Stellaris

Stellaris

Distant Origin
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Update: Oct 10, 2020 @ 11:39pm

Added compatibility with Lake, Veld, Mud, Megaflora, Coral, Storm, Rogue, and Acid planets.

Update: Aug 29, 2020 @ 9:11pm

- Added a situation log entry for finding your lost homeworld.
- Some minor bugfixes.

Update: Aug 25, 2020 @ 10:45pm

- Minor improvements to the Xir'a and Vigil systems.
- Fixed refugees' First Contact dialogue.
- Vengeful Refugees now allows the non-fanatic Xenophile ethos.

Update: Aug 21, 2020 @ 9:00pm

- Vigil now has a nice ring system.
- Various minor changes to the Vigil system's planets.
- New Xarmir is now a tidally-locked, tectonically-active Ocean World rather than a regular Tundra World.

Still working on the "Vengeful Refugees showing up as invalid" bug, sorry!

Update: May 12, 2020 @ 9:41pm

- Updated to 2.7.
- Added compatibility with Swamp, Highland, and Outback planets.

Update: Apr 17, 2020 @ 10:15pm

The Resurgent Xarmiri Nations are now called the Resurgent Nations of Xarmir.

Update: Apr 10, 2020 @ 11:32pm

Minor bugfix for the minor bugfix. :3

Update: Apr 10, 2020 @ 11:29pm

Minor bugfix.

Update: Apr 7, 2020 @ 6:40pm

Added compatibility with Nomads: the Wandering Void Farers's four nomad origins.

Update: Apr 3, 2020 @ 8:22pm

- Expanded on the different outcomes you can wind up with as a "normal" lost colony.
- Finally implemented proper first contact dialogue for Remnants, lost colonies, refugees, etc.