Stellaris

Stellaris

[Deprecated] The Zenith of Fallen Empires 2.0
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Update: Jul 23, 2019 @ 5:48am

Patch #41


  • Machine subject modifier is now positive for the overlord.

  • Tech cost no longer doubled for Ascended Empires.

  • Small adjustment to Machine AE cb.

Update: Jul 17, 2019 @ 8:08am

Patch #40


  • Rejuvenate society edict will no longer cancel itself.

  • You will no longer gain hedonists during Rejuvenate society ambition.

  • Spaceport reconstruction event now grants a number of initial buildings.

Update: Jul 9, 2019 @ 12:44pm

Patch #39


  • Temporarily disabled AE freeing itself automatically as a subject.

  • Many techs are now no longer rare technologies.

Update: Jun 6, 2019 @ 9:45am

#Patch 38

  • Fixed an issue of the new artifact action overwriting vanilla artifact actions.

Update: Jun 5, 2019 @ 7:01am

Update #7 2.3 Update


  • NEW Added a new artifact decision for a chance to unlock Dark Matter Power. Prerequisites include Arcane Deciphering Tech and Zero Point Power.

  • Updated Crisis files to reflect changes in 2.3

  • Added Casus Belli to steal Galatron for Ascended and Lost Empires.




Localisation Changes

  • Added new stuffs to zofe_events.

Update: May 14, 2019 @ 8:20am

Patch #37


  • Fixed Fanatical Roboteer's old pop_assembly_speed modifier.

Update: Apr 11, 2019 @ 7:52am

Patch #36


  • Original Empire country type removed.

  • Small updates to the Ascension events.

  • AE AI Empires have been buffed with increased passive bonuses.

  • AEs will now be given more resources upon ascension.

  • Added ship set/support for Original People submod.



Localisation Changes

  • New additions to the fallen_technologies file.


Update: Apr 6, 2019 @ 12:40pm

Patch #35


  • Rogue Servitors should no longer be able to research Sky Domes.

  • Fixed falsely labelled Hive Mind 2 city set as Hive Mind 1

  • Fixed missing Hive Mind 1 city set.

  • Ascended Empires should now have the CB and Wargoal to expel Criminal Syndicates from their Utopian Worlds.

Update: Mar 12, 2019 @ 9:07am

Patch #34


  • Fallen Empire Fleet Size Cap changed to 200

  • War in Heaven event should now be properly overridden by this mod

Update: Feb 11, 2019 @ 6:45am

Patch #33


  • Fixed missing AI Personality for AE Hive Mind World Architects.

  • Updated all Crisis events overrides.