Arma 3
POLPOX's Artwork Supporter
Showing 1-10 of 47 entries
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Update: Oct 16, 2020 @ 4:59am

10/16/2020 - v2.5
Removed: Animations Viewer. It is now a part of Base Functions so don't need to worry about that
Added: Ability to load pre-defined video settings in Splendid Camera interface, for quick “high-quality” shots without changing video settings manually (Required some steps to do)
Added: Object scaler - put a p3d path and can make it bigger/smaller via attributes
Added: Ability to remove animations - Put [] to the Animation Player will remove the animations

Update: Jun 28, 2020 @ 4:52am

06/28/2020 - v2.4a - Hotfix#1
Fixed: Some tools' camera issue

Update: Jun 27, 2020 @ 6:46am

06/27/2020 - v2.4
Added: Advanced Surface Emulator prop (Adjustable in context menu > Surface Emulator controller)
Added: Flying Bullets props (Adjustable in attributes)
Added: Bullets props
Added: Sling (WIP) prop (Adjustable in context menu > Sling Editor)
Added: Laser props
Added: Rainbow props (Adjustable in attributes)
Added: Afterburner prop (Adjustable in attributes)
Added: A static animation (Tribute to Global Mobilization: Cold War Germany)
Added: Two more parachutes for Parachute Animatior (only usable when you enable Global Mobilization: Cold War Germany)
Tweaked: Gestures search condition

Update: May 1, 2020 @ 7:04am

05/01/2020 - v2.3
Added: Fake Pond object
Added: Note in Multiplayer game
Added: Two new filters
Tweaked: Gestures Viewer now only shows working gestures
Tweaked: Alternative way to play animations (* see note here[forums.bohemia.net])

Update: Mar 25, 2020 @ 2:59am

03/25/2020 - v2.2c - Hotfix#3
Fixed: Sometimes it is impossible to hide interfaces on Splendid Camera

Update: Mar 23, 2020 @ 4:21am

03/23/2020 - v2.2b - Hotfix#2
Fixed: Sometimes can't move/hide HUDs on Splendid Camera
Tweaked: Various tweakment for Surface Emulator

Update: Mar 14, 2020 @ 8:51am

03/14/2020 v2.2a - Hotfix#1
Fixed: Surface Emulator's inaccurate texture scaling - Base Functions related

Update: Mar 13, 2020 @ 4:37am

03/13/2020 - v2.2
Added: Foregrip prop for bipod slot
Added: Copying data in Splendid Camera in Eden Editor will also copy data of filters/guides/icons etc now
Added: No-filter variant of gasmasks are now visible in Arsenal
Added: You can enter FPP in Animations Viewer by pressing F3
Added: Splendid Camera's guides can change its color (White/Black/Red/Green/Blue)
Added: Few gestures
Tweaked: Refactored Animations Viewer and Splendid Camera so will launch faster
Tweaked: Some guides
Fixed: Filters didn't apply its intensity slider properly
Fixed: Fixed some problems and overhaul for Surface Emulator

Note: Camera prop isn't in this update for some reason

Update: Nov 29, 2019 @ 6:03am

11/29/2019 - v2.1
Added: Advanced Search Menu to Animations Viewer; enterable from the icon just left of the Search button
Added: Livonia and Livonian Defence Forces flag for custom flags
Added: Various icons for Splendid Camera
Added: Aliases for enoch animations
Added: Bit of static animations and mimics
Tweaked: Special faces (e.g. Miller, Kerry and Developers) are now unhidden
Tweaked: Reworked animal spawner; legacy objects are now obsolete and not available anymore on Editor
Tweaked: Splendid Camera's icons and filters moved to config, you can add them by your own by making MODs (Documentation is not available yet; wanted to make one later)
Tweaked: Aliases for animations are hidden by default
Tweaked: Various tweakment that I don't even remember

Update: Oct 4, 2019 @ 8:44am

10/04/2019 - v2.0e - Hotfix#5
Fixed: PLP_goldenRatio_debugAbort variable is not worked properly