Stellaris

Stellaris

Distant Origin
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Update: Apr 19, 2021 @ 11:29am

- Updated to 3.0.
- Added compatibility with PD's Aquifer, Lanthanide, and Lichen Worlds.
- Various backend improvements and optimizations.

Update: Dec 11, 2020 @ 1:55pm

Added compatibility with Tepid, Semi-Arid, Glaciovolcanic, Eyeball, and Sulfur planets.

Update: Nov 16, 2020 @ 10:40pm

Fixed Hive Mind lost colonies not having the Hive-Minded species trait.

Update: Oct 29, 2020 @ 1:04pm

- Updated to 2.8.
- Added Necroids compatibility for various events.

Update: Oct 10, 2020 @ 11:39pm

Added compatibility with Lake, Veld, Mud, Megaflora, Coral, Storm, Rogue, and Acid planets.

Update: Aug 29, 2020 @ 9:11pm

- Added a situation log entry for finding your lost homeworld.
- Some minor bugfixes.

Update: Aug 25, 2020 @ 10:45pm

- Minor improvements to the Xir'a and Vigil systems.
- Fixed refugees' First Contact dialogue.
- Vengeful Refugees now allows the non-fanatic Xenophile ethos.

Update: Aug 21, 2020 @ 9:00pm

- Vigil now has a nice ring system.
- Various minor changes to the Vigil system's planets.
- New Xarmir is now a tidally-locked, tectonically-active Ocean World rather than a regular Tundra World.

Still working on the "Vengeful Refugees showing up as invalid" bug, sorry!

Update: May 12, 2020 @ 9:41pm

- Updated to 2.7.
- Added compatibility with Swamp, Highland, and Outback planets.

Update: Apr 17, 2020 @ 10:15pm

The Resurgent Xarmiri Nations are now called the Resurgent Nations of Xarmir.