ARK: Survival Evolved

ARK: Survival Evolved

Immersive Taming
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Update: Jan 5, 2018 @ 1:00pm

V1.6

- Re-parented Bait Arrows. Should now be unable to craft bait arrows with other bait arrows.
- Removed ability to tame wild babies
- Reduced size of first person crossbow baits to cover less screen space

Update: Jan 4, 2018 @ 9:53pm

V1.5

- Changed Berry Bag bait to now require fiber instead of hide.
- Dinos being tamed should now also not attack your nearby dinos, as long as it's trust is high enough.
- Allowed dinos that are currently being passively tamed the vanilla way to be tamed via baits. Should resolve the issue with being unable to tame on a game or restart.
- Correction to duplicate dino references. Should fix the issue with after taming, the taming buff would still be active due to the dino being registered multiple times.

Update: Jan 3, 2018 @ 10:00pm

V1.4

- Baits will now always attract the closest Dino
- Added support to tame wild dinos that would normally eat the bait foods when tamed, such as the Ovi and Moschops, etc. This should also correct the taming bar not being visible.
- Prevented taming if tame limit reached
- Re-enabled support for multiple tames at once
- Added cooldown period after taming to prevent old allies attacking instantly
- Added optional glow to determine which Dinos are currently being tamed. Can be disabled via ini.

And probs a lot more on the fly that I've forgotten about.

Update: Jan 1, 2018 @ 7:43pm

V1.3

- Updated eating affinity. Affinity per bite is now equal to it's knock out vanilla taming counterpart.
- Berry Bag bait requirements reduced, and affinity matched to the total berries used. Due to this, the eating interval is increased for herbivores.
- Added Taming XP for when taming complete, equal to Kill XP.
- Further tweaks to collision
- Added limit to one tame at a time - Added for balancing, and to prevent targetting issues if one dino was included in another allies list. Due to this, have added an option via radial menu to stop the taming, along with a HUD notification.
- Added further ini options

Update: Dec 31, 2017 @ 9:41pm

V1.2

- Collision fixes for dropped bait, to prevent falling through ground terrain.
- Added consumable status values

Update: Dec 31, 2017 @ 6:59pm

V1.1

- Added Spoiled Meat Bait and Spoiled Meat Bait Arrow
- Added Berry Bag support for Omnivores
- Projectile fixes

Update: Dec 31, 2017 @ 3:53am

V1.0

- Initial Release