XCOM 2
[WOTC] Golden Path Missions Revamp
Se afișează 1-5 din 5 intrări
Actualizare: 28 iun. 2019 @ 18:28

small update top a few of the mission spawn lists to allow even more randomness


if you happen to be using the Diverse Alien Pods mod and want the Golden Path Missions to continue to allow a better mix of enemies youll need to go into that mods ini file and delete these lines and save.

+BarredMissionNames="SabotageAdventMonument"
+BarredMissionNames="RecoverFlightDevice"
+BarredMissionNames="AdventFacilityBLACKSITE"
+BarredMissionNames="AdventFacilityFORGE"
+BarredMissionNames="AdventFacilityPSIGATE"
+BarredMissionNames="CentralNetworkBroadcast"
+BarredMissionNames="AssaultFortressLeadup"
+BarredMissionNames="DestroyAvatarProject"
+BarredMissionNames="TutorialRescueCommander"
+BarredMissionNames="TestingMission"
+BarredMissionNames="DefeatHumanOpponent"

Actualizare: 16 apr. 2019 @ 20:30

quick update to fix a few lists that were not spawning enemies correctly when paired with the Diverse Alien Pods Mod.

Actualizare: 3 mart. 2019 @ 0:23

cleaned up a few redundant spawn encounter lists. Set for more verity.

Actualizare: 24 dec. 2018 @ 22:02

small update with new preview pic and fixed a small issue with incorrect punctuation in one of the pod sets.

Actualizare: 7 febr. 2018 @ 11:19