Arma 3
X66-Mammoth Tank
Showing 21-30 of 32 entries
< 1  2  3  4 >
Update: Aug 31, 2018 @ 2:36am

- I Forgot to add the Bikey file

Update: Aug 30, 2018 @ 5:46am

Version 1.7:

- Fixed dirt effect when fired at mammoth
- Added snow camo
- Tweaked turret speed rotation
- Minor other fix
- LOD definitions optimisation added
- Destruction smoke effect added
- The auto repair now repair only the Hull and not everything like before

Update: May 5, 2018 @ 4:07pm

- Main guns are now separated.
- 40 AP rounds and 16 HE rounds for each cannons
- red alert sound for the main gun is replaced by arma 3 sound.
- Pacific CSAT side Crew are now fixed.
- other minor fix and tweaks about optics, sound ...

Update: Apr 7, 2018 @ 2:45am

- Zeus compatibility Fixed
- Keys added in the files

Update: Apr 4, 2018 @ 6:09am

Update: Apr 3, 2018 @ 8:10am

- Added radar.
- Fixed smoke screen.

Update: Apr 2, 2018 @ 4:16pm

- Tweaked GDI camo to fit better Nato side.
- Missiles are now more accurate.

Update: Apr 2, 2018 @ 7:09am

- Added GDI Camo for blufor.
- Re-worked the damping.
- Corrected the semi damaged texture.
- Changed "Defense" classname to "HTNK",
if you made scenarios just change in the mission.sqm in the activeaddons or autoaddons : "Defense" to "HTNK"

Update: Apr 1, 2018 @ 2:56am

-Reworked the green and grey camo

Update: Mar 31, 2018 @ 2:18pm

- Added new camo(pacific csat, green,grey).
- csat mammoth is now in csat faction.