Hearts of Iron IV

Hearts of Iron IV

Old World Blues: Legacy
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Update: Mar 7, 2018 @ 7:19am

Update 1.0.16:

Heavy Cruiser GFX added
VEG-NCR events localised
CES bomber texture added
Fixed a minor ID error
Added new GFX to the mod files for future use
Legion tree fixes
- Baja Cartels get the right land when they respawn
- Legion can't do their Mojave Brotherhood focuses without owning their states
Removed Lanius' Ruler drift

Update: Mar 5, 2018 @ 4:35am

Update 1.0.15:

Fixed a serious issue where scavenging was broken and easily exploitable.
Vegas now gets cores when it annexes the Fiends or the Khans via event
Fixed an issue where only support machineguns were getting bonuses
Plane textures for the Legion
Eastport infantry texture
HAM texture added
Legion Civil War tweaks (party support now matters)
Fixed a bug with tech gfx
Reno now gets a core on Mocdoc
Troll Warren no longer needs Medford
Vault City's Security Station/Wall focuses but forts in the right places
Khans capital is now in Bitter Springs
Carson City's victory point is in the right place
Vermillion Cliffs/Carbon double victory points fixed
Unit positioning for Antelope Tribe edited

Update: Mar 4, 2018 @ 7:26am

Update 1.0.14:

Added Foundry icons provided by @Natt#8968
Fixed advisor errors.
Fixed numerous map errors
- Animation errors around Reno (unable to walk onto correct tiles)
- Building placement errors (unimportant to most players, just 3d model related)
- Supply region layout
Vault City tree now targets the correct states for Cyclops/Pale Folk annexation
Fixed an error that resulted in a CTD for the Brotherhood's Arroyo focuses.

Update: Mar 4, 2018 @ 2:44am

Update 1.0.13:

Fixed nf_reno.5
New Reno now gets core on Medford
Troll Warren's Marrow Drinkers focus fixed.
NCR high command added.
Fixed both Lanius' description, name, and his trait "Monster of the East"
Minor fixes for Lanius and Malpais

Update: Mar 3, 2018 @ 5:01pm

Update 1.0.12:

Added unit textures for HOP, ASH, RBD, TLO, GDH, TWO, THO, MUR, IRE, YMP, LON, TOB, DEA, TWI, BEL, BLP, BVC, NEW, EHT
Added plane textures for NCN, VIC, WBH
Added vehicle textures for WBH, KHA, TRL
Added power armour textures for DES
Desert Rangers now change ideology upon choosing a leader
Western Brotherhood and Troll Warren now hate each-other.
Added more focus icons for New Reno
LOTS of spelling/grammatical error fixes
Troll Warren given historical AI that prioritises conquest.
BOS/BON event fixed.
Legion idea GFX added.
Added a tonne of naval GFX, contributed by MrNazar
Added detailed naval GFX done in-house.
NCR idea GFX.
New Vegas now attacks Ashton/Hopeville rather than Frisco Cities.
All new advisors for both the NCR and Legion + unique GFX for them!
Vegas loc fixes/changes.
Air production cost rebalance
Robots nerfed again
Power armour hardness nerfed
Minor BOS event fixes
Vegas' NCR focus path now allows them to be much friendlier towards the NCR.
Troll Warren ideas fixed
Fixes to raider starting techs
BOS anti-enclave event fix.
Removed 80s interaction from Vault City
Numerous unique aces added, contributed by Thinking_waffle
Nations with unique aces: SHI, BOS, NCR, VLT
Fixed coring issues
Added additional tech categories for robots
New flags for Vault City, unique flag for Festus and The Brain.
AI defines tweaks
Majors now start with naval tech
Unique plane GFX for the NCR and Legion
Misc bug squashing
Vegas overhaul: Vegas now has a national spirit that buffs robots on core, and nerfs them off of core, meaning that to win you need more than just robot spam.
NCR's historical AI is no longer retarded, and will actually improve its nation
Removed the block on the Legion declaring war on the NCR
Fixed a bug where the AI would research things it couldn't
Removed wonky AI modifiers
Buffed all of Reno's enemies to make expansion harder
New Reno focus tree expansion + new focus icons with it!
Less national spirits for the Settler generic tree
Tweaked militia from combat width 1 to 1.5
Massive map update, including:
- Removing numerous minor, useless nations
- Improving two cities, giving them each numerous urban provinces to fight for control in.
- Moved the Sorrows to their canonical location, thanks Geckonator for pointing this out
- Moved Vault City to their canonical location
- Adjusted nations in both Utah and Nevada to account for this (Eastport, Tar Walkers, Delta, and New Canaan got new states)
- Added over 150 new provinces, many of which were urban (see above), while the rest are in Baja, Utah, and Colorado to improve fighting in impassable mountain ranges.

Update: Feb 24, 2018 @ 4:16pm

Update 1.0.11:

Culled national spirits from the generic raider focus tree
Buffed the "Ruler" path of the generic raider tree
Fixed issues with power armour syntax (should prevent the error that some people saw)

Update: Feb 23, 2018 @ 9:22pm

Update 1.0.10:

Reverted some power armour textures to prevent issues. Will be added back later

Update: Feb 23, 2018 @ 8:45pm

Update 1.0.9:
Fixed a brotherhood event giving the incorrect resource
AT/AP buff
Behemoth/Infantry rebalance
More power armour meshes
Legion power armour textures
Massive power armour nerf
Steelbreakers nerf
Unitah unit textures
Painted Men unit textures
Cowboy Country unit textures
Tohono Nation unit textures
Rebuilding Long 15 now requires you own the state
Twin Mothers is now ruler (No more dunking on your ass when you attack them)
Steel Rangers now get an opinion modifier towards the Brotherhood of Steel
Tohono Nation unit textures
Sky Reavers unit textures
Protectron textures for Enclave, Western Brotherhood, and Vault City
Fiends unit textures
New Canaan motorised texture
Nixon state localisation
Desert Rangers now start with level 1 bikes

Update: Feb 22, 2018 @ 4:44am

Update 1.0.8:

NCR no longer immediately annexes the Rapids
Buff to both the Scorpions and the Rapids (less of an easy game for NCR)
Fix for some Warren ideas
Fix for the BOS equipment cost reduction
Desert Ranger loc fix
Warren bugfixes
Settler event fixes
Vegas localisation fix (Now the platinum chip event actually has its localisation in the game)
Minor settler idea nerfs
Nerfed Vegas starting OOB
Raider power armour fix
Unique power armour textures for majors
Some NCR and Tribal idea gfx hooked up
Rebalances for behemoths, anti tank, and power armour
Planes and power armour textures
More robot nerfs
Truck balancing
Anti-personnel and tank rebalancing

Update: Feb 20, 2018 @ 7:05pm

Update 1.0.7:

BOS vs Enclave event for Doran id fix
Robot nerf
Late game infantry equipment buff
Fixed an issue where Vegas could access Securitron Vault before their event
Minor buff to Reno's population and resources
Power armour nerf
Anti-tank buff
NCR civil war sequencing edit
Fixed numerous instances in which political party scripting used improper syntax
Fixed bookmark issues with a removed focus
Fixed improperly scripted air OOB
Localisation for nf_reno.15 (Thradd's cores event)
Improved AI templating (Anti-tank is better incorporated by the AI, late game AI should use logistics companies)
AI research improvements
Thradd's Legion factories and starting technologies
Fixed securitron unlocks
Truck bugfix (no more 70 hardness)
NCR and Legion national unity changes
Added comments for which BOS event is which (purely for development reasons)
Fix for nf_brotherhood.14 (The NCR doesn't get the Brotherhood's machines anymore)
NCR motorised divisions fixed (their template looked a little weird)
Further AI peace fixes