2, see below.
-Torosaurus to Easy Grassland and normal Forest in Eden
-Oxalaia and Austroraptor to Easy and Medium Eden Waterways
-Australovenator added to RiverLandMedium and RiverLandHard. I assume these are areas near the eden rivers.
-Gigatitan added to Rockwell Garden Trench Forest and Rockwells Innards
-Fasolasuchus to Hard Eden mountains

Update: Jul 21, 2021 @ 5:03pm

V.67.0
-ADDED: Psittacosaurus
-New Ammo: Venom Arrows
-Chungking inflicts High Tier Venom as it should now
-Drastically reduced the samina cost of Chungking leaping strike
-Chungking stamina drains when running slower and regens faster
-Brontoscorpio tail sting now inflicts high tier venom
-Dilophovenatrix bite reduced from 38 to 30
-Claw damage of dilophovenatrix reduced from 28 to 22