Arma 3
POLPOX's Artwork Supporter
Showing 11-20 of 47 entries
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Update: Oct 2, 2019 @ 11:26pm

10/03/2019 - v2.0d - Hotfix#4
Fixed: Search box of the animations viewer has wrong tooltip message

Update: Oct 2, 2019 @ 5:15am

10/02/2019 - v2.0c - Hotfix#3
Fixed: Mimics Viewer doesn't work after exit and re-opened again
Fixed: Animations Player's attach argument doesn't worked properly
Fixed: Some static animations don't have proper file path

Update: Sep 22, 2019 @ 7:55am

09/22/2019 - v2.0b - Hotfix#2
Fixed: Various problem on custom assets especially when it removed from Eden Editor and undo the action
Fixed: Sometimes search condition is not saved properly

Update: Sep 15, 2019 @ 5:49am

09/15/2019 - v2.0a - Hotfix#1
Fixed: Animations Viewer doesn't show the unit correctly on some maps
Fixed: Some error log spam related to Armed Assault animations

Update: Sep 14, 2019 @ 7:27am

09/14/2019 - v2.0
Added: Ctrl+E now works for gestures and mimics
Added: Parachute Animator
Added: Splendid Camera logo can be shown in center and middle also
Added: Another syntax for SimpleAttach and behavior when is a plane
Added: Ability to hide items on Missile/Bomb Trolley
Tweaked: Splendid Camera custom interfaces are hidden while your mouse is not at the top or the bottom
Tweaked: Refactor some functions
Fixed: The slider on Splendid Camera doesn't set properly when you change the list
Fixed: Some over the sea related problems
Fixed: Various problems
Removed: Acts_CivilDance01 and Acts_CivilDance02 animations due to official implementation
Removed: Some alias animations

Note: POLPOX's Base Functions is added to required MOD
Also note: Started version count to clearfy something
Note again: Of course if you find any problem, send me a report

Update: Jul 26, 2019 @ 5:45am

07/26/2019 - Hotfix#1
Fixed: Script error

Update: Jul 26, 2019 @ 5:32am

07/26/2019 - “First Expressions Contact”
Added: Arma: Combat Operations cutscene animations (That's why you need to install 100MB+. You can find them with AA_ prefix)
Added: Unused Arma 3 animations
Added: Tweaked Arma 3 animations as alias
Added: Gestures Viewer (You can enter from the top-right buttom of Animations Viewer)
Added: Facial Expressions (Mimics)
Added: Mimics Viewer on Animations Viewer
Added: Arugment for Animation Player to play Gestures and mimics (Useful for use static gestures)
Added: Changeable camera rotation/movement vector
Added: Camera perspective preview lines in Eden Editor (Visible after use Ctrl + C)
Added: Brand-new static animations and gestures (You can find them with file:plp_staticAnims)
Added: Simple Light Placer can adjust its attenuation (Requires advanced knowledge to handle)
Added: IK search command on Animations Viewer (ik:0 - disabled, ik:1 - rifle, ik:2 - pistol, ik:4 - launcher)
Added: Few effects in Effect Dropper
Added: USS Equipment Editor(Right click on USS Feedom or USS Liberty and Transform>USS Equipment Editor)
Added: Partidle Dropper
Added: Rope (Start) and Rope (End) objects (You can fix the rope somewhere via synchronize Start and End)
Added: Simple Object Placer now accepts CfgMagazines class
Added: Simple Object Editor now shows every selection position in 3D space
Added: (Partly) Simplified Chinese translation (by CptCat)
Added: Ability to apply multiple filters
Changed: PLP_HeadLimits is optional now. Due to this change, Multiplayer restriction is also disabled by default
Tweaked: Debug texts, object box and more in Splendid Camera
Tweaked: Animations Viewer doesn't show animation aliases (_Hgun and _enableFire) when search command is empty, to show aliases, just put some command
Tweaked: disableWeapons search command on Animations Viewer
Tweaked: Behaviors of Animations Viewer
Tweaked: Behaviors of Tracer Placer
Tweaked: Behaviors of Weapon Placer (buggy yet)
Fixed: Longer text may broken in the search field in Animations Viewer
Fixed: Weapon Placer doesn't show proper weapons list
Fixed: Weapon Placer doesn't apply magazine properly
Fixed: Fake Weapon Fire can't use pistol properly
Fixed: Small Animations Viewer issues
Removed: Some MOD dependendent alias animations

Note: Mimics names are changed from Development Branch
Also note: Forums front post will be updated soon.

Update: May 26, 2019 @ 2:32am

05/26/2019
Just an update due to release Development Branch

Update: Mar 17, 2019 @ 2:08am

03/17/2019 - Maintenance #1
Changed: Clan logo for vanilla vehicles is now optional
Tweaked: Show note when you're using Simple Object Editor to unvalid vehicle
Tweaked: Set Unit Clan now throws an error if the clan functionality is disabled
Tweaked: Set Unit Clan now throws an error if there's no clan selection
Tweaked: Simple Object Editor now shows the selection position even when you just click the selection
Tweaked: Some config

Update: Mar 10, 2019 @ 9:57pm

03/11/2019 - Hotfix 3
Fixed: Clan logo of modded vehicles