XCOM 2
[WOTC] Golden Path Missions Revamp
1-5 van 5 items weergegeven
Update: 28 jun 2019 om 18:28

small update top a few of the mission spawn lists to allow even more randomness


if you happen to be using the Diverse Alien Pods mod and want the Golden Path Missions to continue to allow a better mix of enemies youll need to go into that mods ini file and delete these lines and save.

+BarredMissionNames="SabotageAdventMonument"
+BarredMissionNames="RecoverFlightDevice"
+BarredMissionNames="AdventFacilityBLACKSITE"
+BarredMissionNames="AdventFacilityFORGE"
+BarredMissionNames="AdventFacilityPSIGATE"
+BarredMissionNames="CentralNetworkBroadcast"
+BarredMissionNames="AssaultFortressLeadup"
+BarredMissionNames="DestroyAvatarProject"
+BarredMissionNames="TutorialRescueCommander"
+BarredMissionNames="TestingMission"
+BarredMissionNames="DefeatHumanOpponent"

Update: 16 apr 2019 om 20:30

quick update to fix a few lists that were not spawning enemies correctly when paired with the Diverse Alien Pods Mod.

Update: 3 mrt 2019 om 0:23

cleaned up a few redundant spawn encounter lists. Set for more verity.

Update: 24 dec 2018 om 22:02

small update with new preview pic and fixed a small issue with incorrect punctuation in one of the pod sets.

Update: 7 feb 2018 om 11:19